- Apr 27, 2017
- 7,100
- 7,410
That's not something to indicate you're right. Lazy fuckers want other people's saves so they don't have to play the game themselves.Well judging by the amount of people asking for saves
That's not something to indicate you're right. Lazy fuckers want other people's saves so they don't have to play the game themselves.Well judging by the amount of people asking for saves
Nah, that ain't it. No issues here with saves. People always want saves if they are a few versions behind so they don't have to go to the trouble of experiencing the story they missed. I mean, can you imagine the absolute horror of that experience? *shudders*Well judging by the amount of people asking for saves I am not the only one. I just checked and that is infact what happened maybe I didn't have the space to copy the saves and instead they just deleted them.
I ran the previous version to check and all of them are gone.
Well I had a real issue with saves it looks like I'll have to restart (I don't want someone elsees playthrough) from scratch I also noticed there are now two VNENGINE folders one in locallow and one in local. Local low used to be the old locationNah, that ain't it. No issues here with saves. People always want saves if they are a few versions behind so they don't have to go to the trouble of experiencing the story they missed. I mean, can you imagine the absolute horror of that experience? *shudders*
The ones in local low contains unity settings and log files. Local for the saves and gamesettings.Well I had a real issue with saves it looks like I'll have to restart (I don't want someone elsees playthrough) from scratch I also noticed there are now two VNENGINE folders one in locallow and one in local. Local low used to be the old location
yeah if she is going to suggest that he joins in she is going from my favorite in lightspeed to the bottom.BTW - final scene was a bit weird / bizarre / questionable - specially one's reaction :|
I guess that she knows about "dirty daddy" from Ep 1, but still yeah, "I love you MC" would be arguedyeah if she is going to suggest that he joins in she is going from my favorite in lightspeed to the bottom.
but i would like to see her cucking him "look daddy. this is what you never gonna have."I guess that she knows about "dirty daddy" from Ep 1, but still yeah, "I love you MC" would be argued![]()
This is simply not true. It's always been using the windows environment variable %LocalAppData% or which is AppData/Local, The LocalLow folder is used by unity automatically to put in client logs, so there exists VNGINE folder but it has nothing to do with the saves, but "Local" contains the folders i set up specifically for saves and game settings.So it looks like Motkeyz coded a new save location from LocalLow to Local but deleted the saves instead of just migrating them. Why would anyone code that way I dunno but now all my saves are gone. i would encourage anyone to backup their saves prior to running the new game version
LocalAppData = System.Environment.GetFolderPath(System.Environment.SpecialFolder.LocalApplicationData) + "/VNGINE/Timestamps Lost Love/Saves/";
LegacyLoadDirectory = System.Environment.GetFolderPath(System.Environment.SpecialFolder.LocalApplicationData) + "/VNGINE/Timestamps Unconditional Love/Saves/";
there seems to be a bug with unlocking the scenes in the replay as i loaded an older save and now everythingi tried single and with bacon still there is a scenes missing after beach part1 beach part2 called different path
I am unfamiliar with how Unity programs preserve saves, but I can tell you one thing, no download of any program copies saves from anywhere. Nor do they contain your previous saves. Nor does extracting a zip file execute any code whatsoever.Well judging by the amount of people asking for saves I am not the only one. I just checked and that is infact what happened maybe I didn't have the space to copy the saves and instead they just deleted them.
I ran the previous version to check and all of them are gone.
You could technically speaking throw everything you know about unity out the window in this case because while unity could also use built in playerprefs ways to store saves either in the registry or in LocalLow or other locations with built-in support, in this instance for this game it's a completely custom built save system with its own file format, designated location etc. It totally depends on what the developer does with Unity or C#.I am unfamiliar with how Unity programs preserve saves, but I can tell you one thing, no download of any program copies saves from anywhere. Nor do they contain your previous saves. Nor does extracting a zip file execute any code whatsoever.
There is a location on your computer where saves are stored. The program goes to that location to get your previous saves (and stores them there when you make new ones). I have seen problems occur where mods are used, or where the links on F95 comes from a different upload platform (i.e SubscribeStar one time and Patreon another).
I can be specific as to where this game's saves are currently stored. On my Windows system, they can be found at:
c:/Users/<my username>/AppData/Local/VNGINE/Timestamps Lost Love
So, unless you have deleted them, they should still be there.
I know that in Ren'Py, saves are stored in two places, within the downloaded game's folder itself, and in the program's designated save location. Perhaps Unity only uses the one place, since if there is a save location with the game, I don't recognize it.
Nope. Apparently you are doing something wrong.game dose not work.......freezes up after you enter your name,and if I try to load an old save it freezes up after a line of conversation.I am not talking about a save from chapter one,I mean these saves where from last update to chapter 2.
In my case, I would only need a very small porthole... perhaps a crack in the wall would do.You could technically speaking throw everything you know about unity out the window in this case because while unity could also use built in playerprefs ways to store saves either in the registry or in LocalLow or other locations with built-in support,
I don't know. In my case the zip file and the game itself takes up over 7GB, while my save file is at only 7MB. Of course, this way I could delete everything and save that 7GB, and however much my other games take up [HAH!!! I have two external hard drives just for my games], and just rely on the system saves for my next download and play. But I like the ability to copy my previous saves to the new release. And I tend to spam saves [my save file for BaDIK is over 400MB].I wanted first to keep save files both in the game folder and in the persistent location however after a trial run it seemed more confusing to people than not, also it does use twice the harddrive space, even as you say, thats how ren'py has been doing it (Indeed they save it in LocalAppData and a copy In the game folder itself).
I have them. Which song from which scene do you want?Does anyone have a file or the names of the music in this game or a way to get them ?