Shinekuku
it's Resident evil 4... but with better controls, UI and graphics than that shitty "HD" version Capcom gave us. + Sex scenes. Great idea!
suggestions:
> Add a map. Either a digital map gadget you have to buy or one that's on your wrist. Doesn't need to be a top down detailed map. Just map borders and waypoints like the RE maps.
> Game is a little too easy. I didn't get hit once and just speedrun through it in 3min. Mostly because zombies are just standing there waiting to get headshot from 100m away. You can fix this by 1) making it 4 headshots to down a zombie 2) make zombies walk around 3) put zombies in strategic positions like behind walls. you have houses, use them. 4) their knockback animation is a bit too long. Adjust it slightly.
> add reasons to explore. Random crates with only metal parts in them isn't one. Maybe start the player off with less ammo and put a couple ammo boxes around the map. Tho you will need to add melee. Ammo runs out, fists don't.
> Allow players to run in friendly zones. Having to slowly walk away from Joker is annoying. I used Cheat engine to speedhack in and out of there every time i walked in. OR at least increase the walk speed.
> Level design needs a lot of work. You have the basics, but it looks to be randomly scattered around.
Do some reading and research. There's actually a lot of science that goes into level design. It isn't just A->B.
You have to make the player fluently go where you want them to go, without holding their hand.
Paths need to be clear and inviting. You can go 2 ways here. Make paths so obivous players are sceptical and go the opposite way (which is in fact the correct way) OR you can make paths seem like secrets and force players to backtrack when they get anxious that they missed something.
There's also a few tricks that go into making Combat areas.
OR if you just wanna make a quick zombie shooter porn game, make the map less cluttered and more organized.
> Add an easter egg to the gun game. For players that complete it on Hardcore. I spent a few minutes to beat it and when the reward was Null, it felt like i just wasted my time for nothing.
overall, a good demo.