HTML Abandoned Threads of Reality [v0.0.3] [LunAttic Games]

onoxlol

Newbie
Jul 7, 2017
67
43
This game is the next level frustrating in micro management.

Have to keep Energy, Hygiene, Mood, Food, Water all above 0.

I went to bed because my energy was at 4, I have 36 hygiene.... Game ends... from hygiene dropping.

I'm one of those wierdos that actually enjoy grind in games I fell it makes the payout all the more sweeter, but I shouldn't have to restart the game because I apparently got so dirty when sleeping that I died.

Mood increased by 10% after getting a blowjob from the maid! How the fuck are you not happier after getting a blowjob?

It plays a 5 second animation whenever you do pretty much anything

When eating because food is low, you have to sit through that 3 times to feel full and then drink some water.


The locations / names of locations for getting around are bizarre, You have to go to the living room to go to the office, kitchen dinning room and 2nd floor to go to bathroom and bed.

To get to your work office you have to click through this...
Livingroom
Robinson Estate
Robinson Ave
Clairmont St
Robinson Holding
Executive Office Lobby
Your Office
Totally agree on all this. I too like a bit of micro management and grind, but this is on another level. The biggest issue for me is the quite frankly unnecessary animation after doing anything like showering, eating etc. It really REALLY slows down the pace and makes it feel like a slog. Its a nice animation but it shouldn't be there for the grind stuff, maybe just when you go to sleep?

Smaller things like, there should be an option to eat a big meal, bringing hunger to 100, but it takes more time. Bath vs shower giving more hygene and sex should definitely increase mood more than 10%!

Navigation is also very confusing.

Its actually a strong start, it just needs some balance changes.
 
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phupdup

Well-Known Member
Oct 24, 2019
1,391
1,105
Specifically Winders has suffered from an NTFS filesystem bug with case sensitivity for DECADES and M$ refuses to get off its A$$ to fix it. This has to be spite because they could probably task an intern taking CS to fix the damn thing already. It's not like they don't have any money to pay anyone because hordes are working on the installation of spyware to turn this POS O/S into a glorified online advertising and marketing platform.

Here's the bug. NTFS preserves the case when writing files to the hard drive. However it ignores it when reading back. Devs developing on Winders thus can easily create content that ONLY WORKS ON WINDERS.

One solution I suggest is for the Linux, Mac and other platforms to get revenge. We actually have the numbers over M$ to beat them over the head with their own bug. After all, the internet of things is overwhelmingly based on the likes of Linux, and embedded O/Ses like Wind River and Greenhills. Create your content using files and folder names like "zathros", "Zathros" and "ZathRos" all in the same folder and then do the Nelson "Ha Ha" as the Winders folk pull their hair out with all of the broken links.

When extracting the files and loading the game up, not sure what happens but the images and videos dont load onto chrome
Windows not case sensitive.
If you want your game be hosted at mopaga for exemple, or running on mobile phones, you'll run onto this problem too.
Windows is the only dumb system that is case insensitive.
 

_retorik_

Newbie
Game Developer
Aug 21, 2018
86
74
Thank you two for the feedback.

need to be able to lower fatigue easier, or nerf it, maybe be able to lower it having sex would be a good idea, fatigue raises way to fast, and is next to impossible to lower, things like naping should lower it more so you can actually play the game without going back to the begining 5000 times
This I believe is more an UI issue than anything. You regenerate 1 fatigue per hour if your vitals (except energy) are above 30.
The game should let you know that fatigue isn't regenerating ... That is already in the next version (thumbnail below).

Screenshot_10.png
In the image the hand icon indicates that isn't regenerating because hygiene and mood are low.

Totally agree on all this. I too like a bit of micro management and grind, but this is on another level. The biggest issue for me is the quite frankly unnecessary animation after doing anything like showering, eating etc. It really REALLY slows down the pace and makes it feel like a slog. Its a nice animation but it shouldn't be there for the grind stuff, maybe just when you go to sleep?

Smaller things like, there should be an option to eat a big meal, bringing hunger to 100, but it takes more time. Bath vs shower giving more hygene and sex should definitely increase mood more than 10%!

Navigation is also very confusing.

Its actually a strong start, it just needs some balance changes.
The long animation in actions are now officially gone! The idea was to cause a change of pace but I can see it failed miserably ...

As a result of the strong feedback I will change my release plans and try to get 0.0.2 out sooner.

Thank you for everyone helping improve the game!
 
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cnwjr

Member
Nov 20, 2021
238
130
Way too much micromanagement. Having to take a shower at least twice a day to prevent game over? I lost the game twice before even finding my way home from the office. Not worth the trouble to play at this time.
 

Oliz82

Active Member
Mar 15, 2021
876
822
Hello.

I don't like commenting without trying everything but I can't without being able to see what is happening outside the photos of presentation of the characters in the intro. And I tried the 5 links to see what could change but nothing.

The navigation outside the house is too complex without knowing what locations those streets are supposed to contain (the map to come should solve this issue). Plus, there's a black screen with only the links in the middle (did you chose assets for outside the house already?).
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At least, the content in the folders seems well chosen.

For info, I have :
1675448758655.png

The long animation in actions are now officially gone! The idea was to cause a change of pace but I can see it failed miserably ...
Well, I hope you'll still let a photo or mini gif displaying because I like to know what I'm doing (and if I didn't click on the wrong link too...).

Good continuation.
 

_retorik_

Newbie
Game Developer
Aug 21, 2018
86
74
I don't like commenting without trying everything but I can't without being able to see what is happening outside the photos of presentation of the characters in the intro. And I tried the 5 links to see what could change but nothing.
This problem is intriguing me. I'll try a new fix with the next version.

The navigation outside the house is too complex without knowing what locations those streets are supposed to contain (the map to come should solve this issue). Plus, there's a black screen with only the links in the middle (did you chose assets for outside the house already?).
Nope, I haven't. Right now this is what I am considering:

Screenshot_9.png

Well, I hope you'll still let a photo or mini gif displaying because I like to know what I'm doing (and if I didn't click on the wrong link too...).
There is a short animation (with no text) that just appear a button after 400ms. That one will be used for all actions.
 
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Oliz82

Active Member
Mar 15, 2021
876
822
Hello.

This problem is intriguing me. I'll try a new fix with the next version.
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I tried decompressing 2 ways (big then little and little then big) and different browsers (Opera, Chrome, Edge, Firefox) but nothing seems to work.

Nope, I haven't. Right now this is what I am considering:

It's nice already.

1675453735272.png
For example, that's one of the most complicated street. Seeing that, I thought : where should I go? what should I do? am I lost?

There is a short animation (with no text) that just appear a button after 400ms. That one will be used for all actions.
The photos for the actions in the folders are fine. I tried showering, eating and drinking, and, though it was amusing to have "Singing in the rain" for the shower, it can become tedious on the long run.

Good continuation.
 

maruchan

New Member
Jul 22, 2017
12
17
HTML Real Porn games not using Dakota Skye Challenge (impossible)

Not necessarily denigrating the game, but maybe a different teen-looking pornstar?
 
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_retorik_

Newbie
Game Developer
Aug 21, 2018
86
74
Hello.


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I tried decompressing 2 ways (big then little and little then big) and different browsers (Opera, Chrome, Edge, Firefox) but nothing seems to work.


It's nice already.

View attachment 2363137
For example, that's one of the most complicated street. Seeing that, I thought : where should I go? what should I do? am I lost?


The photos for the actions in the folders are fine. I tried showering, eating and drinking, and, though it was amusing to have "Singing in the rain" for the shower, it can become tedious on the long run.

Good continuation.
Ah! That helped a lot! This one is a quick fix. It is just that the player folder is misplaced. Just drag it inside the character folder. Or just wait a moment ... I'll upload 0.0.2-alpha.0 in a bit and it will be fixed.

HTML Real Porn games not using Dakota Skye Challenge (impossible)

Not necessarily denigrating the game, but maybe a different teen-looking pornstar?
Absolutely impossible. But I think she fits in that character well. And also fits in the family with her mother and sister.
 
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_retorik_

Newbie
Game Developer
Aug 21, 2018
86
74
Changes being considered based on feedback:
  • Navigation
    • Travel locations in the phone menu (footer) will become a travel app. Through this app you will be able to travel to streets but only to streets. This will mitigate the problem of skipping over events since to go inside buildings you will have to go through those areas.
    • Change disposition inside buildings (mainly the house) to help mitigate navigation issues
  • Balance
    • Sex
      • Change rewards to have tiers based on variety of acts and boost it
    • Fatigue
      • Fitness will now change how fast fatigue builds and how slow it falls
      • Stamina will increase how much fatigue you can take before gameover
 

Oliz82

Active Member
Mar 15, 2021
876
822
Hello.

I've tried the v0.0.2-alpha.0 and I still have some display problems. And I don't know if I'm doing something wrong because I have no issue with other HTML games. Well, your game is different since it has 2 folders and a HTML file while others have only 1 folder and a HTML file.
For information, the MC's portrait is appearing now but other characters aren't displayed anymore :
1675568949592.png
For the rest, I don't know if there's nothing or if they just don't show.

As for the game itself, after the intoduction, it isn't clear what we have to do since the journal isn't ready yet.
The first quest is easy to find because we are left at the right location but, for the second one, we have to find where it starts (it's not that difficult but for people that don't like visiting everything, it can be tedious).
How are the events supposed to happen/start?

Some remarks :
I know it's an early build but don't forget to make each location useful. And please create a place for the girls to sleep.
The stats of the characters should be available somewhere (something more precise than "Contacts" on the phone).
We shouldn't die while sleeping (at least, a warning when the vitals are too low before going to sleep).
Opening hours of the locations (gym, Best Bites, park, coffee shop, museum...).
An explanation of the icons could be useful, particularly the 3 at the top.
The blue color is less visible on some background like in the living room on the left in front of the plant :
1675568657343.png
We can't finish the sex scene directly anymore which seems more logical.
We can't return after buying everything at Best Bites (I had to click on the phone icon at the bottom right to make a pop up appear about not being able to read "contents"). Even with the book, we can't read : 1675566624554.png

Good continuation.
 

_retorik_

Newbie
Game Developer
Aug 21, 2018
86
74
Thank you for another excellent report!

About bugs:
  • Images in the contacts -- fixed
  • Not going back from store -- fixed
  • Failing to read the book by the pool -- fixed
About Events:
They are triggered while visiting locations. At the track in the park is the easiest one to trigger. The office at home is currently the locations with more events: They basically happen: if your mood drop below 70, another one if food or water is below 70 and another if you are working at home after 8pm.

All of them have some form of cooldown either in hours or are daily/weekly.

I know it's an early build but don't forget to make each location useful. And please create a place for the girls to sleep.
Both are in the plans.

The stats of the characters should be available somewhere (something more precise than "Contacts" on the phone).
The original idea was to have it shown in the details at the contacts page. I am not sure if the whole phone idea is working. I am considering splitting apps in footer/header menus.

Opening hours of the locations (gym, Best Bites, park, coffee shop, museum...).
I ll create some sort of tourist guide app with information of what is in what area and that sort of info.

An explanation of the icons could be useful, particularly the 3 at the top.
Yep, it missed because it is related to the finance part of the game which is bare bones to say the least.

since the journal isn't ready yet.
It is the next thing to be done after I've worked through this batch of changes.

We can't finish the sex scene directly anymore which seems more logical.
This was also needed for sex scenes in events ...

The blue color is less visible on some background like in the living room on the left in front of the plant :
I am already experimenting with replacing those links with thumbnails but haven't got that right yet ...

1675597349337.png

Dont know if I addressed everything but I've tried ... Thank you for all your help!
 
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