Do you know what the Volume setting is for? Cause I don't think you do.
Edit: Alright, let's get this over with. The renders look good and the story is interesting, that is all I have to say on positives. I find the obnoxious and so far pointless navigation system with no indication as to where I'm going to be a stain upon what could have been a good game. This coupled with the painfully loud sound effects at game launch and in game, even after I muted it, it isn't looking too good. If you don't lay proper groundwork, the game and its code is going to suffer later in development. Think hard about what you actually want in the game and how you want it to play. If the navigation system serves no purpose, why not just move us on to the next scene? If it does, it needs to be improved. As for the sound, you should really think of a different intro, preferably one that doesn't cause ears to bleed, and should work on making sure your systems, such as volume sliders, actually work.
As much as I'd like to say something like, "Oh, there is so much potential here!", that doesn't really mean much, as the list of abandoned games on this site proves. If you can't get even the basics of the program right, what reason do I, or other potential patreons, have to believe this one won't be abandoned too?