So first a bug....kinda.
If you end up on zero stamina and zero Satiation you get soft locked. You can neither go to sleep (as you can't sleep while starving) nor can you hunt anything (As you are to tired to hunt)
This really should just be a game over screen.
And I will note as a personal thing, the fact that the game's evolution system is tied into your health is kinda annoying, especially early on. I am not sure you can do anything about that as a modder, and from everything I am reading, it gets better latter on, but early game it really kind of sucks.
Finally, while I acknowledge that having to earn those heads latter on slows down the game, (as you have to sleep a bunch) Steel or Blue head really are the best starts. ESPECIALLY if you want to be a solo dragon who doesn't depend on anyone.
Yes, latter on, you can deplete the Tuna supplies, but early game mobilization means you can end up in a situation where you can only eat sheep and geese. In addition its much easier to avoid fights in the Sea then on the land as mobilization increase, which is critically important if you want to play as a solo dragon.
While steel just deal with that mobilization by killing things (to a certain point. High Mobilization + Bull will still kick your teeth in early game.).
At the very least I would suggest removing "Gold Head" from the best start list. Unless I am missing something desperately, the ability to "See the Unseen" doesn't help early game at all, when your main concern is, "Not dying"
Edit: Okay Bronze head is fairly good for a similar reason to steel head. Maybe my objection is just to gold head.
But on the subject of WHY?!? If I am a starvation induced frenzy, why will I waste Stamina investigating buildings.
If you end up on zero stamina and zero Satiation you get soft locked. You can neither go to sleep (as you can't sleep while starving) nor can you hunt anything (As you are to tired to hunt)
This really should just be a game over screen.
And I will note as a personal thing, the fact that the game's evolution system is tied into your health is kinda annoying, especially early on. I am not sure you can do anything about that as a modder, and from everything I am reading, it gets better latter on, but early game it really kind of sucks.
Finally, while I acknowledge that having to earn those heads latter on slows down the game, (as you have to sleep a bunch) Steel or Blue head really are the best starts. ESPECIALLY if you want to be a solo dragon who doesn't depend on anyone.
Yes, latter on, you can deplete the Tuna supplies, but early game mobilization means you can end up in a situation where you can only eat sheep and geese. In addition its much easier to avoid fights in the Sea then on the land as mobilization increase, which is critically important if you want to play as a solo dragon.
While steel just deal with that mobilization by killing things (to a certain point. High Mobilization + Bull will still kick your teeth in early game.).
At the very least I would suggest removing "Gold Head" from the best start list. Unless I am missing something desperately, the ability to "See the Unseen" doesn't help early game at all, when your main concern is, "Not dying"
Edit: Okay Bronze head is fairly good for a similar reason to steel head. Maybe my objection is just to gold head.
But on the subject of WHY?!? If I am a starvation induced frenzy, why will I waste Stamina investigating buildings.
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