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Happy Friday everyone,
This will be the last Dev Log for Chapter 5 simply because there won't be any more "real" progress to report next week.
I'm done with writing and coding, done with posing static renders and only 1 animation is left to set up.
The PC will be busy rendering the remaining images and animations in the queue for a few more days.
If nothing unexpected comes up, that should be done next week and the next thing you'll hear from me will be the announcement of Beta status.
The final scene took some time to set up and it barely fit into the VRAM. 7 gen8 characters, 1 gen9 character, their clothes, and the scene itself and it's just barely under the 24gb VRAM limit.
1 animation still needs to be set up. The one that gave me the most headaches before.
Luckily, Moonlight, the dev of Glowing Stones, jumped in and offered his help doing the animation in Blender and helped me set it up for rendering in DAZ.
If it works out as we've planned it, it's going to be pretty awesome.
If not, I still have my Plan B and C for that animation.
However it may turn out, a big shoutout and thanks to Moon for even offering the help and his time invested.
If you want to check out his game, you can do so on
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Back to the progress:
61 new static renders for a total of 2416
7 new animations for a total of 59 (not including the one in the works)
88 new script lines for a total of 6701
These will also be the final numbers (give or take) for the Chapter.
What's left to do before Beta?
- Rendering the final scene, postwork on it, and putting together the animations.
- Finding a few more songs for the last scenes
- Setting up the Achievements for Chapter 5
- Coding in the Replay Gallery
- Coding in the Chapter Summary
And for the Full Release:
- Gallery Renders
The Patreon release of Chapter 5 will probably be somewhere around the End of July/early August depending on how the remaining work and Beta test goes.
Have a nice weekend, guys.
Cheers,
Ceolag