RPGM Tower of Trample [v1.18.0.4 + Standalone SC3] [Bo Wei/Koda]

4.40 star(s) 52 Votes

fanboi

Engaged Member
Apr 19, 2018
2,167
4,919
October update was suppose to be on the 31st Oct but got delayed to the 4th Nov
Which was then pushed to November 8th. So right now we have Koda's Yvonne expansion on November 8th and Bo Wei's 6th Floor on November 20th, unless something else has changed I haven't seen. Sounds like a good November! :D
 

stopal21

Newbie
Aug 14, 2018
19
6
In my very first post on this forum I praised this game for having "raised the bar sky-high" for femdom/RPGM games, and I stand by that. Even from day 1, when the game was only 2 floors long, it was still waaaaay better than anything like it, and that's because of two reasons:

First, the game exists in a very niche genre. If you're looking for anything similar, you'll be told to check out Darktoz or Boko877. While it's nice that these two make games that are kinda similar-ish, their use of 3D models is vastly inferior to Bo's CGs, and just an overall turn off for me (the same goes for Harshville). Nowadays there's also Koblas, who was inspired by ToT, but even though he can churn out content pretty quickly (I belive he made A Femdom Adventure in like 2 days), he still has a looooong way to go.

Second, the game's quality has been great from the start. Even when the game was super bare bones, more a demo than an actual game, and there were barely any animations, it was still heap and bounds above the competition... which leads me to the next question:

Is a further increase in quality really worth the extended dev cycles when the game is already so frickin' great? And I'm saying quality, not quantity, because when you look at how much it took Bo to finish Lily's content (which was smaller than Cobra's), you can see that the quantity isn't what's increasing here. IF it were, then given how much we've had to wait for it, F6 should have hours worth of content, which I seriously doubt.

ESPECIALLY given the nature of this game.

Just think about it, why would someone who isn't into pegging care about the quality of Cobra's latest content? What does it matter if Khulan's expansion had some amazing quality, if she's your least favourite villainess?

In Koda's own words, this game is meant to be a Buffet. So why focus on each individual dish so much? Just give us our damn food already!

TLDR: If you're okay with the delays because of the increasing quality of the game, then you're just offering BLIND SUPPORT and I'd rather hand out constructive criticism any day.
I did offer blind support I guess and am invested enough here that I made an account so yeah. Why not, let's try this.

First of all let's get one thing straight,
Just think about it, why would someone who isn't into pegging care about the quality of Cobra's latest content? What does it matter if Khulan's expansion had some amazing quality, if she's your least favourite villainess?
While this point of the argument is the most impact, I'd also say it's also the weakest. Unless there is a majority consensus (which would include everyone on discord, patroen and here in F95 Zone to agree upon) I wouldn't act on it if I was in the dev shoes. If more people are complaining than before it's more trouble than it's worth

At the same time I did say the point was the strongest, in the sense it addresses the main frustration of @GearlessJoe and me. We don't know whether the expansion is going to be our liking or not and it's just the inherent issue with the genre. No two people will like the same kink I guess so it's hard to cater to everyone all the time. Even with the Yvonne update you know what it's going to be like (boots) but I don't know where it's going to end up in relationship to ethans body so there is that dillema.

So what could be done to address it?

More mechanics? Yes but what will they do which hasn't been already implemented? There is EX mode and the side story quest per floor which is hard to address without adding artificial difficulty. With RPG maker I would avoid this like the plague.

What I had as constructive criticism was to add like post defeat/victory mechanic that would allow different costume for the ladies. Changing the color would be a no go as they establish motif of the ladies but different hues and styles would definitely increase the replay ability of a floor one prefers. Yes this is on top of what mechanics each lady has (like the shoe fetch for scarlet, skill surrender for Yvonne, etc).

And that's my bit, anyone else please feel free to anal blast this post to oblivion or add to it. Also mentioning @GearlessJoe again because English ain't my first so I definitely mean no offense with this post if there is any.
 

bahamut2195

Well-Known Member
Mar 28, 2018
1,472
2,970
I did offer blind support I guess and am invested enough here that I made an account so yeah. Why not, let's try this.

First of all let's get one thing straight,

While this point of the argument is the most impact, I'd also say it's also the weakest. Unless there is a majority consensus (which would include everyone on discord, patroen and here in F95 Zone to agree upon) I wouldn't act on it if I was in the dev shoes. If more people are complaining than before it's more trouble than it's worth

At the same time I did say the point was the strongest, in the sense it addresses the main frustration of @GearlessJoe and me. We don't know whether the expansion is going to be our liking or not and it's just the inherent issue with the genre. No two people will like the same kink I guess so it's hard to cater to everyone all the time. Even with the Yvonne update you know what it's going to be like (boots) but I don't know where it's going to end up in relationship to ethans body so there is that dillema.

So what could be done to address it?

More mechanics? Yes but what will they do which hasn't been already implemented? There is EX mode and the side story quest per floor which is hard to address without adding artificial difficulty. With RPG maker I would avoid this like the plague.

What I had as constructive criticism was to add like post defeat/victory mechanic that would allow different costume for the ladies. Changing the color would be a no go as they establish motif of the ladies but different hues and styles would definitely increase the replay ability of a floor one prefers. Yes this is on top of what mechanics each lady has (like the shoe fetch for scarlet, skill surrender for Yvonne, etc).

And that's my bit, anyone else please feel free to anal blast this post to oblivion or add to it. Also mentioning @GearlessJoe again because English ain't my first so I definitely mean no offense with this post if there is any.
The problem with outfit changes is the amount of artwork it needs for ToT's one artist to create, for relatively small gain.

Right now the game needs more enemies, period, as the six available have become stale. Even with Koda pumping out new side content, there comes a point where without new bosses the game is at a standstill, and people are gonna lose interest.
 

stopal21

Newbie
Aug 14, 2018
19
6
The problem with outfit changes is the amount of artwork it needs for ToT's one artist to create, for relatively small gain.

Right now the game needs more enemies, period, as the six available have become stale. Even with Koda pumping out new side content, there comes a point where without new bosses the game is at a standstill, and people are gonna lose interest.
Well then it's an issue of time which can only be resolved by the devs. Also too many hands spoil the pot applies here so waiting game is on.

On that hand, this link is relevant
 

GearlessJoe

Active Member
Jun 17, 2018
799
2,697
I did offer blind support I guess and am invested enough here that I made an account so yeah. Why not, let's try this.

First of all let's get one thing straight,

While this point of the argument is the most impact, I'd also say it's also the weakest. Unless there is a majority consensus (which would include everyone on discord, patroen and here in F95 Zone to agree upon) I wouldn't act on it if I was in the dev shoes. If more people are complaining than before it's more trouble than it's worth

At the same time I did say the point was the strongest, in the sense it addresses the main frustration of @GearlessJoe and me. We don't know whether the expansion is going to be our liking or not and it's just the inherent issue with the genre. No two people will like the same kink I guess so it's hard to cater to everyone all the time. Even with the Yvonne update you know what it's going to be like (boots) but I don't know where it's going to end up in relationship to ethans body so there is that dillema.

So what could be done to address it?

More mechanics? Yes but what will they do which hasn't been already implemented? There is EX mode and the side story quest per floor which is hard to address without adding artificial difficulty. With RPG maker I would avoid this like the plague.

What I had as constructive criticism was to add like post defeat/victory mechanic that would allow different costume for the ladies. Changing the color would be a no go as they establish motif of the ladies but different hues and styles would definitely increase the replay ability of a floor one prefers. Yes this is on top of what mechanics each lady has (like the shoe fetch for scarlet, skill surrender for Yvonne, etc).

And that's my bit, anyone else please feel free to anal blast this post to oblivion or add to it. Also mentioning @GearlessJoe again because English ain't my first so I definitely mean no offense with this post if there is any.
Mad respect, man. I think after not having thought about the game for a while (I couldn't even last a month x'D) I suddenly got the urge to really talk about it, so thanks for starting the discussion. Now everyone will have to sit through my 6000 word essay about ToT :evilsmile:

The first point of discussion should be the creator of the game, so let's dive into the mind of Bo Wei.
I find Bo really perplexing, though, so if anyone who thinks they understand the guy could tell us a thing or two about him, that'd be great.

To me, Bo seems like an artist who has a clear vision for his work. More specifically, he seems really sure of what he doesn't want to see in his game, sometimes to the point of stubbornness. But, hey, it's his game, the man can put anything he wants in it. The thing is, sometimes, despite how adamantly he refuses to add something to the game, he'll seemingly change his opinion on it and end up adding it. Which brings me to Cobra's expansion...

I'm not into either futas or pegging, so I can't really say whether they are two completely different things, and that liking one doesn't necessarily mean you have to also like the other. But it seems really strange for Bo, who really, really hated the idea of adding futas to his game, to suddenly be OK with doing CGs where Ethan is getting his ass blasted to oblivion by Cobra.

This would be a good point to clarify something. I'm not against kinks I don't share, or even find repulsive, having some form of representation in the game, especially when the more... extreme ones are completely optional, like scat with Khulan for example (I don't consider the Cobra one entirely optional, can elaborate if you want). HOWEVER, if Bo feels forced to draw something he despises in order to put it in his game, a game which he seems to regard as his biggest artistic accomplishment and which he wants to make perfect... THEN we have a problem: Bo losing his motivation to finish the game, which is something that happens often with H-game creators apparently.

The Cobra thing can be explained in some other ways, though. To me it seems like Bo puts on a bit of a persona, it may have something to do with English not being his native language, or maybe he's one of those artists that like to appear super quirky. Either way, his hate for futas could've been exaggerated as a part of this persona. Or perhaps he likes to keep us on our toes, and lied about hating futas to surprise us later on. Maybe he had a change of heart, or maybe it's only futas he thinks are disgusting, and he's totally fine with pegging. Who knows?

The ways it can be explained that put Bo's artistic integrity in danger, and may lead to this game having a shorter lifespan than anyone here wants?

Some people say he did it for his patrons who kept asking about it. It could also have been upon Koda's request, since he seems to have changed Bo's mind on a couple of occasions (Apparently Ethan was going to get decapitated in Khulan's expanded content, but Koda told Bo it would be too gruesome or something). The Buffet analogy also comes from Koda, and not from Bo as far as I know.

Granted, talking about artistic integrity in a discussion about a porn game may be a tad too much, but to me it seems like Bo really is trying to make art here.

Anyway, this concludes the pilot episode for Season 1 of The ToT Files
Episode title: The Cobra Case

(I'm not shitposting, I swear)
 
  • Like
Reactions: Ashigame

guiltyspark343

New Member
Jun 26, 2018
13
13
Which was then pushed to November 8th. So right now we have Koda's Yvonne expansion on November 8th and Bo Wei's 6th Floor on November 20th, unless something else has changed I haven't seen. Sounds like a good November! :D
The supposed "october update", postponed to the last day of the month just so it can be called that got delayed AGAIN after having been put off until the 4th of november? Seriously? :idontcare::idontcare::idontcare:
 

bootsfetish59

Newbie
Jul 12, 2018
80
56
strap-on is better than futa, but it's still an imitation of the male form that at least for me just feels wrong if you're going for femdom

I mean come on the prostate ain't that far in, just stick your finger up there if you really have to.
IMO, the change of role is a important part in femdom but I understands that it dooesn't suit everybody.
I like it myself ^^.
 
Jun 24, 2018
25
38
how about the tail plug?
Kind of ambivalent about it, wouldn't go for something like that myself, but at least it's not a girl trying to be a man.

IMO, the change of role is a important part in femdom but I understands that it dooesn't suit everybody.
I like it myself ^^.
I get where you're coming from, but femdom is still FEMdom to me. Put the lady on top, sure. But the more lady, the better, if you get what I mean.
 

bootsfetish59

Newbie
Jul 12, 2018
80
56
Kind of ambivalent about it, wouldn't go for something like that myself, but at least it's not a girl trying to be a man.



I get where you're coming from, but femdom is still FEMdom to me. Put the lady on top, sure. But the more lady, the better, if you get what I mean.
That's your opinion. I don't have to arguing about this point. Bo wei and Koda chose to put a little pegging (strapon) in ToT, that's how. And I like it ^^.
I think there is a lack of openness and quite a lot of judgment in this threat...
 

GearlessJoe

Active Member
Jun 17, 2018
799
2,697
Okay, so the way people talk about strap-ons leads me to believe that it's possible that Bo didn't have an opinion formed on pegging the way he does on futas. I still think saying he can love one and hate the other is a stretch, but he could've not cared enough to ban strap-ons from entering his game.

This could mean Bo isn't as stubborn as many of us thought, and can be flexible when considering new things to add into ToT. Maybe he liked Koda's Buffet analogy (I also think it's the right way to go about games such as this), and he's trying to give everyone a little something that they can chew on.

There's also the Lily situation.

Even though Lily is my favourite of the villainesses currently available in the game, I have to admit that she doesn't fit the mold for the typical ToT girl lke the others do. She's not a MILF and she isn't out to make Ethan and every other young man she encounters into her slave... well, not from the start, at least. Bo himself has called Lily a "basic bitch", so it's easy to assume that if it was completely up to him, he probably wouldn't have added Lily into the game. Taking a look at the way Lily was implemented into the game brings more validity to this theory.

It could've been for story reasons, but Lily was the first girl to not get her own floor. She brings nothing new to the table, as most of her mechanics are rehashed. You can give her stuff to make her stronger, but Yvonne did that first. She has an affinity system, but it's a reskin of Khulan's dignity system, and it wasn't "fully implemented" until an update that came afterwards. She has a dream sequence... oh, Cobra and Eliza already did that. She gives you lessons that you can skip if you lose to her, just like Cobra.

The only new thing Lily does are her "seduction" moves, which are super simple. I guess are they meant to make her fight scale into the late game? If that's the case they fail miserably, since they can be easily blocked, not that you'd need to since her fight is waaaay easier than Cobra's, who you should've beaten already if you're fighting Lily (Maybe her fight was balanced around a Lvl 1 Cobra victim x'D). Not to mention, EX battles were added a short time later, making the whole effort pointless.

Lily's update also took 55 days to be completed, compared to Cobra's 45. This could've been because it was bundled with Khulan's expansion, which Koda was having trouble finishing. Still, even if we assume it took Bo the same amount of time to make both parts of Floor 5, Cobra's bit had a lot more content and more interesting/complex mechanics. Plus, most of Lily's CGs are outlined from Bo's succubus game, which means he didn't have to come up with much new stuff for her.

So everything points at Bo not really liking Lily much, therefore giving her half-assed mechanics and less content than Cobra, and taking his time working on her because he didn't really want to, right?

But then we have his succubus game and the girl in it, which was Lily's prototype. Did he also make that while being pressured by his patrons? Why is only half of it in English?? Lily's a succubus in that game, so... she's a monster girl??? WAIT, THE GIRL FROM BO'S LOGO IN ToT IS ALSO A MONSTER GIRL. WHAT'S GOING ON!?
 

LeonOne994

Well-Known Member
Feb 15, 2018
1,034
1,078
Well I might as well join the debate :D I am really opening minded toward anything they put in the game, I hated Khulan's content but the utter domination she had over MC was amazing so it turned out awesome! Scat and golden showers are the only things I really dislike, but every time a golden shower appeared so far I just imagined it was some golden love potion :D But I do hope we don't see too much of that kind of content :D
as for things yet to be added, I really cannot wait for floor 6, I honestly thing she will be amazing and will dwarf Cobra not only in content but in power as well :D but I do hope Cobra gets more "draining content" I think it would be really cool if she kept the MC docile while keeping him in a weekend state :D As for the girls above floor 6 (which I think will be a witch) I think we need an aristocrat character, a ninja, a poison ivy like character, a hypnotist and an evelynn (LoL) type character and a hero villainess. :D
On topic of updates... yeah it can be annoying, not to mention frustrating for obvious reasons. But I do honestly think that we did get more stuff with the longer time periods between updates. Cobra and Lily are in my top 3 characters and both of them had delays. Having said that, we have been on floor 5 since... may? We really do need a change of characters, and I think both Koda and Bo should concentrate on adding floors after the Yvonne update instead of adding updates along the way. Not until floor 8 or 9. But those are my 2 cents I still support this game with all my heart... and other things 3:)
 

bahamut2195

Well-Known Member
Mar 28, 2018
1,472
2,970
Okay, so the way people talk about strap-ons leads me to believe that it's possible that Bo didn't have an opinion formed on pegging the way he does on futas. I still think saying he can love one and hate the other is a stretch, but he could've not cared enough to ban strap-ons from entering his game.

This could mean Bo isn't as stubborn as many of us thought, and can be flexible when considering new things to add into ToT. Maybe he liked Koda's Buffet analogy (I also think it's the right way to go about games such as this), and he's trying to give everyone a little something that they can chew on.

There's also the Lily situation.

Even though Lily is my favourite of the villainesses currently available in the game, I have to admit that she doesn't fit the mold for the typical ToT girl lke the others do. She's not a MILF and she isn't out to make Ethan and every other young man she encounters into her slave... well, not from the start, at least. Bo himself has called Lily a "basic bitch", so it's easy to assume that if it was completely up to him, he probably wouldn't have added Lily into the game. Taking a look at the way Lily was implemented into the game brings more validity to this theory.

It could've been for story reasons, but Lily was the first girl to not get her own floor. She brings nothing new to the table, as most of her mechanics are rehashed. You can give her stuff to make her stronger, but Yvonne did that first. She has an affinity system, but it's a reskin of Khulan's dignity system, and it wasn't "fully implemented" until an update that came afterwards. She has a dream sequence... oh, Cobra and Eliza already did that. She gives you lessons that you can skip if you lose to her, just like Cobra.

The only new thing Lily does are her "seduction" moves, which are super simple. I guess are they meant to make her fight scale into the late game? If that's the case they fail miserably, since they can be easily blocked, not that you'd need to since her fight is waaaay easier than Cobra's, who you should've beaten already if you're fighting Lily (Maybe her fight was balanced around a Lvl 1 Cobra victim x'D). Not to mention, EX battles were added a short time later, making the whole effort pointless.

Lily's update also took 55 days to be completed, compared to Cobra's 45. This could've been because it was bundled with Khulan's expansion, which Koda was having trouble finishing. Still, even if we assume it took Bo the same amount of time to make both parts of Floor 5, Cobra's bit had a lot more content and more interesting/complex mechanics. Plus, most of Lily's CGs are outlined from Bo's succubus game, which means he didn't have to come up with much new stuff for her.

So everything points at Bo not really liking Lily much, therefore giving her half-assed mechanics and less content than Cobra, and taking his time working on her because he didn't really want to, right?

But then we have his succubus game and the girl in it, which was Lily's prototype. Did he also make that while being pressured by his patrons? Why is only half of it in English?? Lily's a succubus in that game, so... she's a monster girl??? WAIT, THE GIRL FROM BO'S LOGO IN ToT IS ALSO A MONSTER GIRL. WHAT'S GOING ON!?
As a source of information and quotes from discord, I will say when I was relaying info, I was very careful not to leave things open to my interpretation. I gave you direct quotes and screencaps of exactly what Bo Wei said in regards to futas and monstergirls. If it was an interpretation, I stated as much. I think those who are still relaying that info do a good job of sticking to that model too.

Now maybe Bo was lying through his teeth, or maybe he has or will change his mind, there is no way of knowing for sure, but he has been very openly against both of those topics, as well as others. I wouldnt count on it though.

I would rather he stick to what he likes personally. Better to do one or to things exceptionally, than a dozen mediocre things.
 

GearlessJoe

Active Member
Jun 17, 2018
799
2,697
As a source of information and quotes from discord, I will say when I was relaying info, I was very careful not to leave things open to my interpretation. I gave you direct quotes and screencaps of exactly what Bo Wei said in regards to futas and monstergirls. If it was an interpretation, I stated as much. I think those who are still relaying that info do a good job of sticking to that model too.

Now maybe Bo was lying through his teeth, or maybe he has or will change his mind, there is no way of knowing for sure, but he has been very openly against both of those topics, as well as others. I wouldnt count on it though.

I would rather he stick to what he likes personally. Better to do one or to things exceptionally, than a dozen mediocre things.
I agree. Bo should just do what he wants, even if it results in less of the content I like (non-MILFs), I'm confident that if he's enjoying himself while he works in the game the result will be much better.
Funnily enough, even though Lily's content (Not her CGs, those are great) is subpar compared to every other girl (except Yvonne, I guess), most people didn't really notice or care, so that's something to think about...
What would you say are the community's top villainesses if you had to guess? Lily seems to be up there in the top 3, at least.

EDIT: Actually, now that I think about it, Lily's content can be interpreted in another way. Maybe she's meant to be a conclusion to the first part of the game by having all those elements of the other girls spliced together into one.

And I don't think there's anything wrong with reusing mechanics, there's only so much stuff they can come up with, and I'd love if they reintroduced Scarlett's minigame bigger and better with one of the upcoming girls. That minigame was the best side content in this game by far imo
 

bahamut2195

Well-Known Member
Mar 28, 2018
1,472
2,970
I agree. Bo should just do what he wants, even if it results in less of the content I like (non-MILFs), I'm confident that if he's enjoying himself while he works in the game the result will be much better.
Funnily enough, even though Lily's content (Not her CGs, those are great) is subpar compared to every other girl (except Yvonne, I guess), most people didn't really notice or care, so that's something to think about...
What would you say are the community's top villainesses if you had to guess? Lily seems to be up there in the top 3, at least.
Lily has always been the most popular, followed by Eliza, then Scarlett/Cobra and Yvonne/Khulan. Unless discord opinion has shifted since I stopped lurking on there, but Lily was almost unquestionably the most popular villainess. I tend to agree though, Lily's content was far from the best in my opinion, it's just her character model was a fan favorite early since she is the "hot young blond" archetype.

Personally I think Scarlett was the best, though I may be biased since she was the reason I was sold on ToT to begin with back during the original demo release. That was before Koda was on board too, and it was just Bo.
 
4.40 star(s) 52 Votes