Still like it. But bro, you really need to work on your posing. Pay particular attention to the hands. I know it's boring to do the fingers, but such nuances distinguish a good job from an average one.
And smoke a few videos about properly setting up light sources in 3D scenes - that will dramatically improve the quality, I guarantee it. And it's not that difficult, realy.
I can also advise you to work on the composition and placement of accents in the scene. This will also improve the overall experience of the game. Many of your shots can be made much juicy by simply moving the camera. If you want, I could even give you some specific examples.
In general, these are the three pillars of working with characters. Posing, composing and lighting. So far, you're bad with all of them. But I really like the development of the game and the main idea. I finally found something to my liking. I hope that you will not abandon your project and will improve the quality level.
I am a bit of an artist, a bit of a writer, a bit of a designer and I am familiar with 3D graphics (not DAZ), so if necessary, I am ready to help a little, with anything. Just ask.
Good luck!