- Oct 10, 2022
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That's why there are 3 choices. So you have the option to... choose?!
That's why there are 3 choices. So you have the option to... choose?!
I usually avoid answering these kinds of posts because it's just provocation.
But this one contains so much wrong information I just have to.
Just plain wrong. There are 2 more decisions to get points with her that have nothing to do with the first scene.
If you ended up with 0 points you fucked up way more than just the first scene.
And on top of that, you have a chance to get the first 2 points "back" at the start of CH2.
Again, just plain wrong.
Don't hug her if you don't like it. There's a second chance to get all of her story. You know... for example for people who didn't like to hug a stranger...
That's why there are 3 choices. So you have the option to... choose?!
The option is neither forced nor do you lose anything if you don't tell her everything. You'll miss out on a chance to get more information about her early.
But you can't complain about that, because, you know, why should she tell you about everything when you don't want to be open, too?
And, I guess, here comes the root cause for all the rants.
If you argue about the coding and the errors in it, make sure you actually understand what the code is doing.
That variable is legacy code. It does literally nothing. And it was never intended to do more than sum up a total of the available points (which I dropped because it was more effort than just counting the total by hand).
It never had any influence on the game.
With that in mind, all your problems are probably related to trying to get a "perfect" playthrough with max points possible by either checking the code, and failing miserably at that, or by using some kind of walkthrough that isn't working correctly.
The problem is, you don't even need max points for the paths...
And the bonus question.
Because? Because you would react like that? Because you expect it? Because you're the measurement of human behavior and we all react the same way to different things?
Yeah, no. Just no. And that's also the answer to your question in red.
In general, we probably can both agree to the game is not your style. You don't like it and that's perfectly fine.
Next time, just move on instead of pulling false "facts" out of your rear.
Or even better: Come up with some useful feedback. There is a point or two in all the text above that could be feedback.
They just get drowned in wrong claims and assumptions.
Just out of curiosity - what's your stance regarding Kaija?And the other thing is the forced girlfriend at the start
I'll be honest I really hate that sort of thing.
Yeah i deal with it here because i think she is awesomeJust out of curiosity - what's your stance regarding Kaija?
Is she not a forced gf because you can split early in the game? Or is she a forced gf and you would theoretically dislike her - however she's that awesome (I don't disagree) that the status doesn't matter?
That seemed weird to me also. Same thing goes for other options too. Maybe dev thought those would be sequential options but it bugged.I did find one choice pair a little silly with this latest release. If the MC has the phone conversation with Anissa and says, "I'm in" he then can go to Templar HQ instead of with Anissa. Is that for the players who are like, "Shit, I didn't want to go with her!"; who also never save at a choice menu; and who also happen not to know that Ren'Py rollback is a thing? Seems unnecessary having the second one if you've already had the MC promise to go.
That was primarily my point. Not showing that you might have overbooked the MC, but that he had just barely finished with Anissa and then had that second menu pop up. It's not terrible or anything, but if what you describe is the intent, I would've instead expected the first menu (when he's on the phone with Anissa) to show a reminder (maybe just in his thoughts) that he's already agreed to something with Fiona. If the player's going to have to choose either way, it would be simpler IMO to have them choose right when agreeing / refusing to go clothes shopping.Morning,
At this point, it's possible to promise Fiona AND Anissa to meet them. Or neither.
So that choice serves two purposes (mainly):
1. to show that there's an alternative path. Or two if you have neither Fiona nor Anissa.
2. Make you decide if you accepted both "dates"
Granted, especially the Anissa path makes less sense since it's just a few minutes ago but who am I to judge stupid decisions
Well, you're right. That would've been the better wayThat was primarily my point. Not showing that you might have overbooked the MC, but that he had just barely finished with Anissa and then had that second menu pop up. It's not terrible or anything, but if what you describe is the intent, I would've instead expected the first menu (when he's on the phone with Anissa) to show a reminder (maybe just in his thoughts) that he's already agreed to something with Fiona. If the player's going to have to choose either way, it would be simpler IMO to have them choose right when agreeing / refusing to go clothes shopping.
It's just a suggestion and not a huge deal. I noticed it and found it a little odd, that's all. I still really love the game.
I am dreaming one day we will say to Kaija 'My name is Alexander Callister. You betrayed my trust. Prepare to die!'
Again?! You hit me with a sword again?You don't have permission to view the spoiler content. Log in or register now.
They're kind of my thing (well, one of them). I own about a dozen modern Medieval era repros. And a halberd, a poleaxe, spear, several medieval era daggers, a couple hammers, an axe... Except for the stage sword for piratey stuff, and one of the first swords I purchased that may serve better as a "wallhanger", all are real, functional and sharp, made to the specifications of the era - no sharpened crowbars that weigh 5lbs for me.Again?! You hit me with a sword again?
Wouldn't know, I only have table top katana display and I am pretty sure I cannot defend myself with it even if my life depends on it. Though, I am fairly interested in history as an extend swords.They're kind of my thing (well, one of them). I own about a dozen modern Medieval era repros. And a halberd, a poleaxe, spear, several medieval era daggers, a couple hammers, an axe... Except for the stage sword for piratey stuff, and one of the first swords I purchased that may serve better as a "wallhanger", all are real, functional and sharp, made to the specifications of the era - no sharpened crowbars that weigh 5lbs for me.
And I know a weaponsmith that made a functional version of the Montoya sword - really nice piece; really expensive! Wallhanger knock-offs are fairly inexpensive.
UK? It seems the government there gets really pissy about private citizens having any means of self-defense, including swords.I took a couple classes of fencing while in the Army, couldn't take more because it was a actual discipline and the teacher time was limited. I loved every second of it, except the mask, too hard to see and stuffy as hell. I am fully aware that I get used to it in time and that it is a real life saver even with training swords. I would never have any future in the sport, while I am tall, and at the time very agile and thin, my arms are shorter than they should be, limiting my range that even my overly long legs couldn't solve. It was then that I found about my arms, it was such a pain. I really loved everything about fencing, about swords, even before I ever tried it.
I don't own any swords, I think that even the replicas are regulated here, but every time I go to one Medieval Fair (we have many of those here, we were actually around in Medieval times) I always stay for hours at the blacksmiths and the sword sellers, but I never buy one. I know myself, I know very well that I wouldn't be able to stop playing with it, and being clumsy AF I would hurt someone or break something. It will have to remain a long distance love affair.
Carry on, I HAD to get this out of my chest...
Peace
NO, Portugal. We have stricter laws in that respect. Even on conventions, no metal swords, either plastic or soft wood. On medieval fairs, the swords are never sharpened or possible to be sharpened. Some of them are coated plastic. There are true versions, but, they aren't available at fairs, only on specialized sellers and really regulated. This applies even to daggers and knives above a certain size, don't remember at the moment.UK? It seems the government there gets really pissy about private citizens having any means of self-defense, including swords.
I know of many folks over that way that are in the game. Paul MacDonald, of MacDonald Armouries, is the guy that made the Montoya (one of a few that have done so). Were they teaching single stick or actually using epees or rebated sabers? There are HEMA and reenactment groups all over Europe if you want to really "go Medieval" (or "go Migration" or even further back).