yep, i got tons (not literally) of saves and no idea on what were choices which led to those.Guys....continuing the game is really complicated....
absolutly, and the joke is that devs themselves got confused by all the choices. For example having sex with kelly + aurora in the hotel is not on the same path as having sex with kelly+aurora in the sauna. For whatever reason I found the latter scene on my "kelly love" subroute. It's a total mess of combinations which often dont make sense and even the devs themselves have lost control over it. Worst thing is that they keep sticking to it despite all the complains.Damn too complicated ... in my opinion the developer should focus on 2 strands without too many choices ... that is, let's say that 3/4 roads are fine but that's enough, not that each road in turn can have more choices and even that some of these choices they may have others .... then it becomes incomprehensible to be able to play completely.
I would change completely, at least from now on by making 4 strands:
- 2 for NTR (Dark) or 1 for Aria/Nancy and 1 for Kelly/Aurora
- 2 for LOVE or 1 for Aria/Nancy and 1 for Kelly/Aurora
and that's it, then everything else is on the sidelines and fits into the a priori story of the choice. This way you would already have 4 bailouts that are complicated to carry on (after all, they include all the choices between ANAL, VAGINAL, etc. of each single scene, but this does not preclude anything from the future!)
i fully agree and there are like zillion paths and player is supposed to remember on what path each save is.absolutly, and the joke is that devs themselves got confused by all the choices. For example having sex with kelly + aurora in the hotel is not on the same path as having sex with kelly+aurora in the sauna. For whatever reason I found the latter scene on my "kelly love" subroute. It's a total mess of combinations which often dont make sense and even the devs themselves have lost control over it. Worst thing is that they keep sticking to it despite all the complains.
yes they do if you use dev version.Don't save files automatically migrate from version to version? Or did I fuck up and do I need to start from scratch again?
Stupid question, but how do I know which version I'm running. When I started the game, I didn't see any save files :/i fully agree and there are like zillion paths and player is supposed to remember on what path each save is.
yes they do if you use dev version.
depends where did you dl it, if from here then dev free version, if from patreon (just a installer) then dev version with E.T. Call Home.Stupid question, but how do I know which version I'm running. When I started the game, I didn't see any save files :/
Got it from here.. Can't find them anywhere. Might start all over after the holidays because I dread going through all the convoluted paths again lmaodepends where did you dl it, if from here then dev free version, if from patreon (just a installer) then dev version with E.T. Call Home.
check different tabs and pages to see if your saves are somewhere.
try import saves.Got it from here.. Can't find them anywhere. Might start all over after the holidays because I dread going through all the convoluted paths again lmao
ohhhhCompression Still Not Possible As It Wasn't Before And Won't Be In Future Either!!!
split of gamearchive is possible but that you need to ask from that who makes dev free versions.
possibly although it's meant for dev version.Gallery Unlocker For Version 0.19.5.1 Public
Is it compatible with the current version of the game?
Both. Definitely a game worth playing though. I played another visual novel that was over 10GB but it really had no excuse for it though... can't remember the name of it unfortunately.Is there a lot of content or is the dev bad with compression?
Unity games always tend to be big. This is a sandbox right? Unity games like Timestamps are worth the size imo. Guess I'll check this out...Both. Definitely a game worth playing though. I played another visual novel that was over 10GB but it really had no excuse for it though... can't remember the name of it unfortunately.