RPGM Tower of Trample [v1.18.0.4 + Standalone SC3] [Bo Wei/Koda]

4.40 star(s) 52 Votes

casey123

Newbie
Jun 24, 2018
44
108
God bless you. I hope you'll realise that Koda is very important.
I kinda agree with that!
If the day ever comes and Koda being Koda makes Bo abandon TOT. (hopefully not) It would be a good lesson for anyone on how to develop a game and off course communicate better with your audience (don't lie/make promises you can't keep constantly).
Until then he is there to be lazy, milk patreon money and sometimes be an asshole.
ps. not trying to start something, just my opinion based on the time I followed the development of TOT.
 

Shaolin-sama

Newbie
Oct 9, 2019
78
164
Oh wow, so Ethan = Red from the Poke'verse?! Mind blown.


And that just makes things even worse. If I were Koda, I would haved use some of that $4000.00 a month to comission a ghost programmer, have them sign an NDA, and profit. Sadly though, since he's pulled a YandereDev with the code this idea probably would no longer work.
Would splitting up ToT into multiple parts like MGQ work? Say you leave the final floor of Chapter 1 and then it says something like "Thanks for playing, start up Chapter 2 to continue the ascent!" It would let Bo start over with a clean slate with no Koda programming antics. Though it may result in the Bag of Spilling trope.
 
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Justsomeone99

Member
Jun 11, 2018
360
309
one thing I do not understand about bo tho
is why his art became so much worse I get it that sprites can't be this overly artsy and detailed otherwise the game would take forever but take the 8F mistress as example: totally uninspired and boring and lets not talk about all the tracing

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this is bo from 2017 this must also be the first time we see ethan and as a artist myself i gotta say this is pretty sick but even lookin at other of bo's old stuff its so much better drawn and unique looking
Where is his older stuff?
 

Sylph Phoenix

Member
Sep 24, 2018
327
1,631
He also revealed that Koda intentionally sabotages the code, seemingly to deter other people from helping and potentially replacing him.
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I don't think that's what Bo said at all, because it's just not true. Bo more likely means that the techniques that Koda uses are a bit more confusing for others that work in RPG Maker, though it's hard to know what exactly he means. Koda has a really cool script loading plugin he got off the internet somewhere that allows him to define his scripts in a folder structure and during runtime it pulls them into memory from the file tree, which might confuse people, and the mouse script and other bits and pieces that have been added are funky. Lastly he took some inspiration from an engine I was working on and made dialogue coding look very very different to what it normally does in RPG Maker but it's an enormous improvement if you ask me (to be fair though, I am very biased in favour of any design based on my own :whistle:).

There's definitely no sabotage. I've made plenty of edits to the game myself, and sabotaging code without sabotaging yourself is not as easy as the layman might think because we forget our code months if not only weeks after we write it. If there were spikes in the code to trip people then I would've gone headfirst over it by now with all the ways I've tweaked my copy. Please don't let this sabotage story be another bit of fake news that spreads around and makes us all look like clowns.

I also dunno that Bo rejects people asking to help, since I've been allowed to help on multiple occasions without even being in the Discord. It might be because it was limited to periphery stuff though, I don't really know how Bo operates tbh so I might be wrong on this point and he doesn't like others working with story or something :unsure:
 
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GeneralClod

Newbie
Mar 27, 2021
47
306
I don't think that's what Bo said at all, because it's just not true. Bo more likely means that the techniques that Koda uses are a bit more confusing for others that work in RPG Maker, though it's hard to know what exactly he means. Koda has a really cool script loading plugin he got off the internet somewhere that allows him to define his scripts in a folder structure and during runtime it pulls them into memory from the file tree, which might confuse people, and the mouse script and other bits and pieces that have been added are funky. Lastly he took some inspiration from an engine I was working on and made dialogue coding look very very different to what it normally does in RPG Maker but it's an enormous improvement if you ask me (to be fair though, I am very biased in favour of any design based on my own :whistle:).

There's definitely no sabotage. I've made plenty of edits to the game myself, and sabotaging code without sabotaging yourself is not as easy as the layman might think because we forget our code months if not only weeks after we write it. If there were spikes in the code to trip people then I would've gone headfirst over it by now with all the ways I've tweaked my copy. Please don't let this sabotage story be another bit of fake news that spreads around and makes us all look like clowns.

I also dunno that Bo rejects people asking to help, since I've been allowed to help on multiple occasions without even being in the Discord. It might be because it was limited to periphery stuff though, I don't really know how Bo operates tbh so I might be wrong on this point and he doesn't like others working with story or something :unsure:
You can't claim what I said is untrue any more than I can prove it is true, it's speculation. Speculation based on quotes from both Bowei and Koda as well as the cold hard reality of the situation. It sounds like you have a history with Koda and are maybe even friends, so it makes sense for you to try to cover for him. And for you to claim that Koda's methods are an "enormous improvement" while he's several weeks, months and even years behind on multiple projects doesn't add up. Unless you mean to imply he is even lazier than we first thought, to be sitting on a superior and more efficient version of RPG Maker and doing nothing with it.
 

YugataKisu

Active Member
May 5, 2019
624
4,129
also let's not kid ourselfs It's writing code for a RPGmaker game. I get It that koda has added some more complex scripts to it but still theres a reason why most porngames run on RPGmaker or Ren'Py because these are the most simple way to code a game. that makes me wonder how koda managed to make such a mess of the code either he is just randomly throwing in scripts he finds online or he is infact sabotaging either way is fucked up messy coding leads to a lot of bugs and then good luck trying to get rid of them which also could explain the massive amount of delays. but why is none of this communicated? each time we get a delay its ''i dIdnT exPecT iT tO bE tHis mUcH woRk''

there is something fishy about ToTs code maybe It is just the carelessness and laziness by koda which lead to spaghetti code or like I said in my previous statement koda is sabotaging the code so he'll be the only one that understands what the fuck he is writing and that way is taking ToT hostage in some way

and because It has been mentioned none of the things I say have to be true don't spread fake newsI thought It's pretty clear that we are just speculating. which should be expected if you need 3 years for 7F
 

;KFW;LKF;WL

Newbie
Dec 13, 2020
49
205
also let's not kid ourselfs It's writing code for a RPGmaker game. I get It that koda has added some more complex scripts to it but still theres a reason why most porngames run on RPGmaker or Ren'Py because these are the most simple way to code a game. that makes me wonder how koda managed to make such a mess of the code either he is just randomly throwing in scripts he finds online or he is infact sabotaging either way is fucked up messy coding leads to a lot of bugs and then good luck trying to get rid of them which also could explain the massive amount of delays. but why is none of this communicated? each time we get a delay its ''i dIdnT exPecT iT tO bE tHis mUcH woRk''

there is something fishy about ToTs code maybe It is just the carelessness and laziness by koda which lead to spaghetti code or like I said in my previous statement koda is sabotaging the code so he'll be the only one that understands what the fuck he is writing and that way is taking ToT hostage in some way

and because It has been mentioned none of the things I say have to be true don't spread fake newsI thought It's pretty clear that we are just speculating. which should be expected if you need 3 years for 7F
Programming it really should not be that hard I mean it's Ruby FFS.
 
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YugataKisu

Active Member
May 5, 2019
624
4,129
speculating
COMPLICATING THE CODE WOULDN'T MAKE IT EASIER FOR HIM EITHER, SO WHY WOULD HE COMPLICATE THE CODE FOR HIMSELF ?
like i said so bo can't fire him and replace him koda has taken ToT hostage with his spaghetti code
also it was never stated that it was complicated but just very messy and hard to follow
2 very different things: one is achieved my advanced coding the other by carelessness
 
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Sylph Phoenix

Member
Sep 24, 2018
327
1,631
You can't claim what I said is untrue any more than I can prove it is true, it's speculation. Speculation based on quotes from both Bowei and Koda as well as the cold hard reality of the situation. It sounds like you have a history with Koda and are maybe even friends, so it makes sense for you to try to cover for him. And for you to claim that Koda's methods are an "enormous improvement" while he's several weeks, months and even years behind on multiple projects doesn't add up. Unless you mean to imply he is even lazier than we first thought, to be sitting on a superior and more efficient version of RPG Maker and doing nothing with it.
I shit on Koda regularly, often to his DMs directly so he can't avoid it. I also make no argument that Koda's improvements mean he's totally doing a good job, and I don't defend his insane delays. How he manages to delay on stuff so badly is an absolute mystery to me, I'm half inclined to believe he spends half the day masturbating but I seriously don't know.

I really can claim what you said is untrue, because unlike everyone sharing speculation, I actually have worked with Koda's code. And that's extensively, both building mechanics for him to use later (the journal from WG, a QTE mechanic that I think is in Level 0, scheduling tools, the improved settings menu, more crafting capabilities, etc) as well as helping him with bugs that were taking too long for him to find. If there was even the slightest possibility that Koda was sabotaging the code to make it harder for others to work with, I would've noticed by now.

I talk about Koda's "enormous improvements" because I'm a bloody software engineer. Here's a summary of a few of the improvements Koda's made and why they're improvements:
  • Clearly defined constants at the head of each script root, means there are very few magic numbers and jumps in flow aren't obfuscated
  • Directory script loading means you can categorise scripts by folder and subfolder etc which makes it a hundred times easier to find what you're looking for. On top of that, you can use N++ or Atom or w/e to search for specific keywords throughout the entire file tree to find what you need, which isn't possible in RPG Maker and is part of why working in the RPG Maker editor makes me wanna kms
  • For later characters he has abbreviated dialogue functions so that making a character say something with a specific face can be as easy as `Lily.angry("Ethan you're pissing me off")` which is clear, concise, and maintainable. Absolutely fantastic addition when you see how it normally works to do that in scripts (not in common events).
If people want a detailed explanation of to what extent ToT is spaghetti and why, I can provide one. But accusing Koda of sabotaging the codebase is an insane idea to anyone who's taken a serious look through the scripts. I can understand being confused by what Bo said, but I'm telling you as someone that knows how this system works that there's no way the man is sabotaging the code in any way.
 

zoqlia

Newbie
Apr 17, 2019
61
97
COMPLICATING THE CODE WOULDN'T MAKE IT EASIER FOR HIM EITHER, SO WHY WOULD HE COMPLICATE THE CODE FOR HIMSELF ?

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I personally know a few programmers that purposely complicate their code and the general reason why most do it is to just make sure that they'll maintain their position at the company, it can also act as another barrier for dataminers too. But it's mostly only used so it'll be harder to replace you. which honestly speaking here I believe Koda is worried that Bo might try and find someone else or something since based on the messages I seen posted here is getting annoyed at how long Koda is dragging things on with ToT as Bo clearly wants to do other stuff while Koda seems to just want to continue milking the product before it's even released.

which honestly speaking here I would of paid 30 bucks for it or whatnot for ToT but after how long Koda's been dragging development on things like floor 7 or whatnot, I'm now hesitant on it. Either way it'll be interesting how things play out for Bo and Koda an ToT as there is no doubt going to be more drama around the development of it. Which I got my popcorn ready for at anytime.
 
4.40 star(s) 52 Votes