I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/map_1_2.rpy", line 74, in script
call screen map_1_br1_screen
File "renpy/common/000statements.rpy", line 519, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/misc_screens.rpy", line 21, in execute
screen inventory_page :
File "game/misc_screens.rpy", line 21, in execute
screen inventory_page :
File "game/misc_screens.rpy", line 39, in execute
$ sorted_items = sorted(inventory.items, key=attrgetter('element'), reverse=True) # we sort the items, so non-consumable items that change elemental damage (guns) are listed first
File "game/misc_screens.rpy", line 39, in <module>
$ sorted_items = sorted(inventory.items, key=attrgetter('element'), reverse=True) # we sort the items, so non-consumable items that change elemental damage (guns) are listed first
AttributeError: 'bool' object has no attribute 'element'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/map_1_2.rpy", line 74, in script
call screen map_1_br1_screen
File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\ast.py", line 1861, in execute
self.call("execute")
File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\ast.py", line 1849, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\statements.py", line 203, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 519, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\exports.py", line 2755, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\ui.py", line 289, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\display\core.py", line 2672, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\display\core.py", line 3059, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\display\core.py", line 531, in visit_all
d.visit_all(callback, seen)
File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\display\core.py", line 531, in visit_all
d.visit_all(callback, seen)
File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\display\core.py", line 531, in visit_all
d.visit_all(callback, seen)
File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\display\screen.py", line 424, in visit_all
callback(self)
File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\display\core.py", line 3059, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\display\screen.py", line 434, in per_interact
self.update()
File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\display\screen.py", line 619, in update
self.screen.function(**self.scope)
File "game/misc_screens.rpy", line 21, in execute
screen inventory_page :
File "game/misc_screens.rpy", line 21, in execute
screen inventory_page :
File "game/misc_screens.rpy", line 39, in execute
$ sorted_items = sorted(inventory.items, key=attrgetter('element'), reverse=True) # we sort the items, so non-consumable items that change elemental damage (guns) are listed first
File "game/misc_screens.rpy", line 39, in <module>
$ sorted_items = sorted(inventory.items, key=attrgetter('element'), reverse=True) # we sort the items, so non-consumable items that change elemental damage (guns) are listed first
File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\python.py", line 875, in revertable_sorted
return RevertableList(sorted(*args, **kwargs))
AttributeError: 'bool' object has no attribute 'element'
Windows-8-6.2.9200
Ren'Py 7.1.3.1092
The Wish 0.3.0
Thu May 30 10:12:34 2019
In the last word W1F1 dont forget to put a capitol FI Keep get inncorrect password on both?
it's the 2nd one but it's th3Hun73RzW1F1I Keep get inncorrect password on both?
Can you upload a fixed script.rpy for the game?so to fix the living room error you need to use unren and open up script.rpy and go to line 516 and paste this default pack_cards = False in that line but to let you know there is another error with the inventory as well
here is the error in the inventory
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/map_1_2.rpy", line 74, in script call screen map_1_br1_screen File "renpy/common/000statements.rpy", line 519, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) File "game/misc_screens.rpy", line 21, in execute screen inventory_page : File "game/misc_screens.rpy", line 21, in execute screen inventory_page : File "game/misc_screens.rpy", line 39, in execute $ sorted_items = sorted(inventory.items, key=attrgetter('element'), reverse=True) # we sort the items, so non-consumable items that change elemental damage (guns) are listed first File "game/misc_screens.rpy", line 39, in <module> $ sorted_items = sorted(inventory.items, key=attrgetter('element'), reverse=True) # we sort the items, so non-consumable items that change elemental damage (guns) are listed first AttributeError: 'bool' object has no attribute 'element' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/map_1_2.rpy", line 74, in script call screen map_1_br1_screen File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\ast.py", line 1861, in execute self.call("execute") File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\ast.py", line 1849, in call return renpy.statements.call(method, parsed, *args, **kwargs) File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\statements.py", line 203, in call return method(parsed, *args, **kwargs) File "renpy/common/000statements.rpy", line 519, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\exports.py", line 2755, in call_screen rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward) File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\ui.py", line 289, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\display\core.py", line 2672, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\display\core.py", line 3059, in interact_core root_widget.visit_all(lambda i : i.per_interact()) File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\display\core.py", line 531, in visit_all d.visit_all(callback, seen) File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\display\core.py", line 531, in visit_all d.visit_all(callback, seen) File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\display\core.py", line 531, in visit_all d.visit_all(callback, seen) File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\display\screen.py", line 424, in visit_all callback(self) File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\display\core.py", line 3059, in <lambda> root_widget.visit_all(lambda i : i.per_interact()) File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\display\screen.py", line 434, in per_interact self.update() File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\display\screen.py", line 619, in update self.screen.function(**self.scope) File "game/misc_screens.rpy", line 21, in execute screen inventory_page : File "game/misc_screens.rpy", line 21, in execute screen inventory_page : File "game/misc_screens.rpy", line 39, in execute $ sorted_items = sorted(inventory.items, key=attrgetter('element'), reverse=True) # we sort the items, so non-consumable items that change elemental damage (guns) are listed first File "game/misc_screens.rpy", line 39, in <module> $ sorted_items = sorted(inventory.items, key=attrgetter('element'), reverse=True) # we sort the items, so non-consumable items that change elemental damage (guns) are listed first File "G:\DOWNLOAD\TheWish-031-pc\TheWish-0.3.0-pc\renpy\python.py", line 875, in revertable_sorted return RevertableList(sorted(*args, **kwargs)) AttributeError: 'bool' object has no attribute 'element' Windows-8-6.2.9200 Ren'Py 7.1.3.1092 The Wish 0.3.0 Thu May 30 10:12:34 2019
i thought the same thing when i saw itI too hope for a script.rpy. However, I think the best part is that the house we moved in to is the house from The Amityville Horror
EDIT: Dev, thanks for the quick fix update.
yes i have the same bug in the same part, i hope the developer fix quickthe game seems interesting still to early to tell for sure though also I hope you will fix the living-room bug that has already been reported already . the reason I said that is I have the same bug show up when I try to play this game and enter the living-room