First, I apologize for the current lack of content. I'm definitely putting a LOT more into this in future updates. The first thing I'm trying to make sure is to get the navigation and the feel of the thing right before I add too much to the stories to get it under control. I think the last update I added was covered in bugs, so I will have a new one as soon as I can.
Thanks to everyone for the tips, here's what I got from them and I will be working on:
1. Some of the pics are too dark. I'll fix that, they look pretty good on my screen.
2. The pics are grainy. Not much I can do about that unless you want to wait for sixteen years for the renders to finish. To me the artwork, even slightly grainly has a feel and personality to it that I like and will be keeping.
3. Girls faces are too ugly? Wow, really? Some of you guys really hate the same models that are being used on other, more popular games. I'm not sure how to address that. Sorry
4. Navigation and errors. I think that last update did something weird. I'll be adding a new one with some fixes in the next week. Thank you for pointing out more errors as you see them. Sorry for that, but I'll fix them for sure.
5. Sandbox feel. There is a storyline, I just haven't jumped deep into it yet. There will be more to do once I get things going correctly in the first couple of uploads.
6. Android: As soon as I can get this dumb Renpy platform to actually build one and not fail, I'll have something for you.
7. The cellphone and navigation screens ... I am adding in better back buttons for easier navigation. I'm trying not to make this game for the simple act of something to jerk off to. I want it to be a full artistic and exploration, entertainment experience. If you're going to do it, do it nicely. So, I'll simplify some, but I'm not going to go crazy on making it for everyone to just click and go. Half of you like to find stuff, the other half don't. So I'm finding a balance. The Navigation icon at the bottom of the phone will have better hints when I update next.
Overall, I've got a lot left to do. Those of you posting great error reports, helpful tips, and critiques are very much appreciated. Thos of you asking if I'm rendering on a potato and making shitty comment, join the patreon and give me some more money so A. I have better equipment to work on, and B. I have lots more time to put in on this. Render times take forever ... cnsider that on my current equipment I render one still image in about 30 minutes and one animation on 24 frames over night. That takes a LOT of time. Add work to that and there you go. Better equipment and I am hoping to make this game top Milfy City and F.I.L.F. without the wait between updates. So, if you're upset by bad renders and images, chip in and get me to 7000 plus patreons and I can promise you'll have a better game than either of those two, without the wait times between updates.
Jay started this with a large outline and a big map. He filled in a good portion. By the end of this game I hope to have the entire map filled, expansions to the stories for every single character, and unique experiences to check out for everyone. Am I going to hit every taste or like? I doubt it, you can't please everyone. But I'm finishing the game Jay pictured and adding in my blood, sweat, and a LOT of tears. Thank you for helping me build this monster.
Nuff said.
I should have another update by the end of the week if all goes well. It will fix a ton of the issues and add more story to the mix.