4.10 star(s) 37 Votes

thebeerholder

Newbie
Feb 10, 2018
29
15
Is there supposed to be more than one animation? I get sound effects and the speed bar at the top, but nothing is actually happening.
 

RunningFurniture

Active Member
Mar 4, 2019
594
279
Well, the game is good, but i am seeing some problems. One is the fact that while making believable characters are great, you end up with making choices that wont end well. Well yes that is the point, i worry about having to witness a crew member leave do to my choice. 2. The story, its fine so far. But as my last point stands, if my choices have consequences, how will that affect the ending, will there be multiple endings? 3. No fetishes, me personally, i count cheating as a fetish really, and a not so favorable one at that. What is there, its good.... but too early to give a full point on. 4. dating other girls, If your gonna lock me to one girl, please don't give me the illusion of choice. Just have the girls say no in a polite way after you select a good girl. Thats what i feel like is gonna happen anyway, I can hang out with them, but i can't truly have them all. After having to reject the blue hair girl, my heart sank cause i liked her. (Plus it seemed like the only way to progress with her)

Sorry for the wall of text, these are my nitpicks, if you like the game, good. For me, i just see a game going from good to generic. I could be wrong, and i hope i am in the future, but i just cant play the game, not the way i want to or how its meant to be played. The art is really good, i enjoy it so much, but its not enough for me to keep playing for long
 
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chief1045

Newbie
Jul 1, 2018
90
48
i will say that a harem ending would be nice, but not a must need for every game found on here. though i will say that if a few of the girls is open to have, at the very least, a "one time" threesome with one of the other girls within the crew.

though i haven't played it thoroughly enough to even see how much of a repercussion for cheating on one of them would be, i only know that it gives a Caution warning when choosing to continue romancing with any of the other girls.

but thus far, it a really good game and look forward to what i've find from playing more of it and whatever is added from future updates.
 

Folomo

Newbie
May 13, 2017
22
20
TBH, a Harem route breaks the personality of the characters.
I can get that some girls don't have a problem with their love interest fooling around with other women, but all of them having the exact same personality that makes it not a problem?
It really reduces their uniqueness.
 
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Ragingrager

Member
Jan 27, 2018
483
1,468
I find it weird that the Furry tag was removed, because the grey and the yellow girl with the tail seems like a Furry to me, or am i wrong?
Because they're not furry, the term furry refers to some very specific characteristics. Like the girls having basically literal animal faces, go look up the tag on various porn sites and you will see the differences quickly.
 

cyberdemon100

Newbie
Feb 16, 2018
77
28
kittenna new quest seams to be buged i ask about her father and mother that is fine when i click on never mind she tells me pick up a toy from grima i go to check map no icon i go back to her icon on her okay i missed somehting so i ask the smae things and icon still on her anyone know how to fix this?I do not rember where the loction of the gun shop is
 

Plily

Member
Apr 14, 2018
354
448
I can't finish Nix quest after this update, I need an item or search for culprit but I can't do neither. When I try to get the part she needs it says I can't afford it. When I try to find the cultprit I can't even though I am where I am suppose to be :(
 

rahkshi01

Well-Known Member
Dec 31, 2018
1,761
1,722
Still no harem route? Seems weird and kind of a waste when you have all these girls and you get locked down to a single one and then end up missing stuff with the others. I mean why not a harem route for those that want to go for that and get all the girls if you already have individual routes for each girl?
 
D

Deleted member 2651761

Guest
Guest
NergalsNest - Is there a way that I can modify the game to remove the arrow at the top? It looks terrible. I named my character, finished the dialogue with the first girl, and now I can't play anymore because the arrow looks so bad. Before, when it was static the triangle part of the arrow blended in with the geometry of the environment. I had actually thought it was part of the ceiling or the ceiling light. And now that it is animated, the arrow is extended and looks too big and ugly. And I also hate the animation. Just nonstop danging and bouncing up and down. I think that players should have some easy to spot hint that there is "change room" menu at the top, but this looks so bad that I would rather just make it disappear completely since I already know the menu is there now. I wish I could come up with a solution. But I'm not a graphic artist and I don't know too many games that have this setup. The only game I can think of is this free game on Steam called Fantasy Tales Online. I want the menu to stay the way it is. I just want the arrow removed or for there be a better indicator that there is a menu on top. But instead of waiting for future releases, is there a way to remove the arrow on my end by editing an image or config file? Or use a patch?
 
D

Deleted member 2651761

Guest
Guest
NergalsNest - Is there a reason that the arrow has to be in the top center? I noticed that the last time that I tried to play the game, the girls heads covered up the arrow and I wondered if that was intentional? If it were up to me, there wouldn't be an arrow. There would be an icon somewhere like on the top left. Or the bottom left. Or the top right. Or maybe the bottom right. In the corner somewhere. And clicking this icon made the top menu pop up. And then click it again to toggle and hide the menu again. The icon could look like a 2D stick figure walking (as going somewhere). Or it can look like a door, room, or house. I don't know. But if you have a Steam account, maybe you can download the free 2D RPG called Fantasy Tales Online and maybe that will give you some ideas. They have a menu just like yours. It's a small game program. Actually, instead of installing the game, I found a YouTube video link of someone playing it. Around 02:20, you see a thick line on the top. And when the player moves his mouse it extends that part of the screen. I think that I wouldn't copy that exact style. But maybe you can have part of the "change room titles menu" displayed. Like the bottom 10px or something. And then when the player moves his cursors the rest of that tile menu extends to show the rest. Add a white 4-6px border to the bottom edge of the partially exposed tile menu and the very far left and right sides can have a slight curve so that it isn't just a straight line going across the screen. Make it look like a giant tab. And I don't know how opacity would look, I don't know if opacity would work either. It might look bad. But you coudl make it partially transparent and then no opacity when toggled to be visible. Maybe I should try to play around on 3D Paint or something and see if I can come up with a design that you might get behind. I'm not an artist so I don't know if I should even try. But I was thinking just make a very thin looking and wide tab on top. Make it look like a browser tab but very skinny like 10 px or something. So it doesn't cover up too much screen. In fact, instead of showing the bottom 10 px of the tile menu. Just show a skinny wide tab with the words "change room" or something written in the tab. So no images . just a skinny tab with one or two words written on it.
 
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Naughty Underworld

Active Member
Game Developer
Apr 4, 2018
907
3,610
I can't in good mind date Kittenna, i don't want to cause the cheating, if she was the cheating however, i can overlook it
What if her husband is an asshole? xD

Good job on cutting down the game size!
Thanks! I swapped out the original planet assets for smaller ones, I think it's made an overall improvement to the game in terms of load times too ^^

Well, i played a big of the game, with the exception of Kittenna i love all the girls, they are lovely and i have a few faves
Glad you liked them!

Ugh, I have to end a romance with the blue haired girl...... do i really have to pick one?
At the moment, this is a bug from a previous version of the game. I think if you "end" it, the game will continue on as normal.

Will the mc have a growth spurt?
Nope, Tall on Smol is something I enjoy, so it will stay that way.

sigh, this is a good game, but the given that there will be a no hearm route, and not to mention that this will take years to be made. I am not really sure how to feel about this, i have to check the roadmap for a good idea what to expect
there..... is not a lot of planning for the roadmap
Well the roadmap chart is like a guildeline of what to expect as the game progresses. Unfortunately this is a game with a fair amount of depth, so yes it will be likely be in development for years, especially under the current level of support. As I have re-iterated a lot throughout this thread, the speed at which the game is made and progresses depends entirely on support. Currently the project can sustain with 1 progression a month being made. As soon as we are able we'll be jumping up to 2 a month (efectively dividing the completion time in half), and then for 3 progressions a month and so on.

Games take a long time to make regardless however, with all the work, writing, coding, graphical design, art (and all the management alongside that) there is a lot to do.

Is there supposed to be more than one animation? I get sound effects and the speed bar at the top, but nothing is actually happening.
There is currently only 1 animation in the game, that said, look out for early next year! There might be a few more added! ;)

Well, the game is good, but i am seeing some problems. One is the fact that while making believable characters are great, you end up with making choices that wont end well. Well yes that is the point, i worry about having to witness a crew member leave do to my choice. 2. The story, its fine so far. But as my last point stands, if my choices have consequences, how will that affect the ending, will there be multiple endings? 3. No fetishes, me personally, i count cheating as a fetish really, and a not so favorable one at that. What is there, its good.... but too early to give a full point on. 4. dating other girls, If your gonna lock me to one girl, please don't give me the illusion of choice. Just have the girls say no in a polite way after you select a good girl. Thats what i feel like is gonna happen anyway, I can hang out with them, but i can't truly have them all. After having to reject the blue hair girl, my heart sank cause i liked her. (Plus it seemed like the only way to progress with her)



Sorry for the wall of text, these are my nitpicks, if you like the game, good. For me, i just see a game going from good to generic. I could be wrong, and i hope i am in the future, but i just cant play the game, not the way i want to or how its meant to be played. The art is really good, i enjoy it so much, but its not enough for me to keep playing for long
So to answer your points a bit. 1) None of the crew members will leave with the choices you make, but their reaction towards you may shift (is what I had planned originally.) 2) There will 100% be multiple endings, or rather multiple segments of the ending that will shift on depending who you romance. 3) I'm not adding in fetishes that I don't enjoy, so as far as that goes it will remain the same. 4) I think this is something that needs to picked up on:

So I originally planned it so there were certain levels of a relationship status you had "secret", like with Kittenna, so while it was a secret none of the other crew members knew. Others (Catherine & Malaena) were more open about their relationship with you. So if you tried to start a relationship (even a secret one) the person who you were trying to start the relationship with would warn you about pursuing it. And if you tried to form a relationship with Catherine / Malaena, while already with Catherine / Malaena, they would ask you to pick. (Which is the bug you encountered about Malaena)

I changed it recently to make all level 1 progressions to be secret, but I think this may have been a mistake. As you say it turns into an illusion of choice. I think the main problem is I'm still deciding how to approach this. I know many people don't want to play through the game multiple times. But honestly I feel like this might become one of the games better points.

Additionally, a note to add, you would still be able to romance all of those who aren't fussed about monogamous relatinships (Lillith, Kittenna, Mia, Shelly) simultaneously. So not in all cases you would be restricted to 1 girl, and 1 girl only. There are of course pairings within this too, where 3somes and such become possibilities.

Sorry for the wall of text reply!

i will say that a harem ending would be nice, but not a must need for every game found on here. though i will say that if a few of the girls is open to have, at the very least, a "one time" threesome with one of the other girls within the crew.



though i haven't played it thoroughly enough to even see how much of a repercussion for cheating on one of them would be, i only know that it gives a Caution warning when choosing to continue romancing with any of the other girls.



but thus far, it a really good game and look forward to what i've find from playing more of it and whatever is added from future updates.
Thank you! There will definitely be a couple of group scenes available!

TBH, a Harem route breaks the personality of the characters.

I can get that some girls don't have a problem with their love interest fooling around with other women, but all of them having the exact same personality that makes it not a problem?

It really reduces their uniqueness.
I think ultimately I agree with you, which is why it's causing some problems for others.

kittenna new quest seams to be buged i ask about her father and mother that is fine when i click on never mind she tells me pick up a toy from grima i go to check map no icon i go back to her icon on her okay i missed somehting so i ask the smae things and icon still on her anyone know how to fix this?I do not rember where the loction of the gun shop is
It's weird that some people are getting this bug. The gun shop is on Gods -> Vishnu -> Shiva. That should get you back on track.

How to find the twins and Nix?
If you get Lillith's shower scene that will unlock the Nix route, after that go into the galaxy map, go into any system and it will start the quest line.

What the fuck is this new space map? It is awful and has no waypoint markers.
I think it might be when loading a saved game it doesn't load in the objective markers. I'll take a look at this. Either way, it should run smoother, and make navigating the galaxy much simpler.

Well it's nice to have colorful text, but with some colors i just can't read what some characters are saying...
Which characters in particular? I'll make changes to their colours.

Still no harem route? Seems weird and kind of a waste when you have all these girls and you get locked down to a single one and then end up missing stuff with the others. I mean why not a harem route for those that want to go for that and get all the girls if you already have individual routes for each girl?
To me it seems kind of a waste to build up a character a certain way and then to just be like "you're banging everyone? Yeah that's cool!" Also, multiple play throughs can easily be a thing, and it's not going to limited to 1 girl a playthrough, but it depends on the girls you are romancing.

NergalsNest - Is there a way that I can modify the game to remove the arrow at the top? It looks terrible. I named my character, finished the dialogue with the first girl, and now I can't play anymore because the arrow looks so bad. Before, when it was static the triangle part of the arrow blended in with the geometry of the environment. I had actually thought it was part of the ceiling or the ceiling light. And now that it is animated, the arrow is extended and looks too big and ugly. And I also hate the animation. Just nonstop danging and bouncing up and down. I think that players should have some easy to spot hint that there is "change room" menu at the top, but this looks so bad that I would rather just make it disappear completely since I already know the menu is there now. I wish I could come up with a solution. But I'm not a graphic artist and I don't know too many games that have this setup. The only game I can think of is this free game on Steam called Fantasy Tales Online. I want the menu to stay the way it is. I just want the arrow removed or for there be a better indicator that there is a menu on top. But instead of waiting for future releases, is there a way to remove the arrow on my end by editing an image or config file? Or use a patch?
NergalsNest - Is there a reason that the arrow has to be in the top center? I noticed that the last time that I tried to play the game, the girls heads covered up the arrow and I wondered if that was intentional? If it were up to me, there wouldn't be an arrow. There would be an icon somewhere like on the top left. Or the bottom left. Or the top right. Or maybe the bottom right. In the corner somewhere. And clicking this icon made the top menu pop up. And then click it again to toggle and hide the menu again. The icon could look like a 2D stick figure walking (as going somewhere). Or it can look like a door, room, or house. I don't know. But if you have a Steam account, maybe you can download the free 2D RPG called Fantasy Tales Online and maybe that will give you some ideas. They have a menu just like yours. It's a small game program. Actually, instead of installing the game, I found a YouTube video link of someone playing it. Around 02:20, you see a thick line on the top. And when the player moves his mouse it extends that part of the screen. I think that I wouldn't copy that exact style. But maybe you can have part of the "change room titles menu" displayed. Like the bottom 10px or something. And then when the player moves his cursors the rest of that tile menu extends to show the rest. Add a white 4-6px border to the bottom edge of the partially exposed tile menu and the very far left and right sides can have a slight curve so that it isn't just a straight line going across the screen. Make it look like a giant tab. And I don't know how opacity would look, I don't know if opacity would work either. It might look bad. But you coudl make it partially transparent and then no opacity when toggled to be visible. Maybe I should try to play around on 3D Paint or something and see if I can come up with a design that you might get behind. I'm not an artist so I don't know if I should even try. But I was thinking just make a very thin looking and wide tab on top. Make it look like a browser tab but very skinny like 10 px or something. So it doesn't cover up too much screen. In fact, instead of showing the bottom 10 px of the tile menu. Just show a skinny wide tab with the words "change room" or something written in the tab. So no images . just a skinny tab with one or two words written on it.
To to be honest, out of all the things in this game this wasn't the thing I expected someone to freak out over.

The amount of people that said they didn't know how to move around the Ship / Aquinas was staggering, which is why I animated the arrow. Yes it's obnoxious, but it has to be in order for people to see it.

I'll likely change it in the next version to be a little tab that has "change location" or something similar as you suggested.
 
4.10 star(s) 37 Votes