Troqu

Well-Known Member
Aug 6, 2017
1,094
1,572
Not at all lmao. If you they don't do that they'll get a shit-storm of complaints and people generally bitching. Like games that might feature NTR elements, can you imagine the average guy around here going into a game unknowingly of NTR ? They'd bitch to high heaven afterward. Same thing here.
It's better to make things clear right off the bat, although some people still will complain regardless.
They do that anyway even with warnings though.
 

wqe

Newbie
Jun 16, 2017
71
23
Ah fuck it. Since nobody bothered I searched a walkthrough. Here.

Guide to Celia Endings
General Tips
To me, Celia’s route felt the most different, and the most similar to a “traditional” visual novel with some point and click style investigating included. For the most part survival isn’t really a focus, and you’re more likely to die from specific pre-set events unless you can avoid them. You also have to remember and find helpful items. Here’s some tips:

  • Remember where every item you find is. Write it down. If you can’t or don’t want to? I’ll have a section on that later.
  • At any given time, getting caught outside of your room is always going to result in you dying. It’s not going to change just because she likes you more now.
  • Unlike the other two routes, you have a finite amount of time to live beyond your survival stats. Once enough days have passed, you’re getting an ending of some sort, and probably not a good one.
  • Use your time early on to scout out the building, but leave actually collecting items until later.
Item Locations
Once you know the item locations (and how to combine them), you’re pretty much set to get almost all of the endings off that alone. That being said, here’s a list that will allow you to completely trivialize the trial and error portion of Celia’s route. Read at your own risk:

  • The hairpin is found either on the floor of the starting office or automatically picked up by the character if you wait long enough.
  • The key to Celia’s office is found in the drawers in the starting office. You do not need to investigate the door first to use the key to unlock it.
  • The taser is found in storage in Celia’s office, but comes without batteries.
  • The taser batteries are found in the filing cabinet in the starting office only if you’re already holding the taser.
  • The brandy is found in Celia’s desk in her office.
  • The rat poison is found in the cabinets of the breakroom.
  • The ginger ale is found in the vending machine in the break room. It’s just to restore hunger/sanity.
  • The wire is found on the floor in the hidden basement.
  • The basement code is found in the elevator if you have the hairpin. The game doesn’t care if you’ve seen the code yet, you’re allowed to put it in anyway.
Additionally, while not an item, Celia’s sex dungeon basement is locked behind a code-protected door found by checking the floor of her office.

Endings
Celia’s endings are pretty lenient, with the exception of a few you can execute them at a variety of times. Item locations aren’t listed here so you can choose whether to read the item list above or find them on your own:

  • You were shot down – The generic ending for getting caught outside of your room. Fastest way is to struggle 3 times, break the window, and sit in the hall.
  • You ate your mistake – Break the window in your room but return before Celia gets back.
  • You fought and lost – Wait until Celia lets you out of your handcuffs, grab the key, and get the taser and taser batteries. Wait for Celia to come back, and attack her.
  • You were caught in an elevator – Break out of your room and get caught by Celia in the elevator.
  • You were stripped – When Celia takes your handcuffs off, get up to no good. Run around and grab things, but don’t enact any plan against her that would get you another ending.
  • You were strung up – Don’t pick things up until you get donuts, then get the key and code and head to the basement. Spend some time down there until you hear a noise, then try to head upstairs.
  • You got a taste of your own medicine – Wait until Celia takes your handcuffs off, then get the key and rat poison. Poison Celia’s brandy and return to your room and wait.
  • You became her broken toy – Reach 0 sanity. Easiest way is to piss Celia off (choose literally the worst options, she won’t kill you), but don’t grab anything. Then, when you have only 10 sanity left go take 2 swigs of her brandy.
  • You left her behind – When Celia takes your handcuffs off, get the key and the code (or just remember it) and head to the basement. Get the wire and use it to set a trap in the starting office. When given the option, choose “run” to escape.
  • You killed for your freedom – Same steps as “You left her behind” but instead choose to “attack” in order to earn your freedom.
  • You were cleaned up – Survive until the end by just sitting in your room. No matter what you do, you will die.
  • You ran out of time – Same as for “You were released” below, but tell Celia you have a hostage, not a gift. Whether you kill him or not doesn’t matter, but you get an extra CG if you don’t.
  • You were released – Be nice to Celia, and after you get your donuts, get the key and code and take 2 swigs of brandy (not necessary for this ending, but you’ll want the low sanity for the other ending that goes with it.) Get the wire from the basement and use it to place a trap. Then, tell Celia you’re giving her a gift. At the end you must pick “run.”
  • You ran away together – Same as “You were released” except you absolutely must keep your sanity low to even get the choice. Choose to stay at the end.
Lowering Sanity
There’s not much to do when it comes to sanity in Celia’s route. Basically your options are:

  • Be a jerk to her. You’ll lose more sanity if she’s being violent and refusing to feed you. This doesn’t work for one out of two of the only sanity dependent endings, though.
  • Drink her alcohol not just once, but twice. Once gives you sanity, but twice loses twice as much as you gained (-20 sanity). This alone is enough to get you the last ending, as long as you didn’t drink the ginger ale.
Everything else is either trivial or out of your control. Being hungry will make you lose sanity, but you have to be a jerk to end up hungry.
Dude, what kind of black magick are you using? I spend hour trying to get "Ran away together", just like you wrote, and nothing happened. I attack her or run, no matter how low sanity. If I drop sanity to 0, she found me broken. So how to achieve?
 
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lagartha

Member
Dec 2, 2017
103
95
It's sort of a pick your own demise adventure where you sort of don't get to fight back or dodge being smacked, shot or knifed (that makes it a bit frustrating as if I was in this same situation in real life the first thing I would do is shit in my hand and shove it in the face of the fkr attempting to kill me). Even if you have a big knife the game doesn't give you a chance to sneak around and use it...

It's clever in some ways but if you miss your chance to follow what it a very tight script you tend to be deaded very quickly...

Not much that's sexual in it unless you are capable of identifying as one of the sadists.

It's nicely drawn, well made, beautifully constructed but unless you are a bit masochistic then you may not appreciate how quickly you get fucked up and cut into little pieces. I didn't...

None the less for that (for those who like horror films like Saw or Nightmare on Elm Street) genre it is a very good game...



Is this one of these pick-your-own-adventure games where you can choose whether the the main characters are male or female?
I didn't really enjoy the last one I played of those, because the characters were written like genderless androids.
 

spacemix

Member
Dec 30, 2020
285
479
It's sort of a pick your own demise adventure where you sort of don't get to fight back or dodge being smacked, shot or knifed (that makes it a bit frustrating as if I was in this same situation in real life the first thing I would do is shit in my hand and shove it in the face of the fkr attempting to kill me). Even if you have a big knife the game doesn't give you a chance to sneak around and use it...
When I tased Celia without laying the trap and instead of her shooting me before I can get to her, the taser goes through, she goes down and then the damn thing runs out of juice so I still die :rolleyes:
 

Hit00

New Member
Jan 13, 2018
14
30
Ah fuck it. Since nobody bothered I searched a walkthrough. Here.

Guide to Celia Endings
General Tips
To me, Celia’s route felt the most different, and the most similar to a “traditional” visual novel with some point and click style investigating included. For the most part survival isn’t really a focus, and you’re more likely to die from specific pre-set events unless you can avoid them. You also have to remember and find helpful items. Here’s some tips:

  • Remember where every item you find is. Write it down. If you can’t or don’t want to? I’ll have a section on that later.
  • At any given time, getting caught outside of your room is always going to result in you dying. It’s not going to change just because she likes you more now.
  • Unlike the other two routes, you have a finite amount of time to live beyond your survival stats. Once enough days have passed, you’re getting an ending of some sort, and probably not a good one.
  • Use your time early on to scout out the building, but leave actually collecting items until later.
Item Locations
Once you know the item locations (and how to combine them), you’re pretty much set to get almost all of the endings off that alone. That being said, here’s a list that will allow you to completely trivialize the trial and error portion of Celia’s route. Read at your own risk:

  • The hairpin is found either on the floor of the starting office or automatically picked up by the character if you wait long enough.
  • The key to Celia’s office is found in the drawers in the starting office. You do not need to investigate the door first to use the key to unlock it.
  • The taser is found in storage in Celia’s office, but comes without batteries.
  • The taser batteries are found in the filing cabinet in the starting office only if you’re already holding the taser.
  • The brandy is found in Celia’s desk in her office.
  • The rat poison is found in the cabinets of the breakroom.
  • The ginger ale is found in the vending machine in the break room. It’s just to restore hunger/sanity.
  • The wire is found on the floor in the hidden basement.
  • The basement code is found in the elevator if you have the hairpin. The game doesn’t care if you’ve seen the code yet, you’re allowed to put it in anyway.
Additionally, while not an item, Celia’s sex dungeon basement is locked behind a code-protected door found by checking the floor of her office.

Endings
Celia’s endings are pretty lenient, with the exception of a few you can execute them at a variety of times. Item locations aren’t listed here so you can choose whether to read the item list above or find them on your own:

  • You were shot down – The generic ending for getting caught outside of your room. Fastest way is to struggle 3 times, break the window, and sit in the hall.
  • You ate your mistake – Break the window in your room but return before Celia gets back.
  • You fought and lost – Wait until Celia lets you out of your handcuffs, grab the key, and get the taser and taser batteries. Wait for Celia to come back, and attack her.
  • You were caught in an elevator – Break out of your room and get caught by Celia in the elevator.
  • You were stripped – When Celia takes your handcuffs off, get up to no good. Run around and grab things, but don’t enact any plan against her that would get you another ending.
  • You were strung up – Don’t pick things up until you get donuts, then get the key and code and head to the basement. Spend some time down there until you hear a noise, then try to head upstairs.
  • You got a taste of your own medicine – Wait until Celia takes your handcuffs off, then get the key and rat poison. Poison Celia’s brandy and return to your room and wait.
  • You became her broken toy – Reach 0 sanity. Easiest way is to piss Celia off (choose literally the worst options, she won’t kill you), but don’t grab anything. Then, when you have only 10 sanity left go take 2 swigs of her brandy.
  • You left her behind – When Celia takes your handcuffs off, get the key and the code (or just remember it) and head to the basement. Get the wire and use it to set a trap in the starting office. When given the option, choose “run” to escape.
  • You killed for your freedom – Same steps as “You left her behind” but instead choose to “attack” in order to earn your freedom.
  • You were cleaned up – Survive until the end by just sitting in your room. No matter what you do, you will die.
  • You ran out of time – Same as for “You were released” below, but tell Celia you have a hostage, not a gift. Whether you kill him or not doesn’t matter, but you get an extra CG if you don’t.
  • You were released – Be nice to Celia, and after you get your donuts, get the key and code and take 2 swigs of brandy (not necessary for this ending, but you’ll want the low sanity for the other ending that goes with it.) Get the wire from the basement and use it to place a trap. Then, tell Celia you’re giving her a gift. At the end you must pick “run.”
  • You ran away together – Same as “You were released” except you absolutely must keep your sanity low to even get the choice. Choose to stay at the end.
Lowering Sanity
There’s not much to do when it comes to sanity in Celia’s route. Basically your options are:

  • Be a jerk to her. You’ll lose more sanity if she’s being violent and refusing to feed you. This doesn’t work for one out of two of the only sanity dependent endings, though.
  • Drink her alcohol not just once, but twice. Once gives you sanity, but twice loses twice as much as you gained (-20 sanity). This alone is enough to get you the last ending, as long as you didn’t drink the ginger ale.
Everything else is either trivial or out of your control. Being hungry will make you lose sanity, but you have to be a jerk to end up hungry.
There has to be more to the "You ran away together ending" because I keep doing everything mentioned and she just stabs me at the end.
 
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AngelKara

Newbie
Jul 10, 2019
39
30
There has to be more to the "You ran away together ending" because I keep doing everything mentioned and she just stabs me at the end.
Most likely the problem is you aren't "being nice to her" properly.

The nice to her options are not always obvious

You want to tell her your name at first
You want to beg (Please I don't want to do this or something like that) when the roleplay starts and then you want to apologize...
You want to sit on the floor and ask her about comfort during the relaxation scene and then ask her if you disgust her
For the donuts... ask if you can have them, then go to sleep immediately after the scene and when she asks how you're feeling be honest.

After that... you get the key from the drawer, go to the elevator, use the hairpin from your inventory to get a code. Then use the key from you inventory to go into her office. Check the floor to find the keypad, then check the floor again in the new area to get the wire. go back to her office and check the desk drink twice to lower your sanity, then go back to the small office and use the wire from your inventory and choose gift and you should be able to get both the you were released and you ran away together endings.
 

Disco-Inferno

Active Member
May 9, 2017
649
828
Purchased this on steam before I knew that it was aimed at an LGBTQ+/female audience. The dev didn't do a great job of communicating that on the steam page originally. Also the porn ratio is kinda low in comparison to what you might expect from this sort of game. Shame really, its an otherwise decent game.

Celia best route!
 

Joe Steel

Engaged Member
Jan 10, 2018
2,304
3,052
I gotta admit that I stopped playing this when the dude in the desert tortured my MC, said that he was going to kill the MC, and then offered to spare the MC for a bit if the MC gave him a blow job. Surely the choice should have been there to bite the dude's dick off and, while he bled out, steal his provisions, weapons, and vehicle and GTFO. The whole "I'm gonna torture you to death but let me stick the most vulnerable part of my body between those sharp incisors powered by the most powerful muscles in your body" shtick would only work once in each of Dick Less's lifetimes. Not in this game, though.

I do admire the author's commitment to their vision. I'm not their target audience, so my disappointment should give them no pause.
 

wqe

Newbie
Jun 16, 2017
71
23
Most likely the problem is you aren't "being nice to her" properly.

The nice to her options are not always obvious

You want to tell her your name at first
You want to beg (Please I don't want to do this or something like that) when the roleplay starts and then you want to apologize...
You want to sit on the floor and ask her about comfort during the relaxation scene and then ask her if you disgust her
For the donuts... ask if you can have them, then go to sleep immediately after the scene and when she asks how you're feeling be honest.

After that... you get the key from the drawer, go to the elevator, use the hairpin from your inventory to get a code. Then use the key from you inventory to go into her office. Check the floor to find the keypad, then check the floor again in the new area to get the wire. go back to her office and check the desk drink twice to lower your sanity, then go back to the small office and use the wire from your inventory and choose gift and you should be able to get both the you were released and you ran away together endings.
God bless you, our savior
 

AngelKara

Newbie
Jul 10, 2019
39
30
I mean I don't really understand the not for straight males thing... I mean... Really all that means is... the sexual conduct is mostly naked men, one naked woman and implied sex being done to the protagonist who is not described and you can decide the gender of... It's not that different from playing any sex game with a female protagonist getting fucked by guys...

I mean it hardly matters the sexual content is basically non-existent and the appeal of the game is definitely the sort of survival horror/gore aspect.

Honestly this is one of the few games I'd mostly recommend playing with the sexual content turned off.
 

Éama

Member
Apr 17, 2022
113
732
The game has very little agency and freedom. There seems to be like an ideal path or maybe paths but you are punished for every action that deviates from it, you have no room to manoeuvre at all. Even opening a door can be game over without any hint of imminent danger. Trying to help someone can be immediate game over without any option to prolong your life or any strategy to help without exposing yourself. It's just so random. I could play with a walkthrough but where is the fun in that.
 

Homo_Erect_Us

Member
Oct 16, 2021
105
172
The game has very little agency and freedom. There seems to be like an ideal path or maybe paths but you are punished for every action that deviates from it, you have no room to manoeuvre at all. Even opening a door can be game over without any hint of imminent danger. Trying to help someone can be immediate game over without any option to prolong your life or any strategy to help without exposing yourself. It's just so random. I could play with a walkthrough but where is the fun in that.
It's like Amnesia The Dark Descent with less victorian and more lightbulbs... But the guardian of Orb is some sexy psychopath b. :oops: Shh... she can hear us! :censored:
 

nackedsnake

Engaged Member
Jan 29, 2019
2,262
2,977
I mean I don't really understand the not for straight males thing... I mean... Really all that means is... the sexual conduct is mostly naked men, one naked woman and implied sex being done to the protagonist who is not described and you can decide the gender of... It's not that different from playing any sex game with a female protagonist getting fucked by guys...

I mean it hardly matters the sexual content is basically non-existent and the appeal of the game is definitely the sort of survival horror/gore aspect.

Honestly this is one of the few games I'd mostly recommend playing with the sexual content turned off.
That sentence is very specifically targeting "typical straight males" that only accept vanilla contents / stuff suit their own taste, and bitching about anything else.
If you are not complaining for what this game is, then it's not talking about you.
I don't see anyone with open minds - regardless of their Sexual identity - would hv any problem with it: if it's not for you just walk away.

Sure the theme is quite controversial.
But it specifically said it's made with "Masochists/Submissives/Victim" in mind, tons of complains regarding it (besides the "straight" shenanigans) just didn't give a thought about what they're getting into before commit, then blame others for that.
 

Troqu

Well-Known Member
Aug 6, 2017
1,094
1,572
Well I gave this a shot based on liking the art and hoping I could live with the rest, but it's just not for me. The dev clearly enjoys this though so I hope they find their audience and can continue on. If anyone is on the fence: I went in expecting to not like it based on what people were saying, but I feel they undersold it quite a bit.
 
Jun 17, 2017
136
336
I know this isn't my kinda game, but a friend of mine has it on Steam and the Memelord stuff is pure gold. If you're into murderporn and humor, this is a great game.
 
2.80 star(s) 18 Votes