Ok, after 1 day of "fight" I can post some updates from my problem...
1) Settings are full, resolution is 1920x1080, texture uncompressed and, of course, no laptop mode
2) I can play AC Odyssey without FPS loss so I assume my graphic card is ok... I don't think Sims4 would be more "resource hungry" than Odyssey
3) I downloaded Sims4 Studio, Blender and followed a tutorial that shows how to reduce polycounts and.... nothing happened
![Roll eyes :rolleyes: :rolleyes:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I'm going to explain... I noticed that many hair have lower polycounts as Lod increase. So, starting from LOD0 (the highest polys), LOD3 very few polys. So I exported mesh, used the "decimate" option in Blender and reduced of 50% polys... Nope, nothing happened, hair look awful in game (of course) but always still need 1-2 seconds to load. So it's not a matter of polys... I'm about to drop everything and accept it... just wanted to let you know my personal "odyssey" eheheh
![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Take care. Thank you again...