New update post. The big quest that was "fully planned, not completed" on April 29th is now officially done after being 'almost finished' every single post since then. He officially has 3 quests left.
For context on April 29th the status report was:
4 quests completed
2 nearly completed
1 Fully planned, not yet completed (Big ned danger quest)
3 neither planned not completed.
Now there are officially just 3 left, but no record of how done they are unfortunately.
I know you are wondering, "How did half a big quest and 1/4 of two small quests take two and a half months?"
Good question. According to the dev, because the Ned danger quest involved going back to some older areas of the game, that justified doing a fresh full playthrough to refresh his memory of the area. Furthermore, this playthrough was a good opportunity to bugfix and scrutinize the writing of the game in its entirety up until this point. A thorough list of notes has been taken on what needs doing, but for now Proxxie has 'limited' himself to just changing some excessive uses of exclamation points and also rehashing the dragon cookie questline.
But don't worry, this list of notes has now been compiled and stored away as the 'early game revamp project' and which will be woven into patch .10 and .11.
In other news, a new version of RPGmaker was released, and he's thinking of maybe trying to transfer the game over at a much later date, .11 at the earliest though.
So counting the two side projects (Custom UI and Combat revamp) he mentioned before, we have four fully loaded distraction tunnels set up for the next two patches and we haven't even gotten this update yet.
Not to mention what distractions unworthy of the name 'project' he might think up. I mean despite being 11 months in he did a full 100% playthrough where he scrutinized every inch of the games' writing, design, and mechanics and took notes on all possible improvements just because a quest, "Takes Alex somewhere he hasn't been in awhile." and he wanted a "fresh sense" of the area again.
I swear its one step forward and two steps back with this man. The second I think he has gained self awareness and realized what he's been doing, the effect it has had on his workflow, and how necessary it is to stop it, he burns what was in all likelihood a full month not actually working on this patch for the most paper thin reason imaginable, despite the fact that we are already nipple deep in a swamp made by exactly this type of rationalization.
How can he have just enough sense to pump the breaks a tad and not realize he's simultaneously flooring it? Yes, doing an early game revamp at this exact moment would be 'too much', y'know what else would be? A full playthrough of the game noting all possible changes while polishing all the writing and redoing an old quest chain.
*Edit: Happy anniversary everyone!