Good luck bro. I know that translating a Unity game is a pain in the arse
actually that one is already setup for easy translation so its not that hard if you use winmerge or similar software to make things actually decently editable
but the hard part about this game is a mix of bad writing and bad code ...things are convoluted asf so i have to somehow make sense of them and find an appropriate way to adapt it into a coherent whole, i went deep into the code but kegani just codes like garbage and reuses shit code every game (thats why they print games so fast and also why they do very similar stuff and probably why we'll never have a Timeloop 2 because the code for that game is probably the worse of them all) improving spaghetti code is a nightmare so no reason for them to do it given their work style so far
the bad code is just making things harder for me to guess the intentions of the dev and the actual story. I've managed to edit the base code on simple stuff so far, like the last few netorase events triggering some favor loss for you, i really wish i could make cum counts and such get an upgrade too but its just a complete mess i spent so many hours digging into and i couldnt figure it out, the fact its decompiling isnt helping, i've edited everything though intermediate language so far (the language right above assembly in terms of abstraction, to avoid having to recompile my edits into EVEN WORSE garbage)
each of the characters ID and num gen are hidden and jumbled to the point of obfuscation, perhaps because it's been coded directly through unity objects or some crap