- Aug 9, 2020
- 153
- 54
oh i completely forgot about this and now it got a new update, time to see how far it's been developed
Because most of the available sprites provided by base RPGM involve rather European Fantasy designs. To add things like Japanese or Chinese tiered towers or such would oft require them to make original sprites themselves, and that is money that would be better spent on paying the artists for the actual scene artwork or character design.I've been wondering, why almost all the rpgm genre is based on a european middle age fantasy world? Don't get me wrong there are very good ones out there. But there is a limited times you can see the same starting village before you want to go full Columbine with the developers asses
There are a lot of japanese aesthetic resources out there, but you're right. The ones that come with base RPGM are European Fantasy designs.Because most of the available sprites provided by base RPGM involve rather European Fantasy designs. To add things like Japanese or Chinese tiered towers or such would oft require them to make original sprites themselves, and that is money that would be better spent on paying the artists for the actual scene artwork or character design.
oh i completely forgot about this and now it got a new update, time to see how far it's been developed
You're exactly 1 month lateJust saw V0.13 new girls?
I'd disagree with most points (except the display parts). You're lost in an unknown world and need to find your bearings:Just some thoughts after playing this game for a few hours
It sounds like you're a first-time player; if so, you've proven that Ason succeeded in implementing that "new experience" feel very well. Maybe they'll add a few more security rails and beginners' handholding scenes, but I certainly won't miss them if they don'tIf you don't know how chess pieces move, you deserve to lose. If you don't know you can hold the jump button down for higher jumps in a platformer you deserve to lose. If you don't understand the basics of how the crafting system works, you deserve to lose.
I think you quoted the wrong person.It sounds like you're a first-time player; if so, you've proven that Ason succeeded in implementing that "new experience" feel very well. Maybe they'll add a few more security rails and beginners' handholding scenes, but I certainly won't miss them if they don't
There are 2-ways teleporters every 10 levels, btw (so 1, currently. And that lv5 1-way bell.)
Either way, lazy players will be looking for guides, faqs or even full saves. Persistent RPGers will probably appreciate the game the way it's currently designed.
XDWhat i heavily disliked was the boss and the floors after it.
So many strategies posted on this thread alone... and you come up with a bad one.Ignore the armor completely, kill the first thing that you would think its the hearth of the boss(Spoiler: It isnt) then use the port nearby and pray to rng you end up at the other side in order to kill the other hearth thingie.
I'm kind of jealous of you man. I almost never get downed while playing this game (and never get to 100% corruption in the dungeon) unless I purposefully make bad decisions or am playing endless mode.And now welcome to the new floors, which from my experience often end up with you dying and getting angry.
I never said boss is hard, it was tedious if anything(Seriously, its the first boss for love of god)XD
This boss isn't hard.
You just have to actually think about crafting. This isn't an action game.
I'm kind of jealous of you man. I almost never get downed while playing this game (and never get to 100% corruption in the dungeon) unless I purposefully make bad decisions or am playing endless mode.
Seriously. This game is called cursed blacksmith. Get good at blacksmithing and positioning and you'll be fine. All the normal enemies should be dying in two hits MAX. Monster girls, 3 or 4. If they're not, then the reason you're dying is on you.
This is an indie game. It won't have the enemy count of normal games. Imagine if there's only 3 bosses in the entire game.I never said boss is hard, it was tedious if anything(Seriously, its the first boss for love of god)
2 shots max. It should be 1 shot for the most part. It'll help because if you position yourself properly, you can get the first attack, then keep attacking and make it through.And yeah, you can about 2-3 shot your opponents, but hows that gonna help you when you literally spawn in between a goddamn horde?
Like said above, 3 shots is at least 1 too many. Take your time collecting good materials to craft your main weapon.And yeah, you can about 2-3 shot your opponents, but hows that gonna help you when you literally spawn in between a goddamn horde?