Seeing a lot of struggle posts about the difficulty of this game, and before the dev adds any cheat tools or similar in a future update, here's what I came up with that works very well:
1 - Make sure after downloading the game, you run it once. You don't need to run a dungeon, just read through the starting chat so you have your starting gold profile.
2 - Exit the game and navigate to the save file location. The dev posted it in the previous page, but as a reminder:
Save File Location: %appdata%/Roaming/Godot/app_userdata/THE PERFECT PAIR shall rise!
3 - Copy the save file to saveeditonline.com . It will pop open and there will be a statistic for gold there. I recommend at least 999,999 gold or more, you will effectively never run out at that point.
4 - Download the edited save file, copy it back over to the original save file location and overwrite.
5 - Start the game up again, and you can confirm the gold edit worked when purchasing supplies in the next dungeon run you do.
6 - Recommend Supplies:
- Take at least as many Heal S and Heal M potions as there are rooms in your dungeon run. If you do a 12 room run, at least 12 Heal S and 12 Heal M. If you do the highest 24 room run, same deal.
- Take twice as many Stamina potions as there are rooms in your dungeon run.
- Take.. 8ish Torches? Currently because of the soft lock once Aster goes topless/bottomless, these quickly become useless.
- Take 3 or 4 'Mara Scale' potions. They come in handy once Aster's EP wipes out her MP (her top bar goes completely pink and gets stuck in Meditation during fights without any mana, aka blue bar, aka MP)
**NOTE: Supplies don't carry over to each dungeon run, so remember to buy this stuff again for every run. Ask me how I know.
7 - With all the supplies you need, running a dungeon is fairly easy if a bit tedious. Always Guard to any Heavy/Frenzy attack, mix up Slash and Thrust, keep an eye on your stamina.
8 - Most ambush's can be completed in one round if you go with Slash/Thrust/Slash/Thrust/Slash. After each ambush, you only need a single Heal S to top up and a single Stamina. If the RNG was not in your favor, you'll need two Heal S / one Heal M and two Stamina.
9 - BOSS FIGHTS: In the last room before you go, if you haven't used the 'Mara Scale' potions yet, dump them all now. You need Aster to use Mana Spears and Combat Heals each round to consistently defeat a boss, and if she is full EP she will be stuck in Meditation mode and unable to cast any spell. Once in the actual fight, make sure to Guard every single Heavy/Frenzy attack and use most Soft attacks for Rest. Focus just on attacking with Thrust, the RNG for connecting with it against the Boss is the same as any other Slime. Basically, your priority is mostly Guarding to survive enough rounds for Aster to keep you alive and cast as much damage as your Thrust attacks. The Mana Spear crits for like 14 damage sometimes, it's really good.
Good luck.