Uh, I take it you've never clicked on the dragon's portrait, either?I have no idea what my power stat is, I dont see it listed anywhere
These two should have enabled you to play with 'lone farm girls' without problems....my evolutions in order were small size, working paws...
And this should've made all peasants submit. I don't know why it didn't. I never saw anything like that during testing....long tail...
Well, yeah, my notion of rarity is more like 'can I reload until I get it without being bored out of my skull'. And rage might make longer treks infeasible.Sounds pretty rare to me. If you can go days without finding one then its rare, especially when desperate for food.
You don't need to evolve at full speed. You're in a critical situation, after all. Although one evolution can still be going relatively fast with 500 food per month or two of sleep.If you have an evolution going, then yeah you need hundreds of food.
You can also donate other lizardmen, like Crocs. Some nuns can bear them, and so do Beastkin girls. Both are probably rarer than nobles, though. I don't really know where you're getting that nobles are 'ultra-rare'. Nuns are rarer than nobles, by my account.Donating lizardmen relies on the incredibly rare noble girls for breeding.
You're right, it's more like 200+30+30 max. Still 500 food in the end, but less than I thought.And where are you getting 360? Getting a boar/bear from the lizardmen only gives 50 food, so you're only looking at 250 with that and the super fish.
Hakim is a slaver you can find in the mountains. If you 'befriend' him, he'll set up a trading station at the Smuggler's Isle once you unlock that.Whos Hakim and how do I find him if hes so usefull?
Cloud Castle, Dwarven Halls, Underwater Palace. Maybe also Jötun and Efreet lairs, Summer Palaces and Mountain Citadels.Then what is an endgame lair?
Drakes, elven super-Lizardmen, Manticores, Ice Wyrms, Balors, Chimeras, Draconic demons. Possibly also angelic and demonic Dragon Priestesses.What do we get thats more powerful than the homunculi?
There are lots of encounters with maidens. I'm usually rather annoyed when another one I don't need pops up. And yes, demanding tribute is perhaps the easiest option. You can also raid the Capital, buy or steal a prostitute or nun there, or use Hakim. If you have wings and are moderately leveled, you can target certain encounters like carriages and yachts.How do you figure? Getting a maiden requires luck with random encounters, or raiding a town ... demanding virgin
Well, that's four nobles, then.Ive killed two old knights, one wooden fort, and one stone castle.
Scour the Trade Routes.Never seen a carraige, yacht, or tournament.
A horse-sized dragon with a few snakes in tow isn't really something that should threaten the Kingdom's main stronghold.And yeah the capital is way too hard. Even with two homunculi and two basilisks I cant even storm the front gates without loosing most of the party, which is my only way in now cause Im too big to burrow or use the sewers, and my party cant fly or swim.
The brothel is available to everyone who can afford five mana to enter the Capital. Hakim is a random encounter, but you only need to meet him once to unlock the slave trade. And your definition of 'extremely rare' seems to be anything below 10%. Elves are rare outside the Forest, but you're almost guaranteed to meet at least one sometime.So for the most part, extremely rare or needing special circumstances. Ive never seen a brothel, or a wizard, or this hakim guy.
Something is wrong here. The 'city' itself should be giving 100 satiety, with 148 satiety total.The biggest fight I can handle is storming the city gates and that gives a battle satiety in the 20's.
Again, this doesn't match what I see. A 'normal' large caravan gives ~40 satiety and a three-man cavalry patrol 50. Smaller ones give less, or course.Attacking large patrols or merchant wagons also gives about 20 battle satiety
Try 'easy', it's not that easy. The names don't match 'mainstream' gaming conventions. And if it indeed is too easy, I can make another intermediate difficulty level.No Im really not. I dont want to just waltz through everything like butter. I like a challenge
Normal is just a slightly weakened version of my own intended difficulty, 'normal+'. It's not really 'normal' or 'medium' if you look at it from an outside perspective....as it stands normal feels downright unbeatable, and thats really weird.
Well, I don't subscribe to that difficulty convention. 'Easy easy' is pointless, and 'easy' is 'normal' for people without previous experience with the game. Normal is where you can't do well without some reloading, and anything beyond that is for true masochists...."normal" should be fairly beatable ... Easy should be walk in the park...
I never claimed to be 'normal' myself.I think part of the problem is you keep saying that you like a lot of save scumming, which is incredibly weird. Everyone Ive ever met despises having to save scum anything.
The only thing that's wrong is that the difficulty levels are shifted about one level upwards. Your 'hard' is my 'normal'.The need for save scumming should be reserved for hard and up. If you have to save scum on normal, then there is something inherently wrong with the core game balance.
Only on 'normal' and above. Perhaps a bunch of wizards with little wisdom and lots of pentagrams is keeping an eye on the Mistress, and they're trying to plan 'long-term' when they scry your dragon entering the Kingdom. Or maybe it's just some sort of cultist 'background radiation' that's always going on.Except the game *starts* with humans already breaking the seals even when they dont know a dragon is around yet.
Maybe, but the ramp-up is caused entirely by the dragon.So clearly they arent just breaking seals because of the dragon.
No. Virgins don't affect poverty and tribute only increases it by one regardless of village level.Does demanding tribute from a village/merchant affect poverty the same as robbing them?
Didn't Mom tell you? Get the lizardmen to settle, using one of the three options.How to complete the "Tribes!" quest?
Blue dragons can swim without using mana, so they have the sea location unlocked for free. Other colors have to spend a whopping three mana to breathe underwater *per encounter*So, the start mentions that blue dragons have an unique start, but I never found anything different in them. Is it already in game?
As said above, they can swim and thus have access to a bit more food and mermaids from the start....blue dragons have an unique start... Is it already in game?
Sure. You provide me with some, I'll add it to the game.I like the game concept tho to be honest I would have prefer better with original art
What does she look like? The portraits unfortunately have somewhat weak connections with the actual profile pictures.A homonculus that can fly would be amazing! Ive got one that her portrait has wings, you'd think she should be able to fly but nope
I don't know, I was never able to do Sengoku Rance without some amount of reloading. Or Arkham Asylum/City, but that was mostly about going for maximum combos. Or Darkest Dungeon, but that one is somewhat weird. Probably more.And that right there is the problem. Save scumming is not something that exists in any other game except at the highest difficulties.
But it isn't? Woods are chock full of rabbits because there are lots of rabbits compared to boars, not because I want players to reload until they get a boar. And the rabbits get scared after you've leveled up a bit....the rarity of encounters is based around your truly strange love of save scumming...
Maybe, although I'd need to test it myself first if it really is nearly impossible without reloading or just a lack of systems mastery.I feel like you should put a big bold warning on the front page that this game was designed with save scumming in mind so they are aware of it going into the game.
Did all of them really give you only Kobolds? One third of all nuns should spawn Crocs and out of a dozen, it's highly improbable that all of them rolled Kobolds.Ive had probably a dozen nuns and never seen a croc, and Ive never heard of a beastkin.
Well, they're lategame lairs and you don't seem to have reached that. Although if you never reload, you should have more places in your 'Recall Locations' list than I usually do. Maybe it's all that village raiding, again.Ive seen a summer palace once. The rest Ive never seen.
Aren't the gates spreading?Apparently the demon invasion isnt *quite* the game over I first thought it was... slowly make my evolutions.
In and of itself, it's subtracted from your captives' runaway chance. Indirectly, it roughly measures the amount of damage your traps and minions can do to the knight's party.So what does the defence rating in my lair do?
I'm not even sure how you did it without crashing. The attached file should fix that....guard posts full of homunculi and basilisks...
When I tried right now, eight basilisks in guard posts (rating 60) did ~50-60 damage to the knight and 8 goblins outside (rating 8) did ~10. So there is definitely a difference....for a defence of 150, but it made no difference to the invading knight party.
Its intermittent, doesnt happen with all knights n thieves. That makes it hard to nail. Anyway its not really game breaking, the lair encounter will happen again on the next sleep cycle.That's weird. I can't get it to do the same for me, even using your previous save. And nothing is obviously broken in the script, either. Can you give me one where it happens more or less consistently?
I think its been mentioned in earlier posts that it mainly affects captive escape chance. To have minions fight the knight party traps are needed to slow and damage them, which wakes up the dragon to do battle. If theres many minions and traps the battle will always defeat the knight party with a chance to capture the knight.So what does the defence rating in my lair do?
Speaking of traps
I'd still appreciate a save when you next run into this.Its intermittent, doesnt happen with all knights n thieves. That makes it hard to nail.
Ah, I think the current bug makes it so it's her first appearance that determines whether she can fly or swim. If you pick 'Ask for a different one', only the appearance changes.Here she is, as you can see she has wings, but cant fly
Your dragon wouldn't have had, ahem, potency problems? Although Crocs need 3 virility and Kobolds two, so it's really weird that you got the asps. Did you get the 'fills to the brim' message when you impregnated them?Ive only had one kobold, one croc. The rest was just the same spawns that the peasant girls get.
You've been incredibly lucky, then. You should have at least a 55% chance of getting the last gate in Dragonia every time you sleep. Dragonia is incidental, BTW. It's not scripted to be the last gate.The gates cover everything but darkwood, dragonia, and the skies. Its been stable there for a few months now.
Archibitch? Why did no-one tell me there's an archi-bitch? Nothing but knights should ever touch your lair.I had archibitch attack my lair directly once, but I reloaded and kept going.
The 'Evolution' button right below 'Sleep' and 'Bestiary'.Speaking of traps, how do I upgrade them?
Right-click -> Lair -> Basics -> third line. My alter ego evenI feel like im missing something dead obvious, like the dragons portrait all over again
Oh that makes sense. Unfortunate.Ah, I think the current bug makes it so it's her first appearance that determines whether she can fly or swim. If you pick 'Ask for a different one', only the appearance changes.
There will be no flying homunculi in the future, of course. Not because I hate you, but so that angel and demon girls remain special.
Your dragon wouldn't have had, ahem, potency problems? Although Crocs need 3 virility and Kobolds two, so it's really weird that you got the asps. Did you get the 'fills to the brim' message when you impregnated them?
I just tried as a small dragon, and got three Kobolds and a Croc. So I don't know what's going on there. If you have a save that exhibits this behaviour, I'd like to take a look at it.
You've been incredibly lucky, then. You should have at least a 55% chance of getting the last gate in Dragonia every time you sleep. Dragonia is incidental, BTW. It's not scripted to be the last gate.
Archibitch? Why did no-one tell me there's an archi-bitch? Nothing but knights should ever touch your lair.
This one is partly in game; Orders > release minion. Choose any of the hatched minions. They will go around inflicting poverty and maybe some other damage based on their power.Being able to send minions out raiding without you
You can also get angels by defeating really high-level patrols and blaspheming in the Cathedral's ruins.How the hell do I get angel/demon girls
I meant the nuns. They give you neither cockatrices nor basilisks, and asps only if your virility is really low.No asps, cocks and basilisks mostly.
Tell me how it goes. There's very little balancing in that part of the game.Im just going long enough to see if my next rainbow head will give me enough magic damage to fight the projections and reclaim gated areas.
I'll just quote myself:You know what I would really like to see? Being able to send minions out raiding without you.
katari was planning to make something like that, but I don't know if anything comes of this anytime soon.The out-of-game reasons being, of course, that then people want to start using minions for everything, totally destroying the theme of the game (you're a big bad dragon who does terrible things, or at least a mean little one who does nasty stuff ). Not to mention the UI, scripting, all of the current balancing...
I think you're having rage problems again.You can capture thieves? My dragon just eats them when they wake him up.
Welcome to the Dark Side.And yeah Im having to reload a couple times a turn
As Jman said, i am working on a little mod-mod that would put some of your minions to work. Spent alot of time, learning about the engine, but haven't really had much time last week to work on it. The base-event are done though, just need to add some more proper events and then test it, don't want it to completely trivialise what the dragon does. Should at the very least be done for the next big release.You know what I would really like to see? Being able to send minions out raiding without you. Give all those extra guys something to do and it can be an extra source of food and girls.