- Oct 20, 2019
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As far as I know, you are doing this for hobby, right? If you are not interested in continuing the story, adding sounds and animations, why not trying to sell the project to someone likeRe the ending of the game. In the immortal words of Neil Young (or Def Leppard, or Highlander, depending on your age), "It's better to burn out than to fade away."
I told the story I wanted to tell. Yes, I could drag it along forever and have you all get more and more tired of it until I ask myself, "Why am I still doing this when no one cares anymore?" Or I could tell the intended story and stop.
People complain that Hollywood is all sequels and reboots, with no new ideas anymore. That's not because Hollywood writers don't have new ideas. It's because the audience wants sequels and reboots and complains when a story ends.
Thank you for enjoying this story. I've got more than 10 others for you to try. And I'm going to keep writing them. But Toro 7 is done.
Tlaero
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? If you sell your game by your own in steam, in the best-case scenario you could make around 40k, but the game has no animations, music and sounds, so maybe that could very hard to reach. But if Oppai sells it, they could make more than 100k, because he already has a big reputation there, the marketing experience, and the resources to improve it (adding the animations, sounds and music) Right now this could be considered as a season 1, Oppai-man could make more seasons with his employees. The game has a lot of potential, very good renders and writing, the idea behind is great. Perhaps, you could sell it to Oppai for 30-50k and you could negotiate a percentage of the future sales in steam too. Then everybody wins, the fans would have a continuation, sounds, music and animations and you could have money upfront to invest in the following projects. If Oppai isn't interested, you could try to sell it to Inceton games, or other studio interested in developing several games at the same time.