spikesagitta

Member
Oct 18, 2020
122
119
I love girls with freckles on their face, just make them cuter you know? Rebecca looks cute, and sweet...but she's not, at all.

Still going through the events, but I'm enjoying it.
 

Zenjuz

Newbie
Jul 23, 2022
39
48
[ View attachment 1826212

Overview:
This is a story of humiliation, corruption and brutality
in a world where morals are grey and the separation between what's good or evil is blurry.

Meet Paula, daughter of an all-mighty figure.
Which somewhat ends mixed up with a bunch of teen delinquents which bully and turn her into some kind of deviant pervert.

Meet Rebeca, raised by an addict mother and an abusive step-father
which fails to see she has become what she hates the most.

Meet a collection of some loveable and mostly detestable side characters.
Shape their personality, follow their struggles and eventually decide where their lives lead to.​

Thread Updated: 2022-08-04
Release Date: 2022-08-03
Developer: JustXThings F95zone
Censored: No
Version: 0.2 alpha
OS: Windows, Linux
Language: English
Genre:
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Installation:
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Changelog:
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Developer Notes:
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A word about the Theater:
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DOWNLOAD
Win/Linux: - - MEGA -
Others:
COMPRESSED* - ANDROID* - Bugfix

*This mod/version isn't made nor is endorsed by the dev, download, and use at your own risks

View attachment 1826324 View attachment 1826325 View attachment 1826326 View attachment 1826327 View attachment 1826328 View attachment 1826329 View attachment 1826330 View attachment 1826331 View attachment 1826332 View attachment 1826333 View attachment 1826334 View attachment 1826335
Hi sir can I have link of this game the v0.2 for Android?
 
Apr 6, 2018
54
52
Code:
$ unzip -l Theater_Of_Sinners-0.2.alpha-pc
Archive:  Theater_Of_Sinners-0.2.alpha-pc.zip
warning [Theater_Of_Sinners-0.2.alpha-pc.zip]:  44179750 extra bytes at beginning or within zipfile
  (attempting to process anyway)
error [Theater_Of_Sinners-0.2.alpha-pc.zip]:  start of central directory not found;
  zipfile corrupt.
  (please check that you have transferred or created the zipfile in the
  appropriate BINARY mode and that you have compiled UnZip properly)
md5:
50bc124a3cb6a2098413c4aa409d62e4 Theater_Of_Sinners-0.2.alpha-pc.zip

I downloaded twice, it was the same md5sum, so I guessed it's something off with the zip standard used... then tried 7zip, and it works:

Code:
$ 7z x Theater_Of_Sinners-0.2.alpha-pc.zip

7-Zip [64] 17.04 : Copyright (c) 1999-2021 Igor Pavlov : 2017-08-28
p7zip Version 17.04 (locale=de_DE.UTF-8,Utf16=on,HugeFiles=on,64 bits,4 CPUs x64)

Scanning the drive for archives:
1 file, 4339642433 bytes (4139 MiB)

Extracting archive: Theater_Of_Sinners-0.2.alpha-pc.zip
--           
Path = Theater_Of_Sinners-0.2.alpha-pc.zip
Type = zip
Physical Size = 4339642433
64-bit = +
Characteristics = Local Central Zip64

(unpacking)
edit: I checked with other files I could unpack and those said Characteristics = Zip64. How did you create the zip file?

edit2: also necessary to run on linux:

Code:
$ chmod +x lib/linux-x86_64/Theater_Of_Sinners Theater_Of_Sinners.sh
(those two files need to have the executable bit set, which is probably only known to those actually using linux)
 
Last edited:

JustXThings

Member
Game Developer
May 22, 2022
210
1,220
Code:
$ unzip -l Theater_Of_Sinners-0.2.alpha-pc
Archive:  Theater_Of_Sinners-0.2.alpha-pc.zip
warning [Theater_Of_Sinners-0.2.alpha-pc.zip]:  44179750 extra bytes at beginning or within zipfile
  (attempting to process anyway)
error [Theater_Of_Sinners-0.2.alpha-pc.zip]:  start of central directory not found;
  zipfile corrupt.
  (please check that you have transferred or created the zipfile in the
  appropriate BINARY mode and that you have compiled UnZip properly)
md5:
50bc124a3cb6a2098413c4aa409d62e4 Theater_Of_Sinners-0.2.alpha-pc.zip

I downloaded twice, it was the same md5sum, so I guessed it's something off with the zip standard used... then tried 7zip, and it works:

Code:
$ 7z x Theater_Of_Sinners-0.2.alpha-pc.zip

7-Zip [64] 17.04 : Copyright (c) 1999-2021 Igor Pavlov : 2017-08-28
p7zip Version 17.04 (locale=de_DE.UTF-8,Utf16=on,HugeFiles=on,64 bits,4 CPUs x64)

Scanning the drive for archives:
1 file, 4339642433 bytes (4139 MiB)

Extracting archive: Theater_Of_Sinners-0.2.alpha-pc.zip
--          
Path = Theater_Of_Sinners-0.2.alpha-pc.zip
Type = zip
Physical Size = 4339642433
64-bit = +
Characteristics = Local Central Zip64

(unpacking)
edit: I checked with other files I could unpack and those said Characteristics = Zip64. How did you create the zip file?

edit2: also necessary to run on linux:

Code:
$ chmod +x lib/linux-x86_64/Theater_Of_Sinners Theater_Of_Sinners.sh
(those two files need to have the executable bit set, which is probably only known to those actually using linux)
I have a python script to go unpack the dist, go through the files transforming the PNG's into WEBP's. In 0.2.alpha I updated the script to also repack the WEBP's into a zip using 'ZipFile'. I might have messed something up there.

I'll do the last step manually for 0.2.Final. Let's see if that provokes no issues in Linux platforms and distros.
 

werag17897

Newbie
Feb 2, 2020
29
44
Code:
$ unzip -l Theater_Of_Sinners-0.2.alpha-pc
Archive:  Theater_Of_Sinners-0.2.alpha-pc.zip
warning [Theater_Of_Sinners-0.2.alpha-pc.zip]:  44179750 extra bytes at beginning or within zipfile
  (attempting to process anyway)
error [Theater_Of_Sinners-0.2.alpha-pc.zip]:  start of central directory not found;
  zipfile corrupt.
  (please check that you have transferred or created the zipfile in the
  appropriate BINARY mode and that you have compiled UnZip properly)
md5:
50bc124a3cb6a2098413c4aa409d62e4 Theater_Of_Sinners-0.2.alpha-pc.zip

I downloaded twice, it was the same md5sum, so I guessed it's something off with the zip standard used... then tried 7zip, and it works:

Code:
$ 7z x Theater_Of_Sinners-0.2.alpha-pc.zip

7-Zip [64] 17.04 : Copyright (c) 1999-2021 Igor Pavlov : 2017-08-28
p7zip Version 17.04 (locale=de_DE.UTF-8,Utf16=on,HugeFiles=on,64 bits,4 CPUs x64)

Scanning the drive for archives:
1 file, 4339642433 bytes (4139 MiB)

Extracting archive: Theater_Of_Sinners-0.2.alpha-pc.zip
--       
Path = Theater_Of_Sinners-0.2.alpha-pc.zip
Type = zip
Physical Size = 4339642433
64-bit = +
Characteristics = Local Central Zip64

(unpacking)
edit: I checked with other files I could unpack and those said Characteristics = Zip64. How did you create the zip file?

edit2: also necessary to run on linux:

Code:
$ chmod +x lib/linux-x86_64/Theater_Of_Sinners Theater_Of_Sinners.sh
(those two files need to have the executable bit set, which is probably only known to those actually using linux)
The first issue with decompressing the zip file I'm guessing is down to how the person who manages the unzip package on your distro compiles it, it has to include the ZIP64_SUPPORT compilation option when compiled. Running "unzip -v" will show which options were used during compilation. The man page for zip states that it automatically uses Zip64 during compression if the archive is more than 4GB.

For the second issue (the shell script and binary not being set executable), the scipt I posted in a previous message in this thread fixes that issue, since it's a common issue for RenPy games.

$ unzip -q -t Theater_Of_Sinners-0.2.alpha-pc
No errors detected in compressed data of Theater_Of_Sinners-0.2.alpha-pc.zip.

$ unzip -v
UnZip 6.00 of 20 April 2009, by Info-ZIP. Maintained by C. Spieler. Send
bug reports using see README for details.

Latest sources and executables are at ftp://ftp.info-zip.org/pub/infozip/ ;
see ftp://ftp.info-zip.org/pub/infozip/UnZip.html for other sites.

Compiled with gcc 12.1.0 for Unix (Linux ELF).

UnZip special compilation options:
COPYRIGHT_CLEAN (PKZIP 0.9x unreducing method not supported)
SET_DIR_ATTRIB
SYMLINKS (symbolic links supported, if RTL and file system permit)
TIMESTAMP
UNIXBACKUP
USE_EF_UT_TIME
USE_UNSHRINK (PKZIP/Zip 1.x unshrinking method supported)
USE_DEFLATE64 (PKZIP 4.x Deflate64(tm) supported)
UNICODE_SUPPORT [wide-chars, char coding: UTF-8] (handle UTF-8 paths)
LARGE_FILE_SUPPORT (large files over 2 GiB supported)
ZIP64_SUPPORT (archives using Zip64 for large files supported)
VMS_TEXT_CONV
WILD_STOP_AT_DIR
[decryption, version 2.11 of 05 Jan 2007]

UnZip and ZipInfo environment options:
UNZIP: [none]
UNZIPOPT: [none]
ZIPINFO: [none]
ZIPINFOOPT: [none]
 
Last edited:
  • Like
Reactions: EdmundBedford

JustXThings

Member
Game Developer
May 22, 2022
210
1,220
0.2.final request is underway [UPDATE] request.

The final version of 0.2 includes an additional event for Paula featuring Mr. Smith.

I had to use the scene optimizer A LOT to fit The Theater models into my laptop's graphic card. Those with the keen eye might notice some textures lacking detail.

The next version won't include any content but general QoL things to improve the user' experience (dialog boxes, gallery, notification system, etc.).
 

changeling

Member
Donor
Jul 5, 2017
355
498
is it too much to ask for a gofile, pixeldrain or workupload mirrors? all the others are just pain in the ass for me to download and would take hours to complete :(
Let's not forget mediafire and torrent.

Hope someone reuploads it to a better host.
 

JustXThings

Member
Game Developer
May 22, 2022
210
1,220
is it too much to ask for a gofile, pixeldrain or workupload mirrors? all the others are just pain in the ass for me to download and would take hours to complete :(
4gb is too much for mega cuz its capped around 4gb more or less. alternatively, pixeldrain is quite fast as well, hope that one gets used as well. anyway, anyone has compressed version of the latesT?
Let's not forget mediafire and torrent.

Hope someone reuploads it to a better host.
Noted. But I cannot upload any other hosts for the time being. So hopefully some charitable mod adds some other mirrors.
 

Kabaplanca225

Member
May 16, 2022
131
394
The toxicity of some of these "vanilla guys" is simply remarkable,if you don't like a particular game because of NTR,ugly fat guy,old man,hobo etc etc etc,all you have to do is move on to another game,the game is not made for you specifically,it's made for a general audience,,Dev don't listen to some haters,it's your game!! It's rather remarkable how the "vanilla guys"are the toxic ones
Play the game,you like what you see,where it's headed then keep on playing,,you don't like what you see or where it's headed,then stop playing!!
 

ThisIsOk

Newbie
Jun 26, 2017
68
149
How the fuck is this free? I'm not into lesbian things but that is some high quality shit, and there's Paula so it's not one-sided.
And I'm still wondering if I want to see Rebeca get raped by 10 men or not.

Fantastic work, do yourself a favour and make a Patreon, I dislike that but since you don't seem to be in for the money at least it won't mean you'll delay your updates from a month to a year, and you might get a couple Benjamins at least.

And as you said, mo-one is into porn games for the plot (I think), but the writing destroys many other high-ranking games for not being too stupid. The only negative would be how almost every girl here is highly submissive (to the point of getting fingered by strangers in a subway), but IRL girls sometimes love to get shit on (literally), so there are way dumber plots out there (looking at you daughter-who-secretely-wants-tomarry-her-daddy#45).
 
Last edited:

Paco Loco

Active Member
Dec 27, 2018
524
1,398
Wich name has the folder in .../users/username/appdata/renpy/? (w10 version)

I just want to get rid from previous saves due to several bugs and I didn't found it.
 
  • Like
Reactions: jmncklsn

"CJ"

Conversation Conqueror
Mar 6, 2021
6,629
69,896
The Theater of Sinners [v0.2 Final] [JustXThings] crunched

Original / Compressed Size PC*: 4,30 GB / 242 MB - Theater_Of_Sinners-0.2.final-pc-crunched.zip
Original / Compressed Size Mac: x,xx GB / 208 MB - Theater_Of_Sinners-0.2.final-mac-crunched.zip
:PogChamp:= ~5,6% of the original size :BootyTime:, image quality 80% (png 90%)


Download (PC*/Mac): -

(y) My compressious likeses! (y) Give them to us you filthy little pervertses! :p

This compression is unofficial and untested, use it at your own risk.
The compressing process reduces the quality and can break the game.

*PC = Win+Linux

Tools: YAC v3.3 (hngg@f95zone) - -
 
Last edited:

shrillbill

Member
Jan 15, 2022
100
223
Holy shit this game is fantastic! Love the writing, love the pacing, love the corruption and domination theme (although I am more male dom than fem dom, hope we see more in that direction eventually!). Honestly I also kinda adore the shift to cartoon art for the "dev has to explain something" bits - helps separate the realism from the dev stuff, keeps it interesting, and provides some levity. Well done. The whole game feels like a fresh take on my fav genre, domination :p

I have a few comments/questions though.


Questions:

1) I am somewhat unclear on how your saving points mechanism operates - I saw I missed a submission check at one point with Mr. Irvin, despite at that point only having approx. one choice to make. I therefore assume that the points are saved across runs? When? How? Because I tried to start a new game a few times, each time picking up two submission points from the Mr. Irvin scene, then restarting to quickly add more submission points. However, this never got me to a sufficient level. Do I have to finish the game each time or some such? If I save right before the end and then push it into point collecting territory, can I then load up again and push it repeatedly? Will that save all my points over the entire run, or recent stuff, or ... basically I am intrigued by your system, but I don't quite grasp how it works and therefore how to progress with it. Please post an explainer on the main page so everyone can understand how to operate the system.

2) Will a player always be told if they failed a check, or will it just pass by without notice if they lack the stats?

3) If I want to try a new direction for a character with a new game start, will I struggle if I chose the other direction from previous runs? To rephrase, does taking submission lower domination and vice versa, or are they separate tags that add up over time and can be used in various runs separately?

4) Are relationship levels also persistent like sub and dom levels, or are relationship levels run specific?


Suggestions:

1) A way to check your character stats. It would be nice to know how much progress you have made towards whatever goal you want.

2) Rather than restarting the game each time (if that is in fact the mechanism to save persistent points) it would be nice if each scene could ALWAYS be replayed - a game run never has to "end," it just fills in chronological gaps that you can revisit at will. The game would basically be more like a gallery that you fill in as you progress, which dovetails nicely with your "events" based progression. You could have it so you see how far down the timeline each event is this way as well. Would also make it much easier to, say, build up the stats you want, or check out a scene you didn't pass the check on before, without have to restart the entire game. Even for good games that can be a bit obnoxious. (These chronologically ordered events could be where you list possible outcomes/routes in said event, so players can see if they missed content per suggestion 6 further down.)

3) As I alluded to in question 3, I think having sub points and dom points stack up independently, rather than competing, makes a tone of sense. Because they can be used differently over separate runs (if I understand the system correctly, which is unlikely lol), doing it this way would make it easier to test out certain paths you can't do on the other run. Meta progression can be an excellent tool, but grinding points can quickly become a problem with a lot of games.

4) Although I am glad you have an almost non-existent textbox, I would honestly prefer it literally not existing at all, and judging by other games I think this is something you could quickly and easily add to the choices in preferences and let players decide. Just a thought.

5) I saw at some point you said no to the 15 year old daughter being included but... pretty please with a cherry on top?!?!? Alternatively, this strikes me as the ideal kind of thing to offer to players through an optional menu in the beginning or alternatively make them download and apply a patch.

6) Even if you don't want to point out a guide or a cheat sheet, it might be nice to have a list of all possible paths so players don't miss out on, say, some kinky Maude action without even realizing it was an option. This is true for failed checks and for hidden path options. You don't have to tell players how to access some juicy option (although frankly I am very much on team "fapping games should be easy and basically play themselves" since, well, I am too "busy" to think much if they are good ;) ), but knowing generally that there is a "Maude path that requires some assertiveness" can prevent players from missing content purely because they didn't even know to look for it, rather than choosing not to put in the time. For example, unless it is clear to me that there is a viable alternative path on a choice like "masturbate or don't masturbate," I will always choose masturbate and could potentially miss content without ever knowing I did. I would like to avoid that as much as possible.

7) While almost all your characters are excellent, Jurgen's model is immersion breaking level bad. I don't care too much if a character is ugly if that is what you intend, but Jurgen has a comically out of proportion nose and eyes. Honestly that character, and any scene with him, needs a total rework. Sorry, just thought you would want to know. (The content of the scene was great, just specifically his model really needs to be redone along with the few scenes he is in.)


I think that covers my initial questions/concerns, holy shit great game! I think you do an excellent job making each scene, even in the same convo, slightly different. Often I find that devs take the easy road with their renders and just leave characters in the same position as much as possible to save time and effort, but telling the story really is in the little movements that don't even consciously register as a new render unless you are looking for them. Your story is great (but needed a male dom protag lol), your visuals are great, the way you are trying to experiment with time is pretty great too. I think you could use a little work with the user interface aspects of your new but clever system, to make it easier to work/figure out. Keep up the 5/5 star work! Will rate when you have a few more updates, but it's already top notch in my book. BTW I dunno if you handle the English since you said it isn't your first language, but whoever does is pretty damn good at it! Only a few places that looked like typos or forgotten words, rather than a fundamental English mistake. Shoutout to you or whoever does your final writing, they have a talent for making dialogue feel real which is often the hardest thing even for native speakers to get right.
 
Last edited:
4.70 star(s) 40 Votes