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Dev Update #26 - One You Won't Want to Miss
Well, well, well. Look at that progress graphic. When I started this week, I wasn't sure whether it would be late this weekend or early next week before I finished renders. Turns out it was a lot quicker, as I finished those up late on Wednesday. That gave me all day yesterday to work on a lot of the coding, which, mercifully, went as well as could be hoped. There still remains playtesting, which may reveal some issues I haven't found yet. I'll be doing my alpha later today, with any luck. No guarantees yet about a release date, as testing usually either goes really smoothly or uncovers a lot of things that will take some time to fix. The beta team should have the release either late today or tomorrow.
During the beta testing, I'll finish up the custom renders for those who pledge to that tier, as well as the special renders for the in-game image gallery. Shouldn't take me too long, and it's always a nice way to blow off some steam after the work I put into getting a release ready. Hundreds of hours go into these releases, so changing things up once I have the relief of at least having something ready for playtesting is always nice. Speaking of blowing off steam…
My plan is to take a short bit of time off once Chapter 6 releases, and I make sure there are no game breaking bugs I missed. I'll be around, just not doing renders or prep-work for Chapter 7. After that brief interlude, it will be time to fix some outstanding issues in my presets that I found during Chapter 6 (I am lazy and almost never fix these until the end of a chapter, unless they are major). Should take a few days, and then it will be back to "work" to start on Chapter 7. It's basically written, so that is awesome news. Renders can start immediately on it, as I should have all the new characters I need for it.
I hope all patrons who had a chance to catch it live OR watch the replay enjoyed
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. I'll try to do a few more of those going forward. Just don't want these to be something where we only have a couple of people show up.
It's a short dev update from me this week. I'm back at it now to wrap up Chapter 6 work. Hopefully I'll have something more to share next dev update.