- Jul 17, 2021
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- 13,916
Yeah. I'm still working on it. Just wasn't sure if you meant an LI or another MC.Since I don't assume everybody played chapter 2 I didn't want to write down "her" name ^^
Yeah. I'm still working on it. Just wasn't sure if you meant an LI or another MC.Since I don't assume everybody played chapter 2 I didn't want to write down "her" name ^^
You're in for a treat dark grumpy silent oneYeah. I'm still working on it. Just wasn't sure if you meant an LI or another MC.
Is it safe to assume that "her" is a new LI?Since I don't assume everybody played chapter 2 I didn't want to write down "her" name ^^
I'd assume it's Madelyn, since he didn't want to spoil chapter 2, and she is pretty much the only new character there that could potentially become a new LI.Is it safe to assume that "her" is a new LI?
Could you give me a step by step of what you did to make this happen? I tried it and I can't reproduce it.Only one problem: when you turn off naming saves, they start to be named "Unnamed save". Totally unnecessary, even annoying for someone like me. I hope the dev would change that and leave unnamed saves with just blank names.
I did it on the first try.Could you give me a step by step of what you did to make this happen? I tried it and I can't reproduce it.
please make one with Ella.
TBH, I was hesistant first to create one sig for Ella...
450 x 124 px / 1,18 MB /.gif
https://attachments.f95zone.to/2025/03/4683940_TMPsiG.gif
I turned "Naming saves" On to name a save or two, then turned it off, and the next save had that "Unnamed" name.Could you give me a step by step of what you did to make this happen? I tried it and I can't reproduce it.
if persistent.saveName:
textbutton _("is {color=#fff}\"On\"{/color}") action [SetVariable("persistent.saveName", False), SetVariable("store.save_name", "Unnamed save")]
if persistent.saveName:
textbutton _("is {color=#fff}\"On\"{/color}"):
action [SetVariable("persistent.saveName", False),
SetVariable("store.save_name", "")]
While you're here. How do I get rid of that marked thing in the screenshot. It's not even a radio button but for some reason shows this even when set to off. Walktrough and Autoplay don't have this problem.I turned "Naming saves" On to name a save or two, then turned it off, and the next save had that "Unnamed" name.
Check "screens.rpy", the button that turns off saves naming also assigns save_name:
BetterCode:if persistent.saveName: textbutton _("is {color=#fff}\"On\"{/color}") action [SetVariable("persistent.saveName", False), SetVariable("store.save_name", "Unnamed save")]
Code:if persistent.saveName: textbutton _("is {color=#fff}\"On\"{/color}"): action [SetVariable("persistent.saveName", False), SetVariable("store.save_name", "")]
Agree with many of your points.Yeah my issue is mainly that nothing was at all realistic in the opening. Nothing. Complete and utter fantasy from his age (to how old he looks), his dress, style, what is said about it...the way he acts....
However, as you say and I said in my previous, after the first couple of time skips.....it does become a seriously good VN, well written mostly and definitely now has me hooked. I would say my only complaint from a plot perspective is that this is yet another dev following the latest trend of having everything interconnected and intertwinnied. It's already an old trope and done to death, not just here but in mainstream media also. I just can't wait (/s) until we find out that Hailey is also somehow interrelated to us/Ella too.You don't have permission to view the spoiler content. Log in or register now.
Excellent point actually. Very interesting.Agree with many of your points.
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Agree with many of your points.
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Regarding the MC we know nothing about his dad other than this super nice MC who is generally nice (even the agressive choices aren't really that offensive) hates/loathes his father, far more than his mother. And Charlotte appears to potentially know who his father is I think. We see the MC rebelling in general, but the rebellion seems on a personal level, even if he speaks on a general/idealist level about social issues. I have a feeling there is resentment of his father for something we don't know about yet. I don't know if that's something that will be explored, but every mention of it, the MC gos dark Emily's Daddy comments might be doubly offensive.Excellent point actually. Very interesting.
Hmm....agree with most of that...I personally saw the daddy comment from Emily being more about he just lost his daughter...nothing to do with his father.Regarding the MC we know nothing about his dad other than this super nice MC who is generally nice (even the agressive choices aren't really that offensive) hates/loathes his father, far more than his mother. And Charlotte appears to potentially know who his father is I think. We see the MC rebelling in general, but the rebellion seems on a personal level, even if he speaks on a general/idealist level about social issues. I have a feeling there is resentment of his father for something we don't know about yet. I don't know if that's something that will be explored, but every mention of it, the MC gos dark Emily's Daddy comments might be doubly offensive.