- Aug 25, 2018
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Thanks to you and the other quiet posters for leaving a comment. More choices and endings coming soon.This game is actually really interesting. I love how many choices and paths you can go on!
Thanks to you and the other quiet posters for leaving a comment. More choices and endings coming soon.This game is actually really interesting. I love how many choices and paths you can go on!
I haven't totally narrowed down how the transition from TF to TF2 will work but as it stands now ending number 1 will be Transfigure's "official/canon" ending ( I recently moved the numbers around). I leaked the true ending list long ago so you can figure out more or less what I am going for. I tried to keep it intentionally vague so as not to spoil everything. Some of the alt endings I have written since starting are actually better than the original ones, so I hope a player doesn't get hung up on any of the ending distinctions. True or not true, good, bad, it is in the eye of the beholder for the most part. They are just endings. You can imagine whichever you want to be the conclusion of Taylor's journey.I know you have multiple true endings which were like the original ones you came up with. But is there one specific 'canon' story that you intend to take off from in the future or consider as the way things should've happened if there was no choice by the player?
There is a quick jump for the Agency missions.Thanks for that. I, for one, am having trouble getting on that spy route. It's available from the Drew path, right? If not, I must have been doing it all wrong.
How do you open a svg like this? I downloaded gimp but it shows the resolution as 2500 x 300,000 or something crazy and crashes on load. Sometimes I feel like Transfigure has so many paths it can break the universeIn case anyone cares, here is an svg of the different routes you can take. It's not overly user friendly yet, but it's autogenerated so that makes it hard to customise.
Ok, I thought that was only for Patreon consumers. In the meantime, I was stumbling and bumbling around and did find the Damien content. Wow...was that ever good! Going to try the spy missions stuff when I get a chance to lay again. Thanks for letting us easily enter the various pathways now!There is a quick jump for the Agency missions.
Originally I added the quickjump as a pledge incentive for patrons but navigating without it is quite difficult so I never made a distinction between the public and private versions. The quickjump has always been free, since I released the patron versions publicly as a teaser. It seemed more like a dick move than a pledge incentive so now it is merely like the wing of a hospital - dedicated to the numerous generous souls that have supported the project but not exclusively for their use. I want to make exclusive content for my patrons but this isn't the way to do it. Transfigure is already increasingly difficult to navigate as it grows.Ok, I thought that was only for Patreon consumers. In the meantime, I was stumbling and bumbling around and did find the Damien content. Wow...was that ever good! Going to try the spy missions stuff when I get a chance to lay again. Thanks for letting us easily enter the various pathways now!
I wrote an entire giant story tree for this area. All the missions and characters are unique although there is some overlap. They will show off different facets of what is going on. I put a lot of effort into the background plots and stories so I hope readers will give it a chance.I have to say I didn't really care much for the whole Agency stuff, but after playing the Ariana route I'm intrigued to see where the other routes go.
One day. That was the original goal and I have practicied in Ren'Py. As a stretch goal, at $1k patreon I will start building an art commission fund and resume my own CG experiments. Until then I am just a writer. It would be faster to partner with a proficient artist. I am already backed by some of the best artists both 3d and non in the world but everyone seems busy with their own projects, although I have got some interest for future no one wants to work on Transfigure because it is gigantic. It would be a full time art job I can't pay for that would last at least a year. I have floated the idea of having a normal version, a 3d version, and an anime style one but they are just dreams for now.THIS GAME MUST BE MADE IN 3D WITH RENPY.
A PARTNER BETWEEN THE DEVELOPER AND SOME FANS MAYBE?
OR AT LEAST UNIFY ALL THE IMAGES AND ANIMATIONS MAKING THEM ALL LITTLE CAPRICE
Thank you for your consideration. I hope Transfigure helped alleviate some quarantine boredom. Please do not support the project unless you can afford it. However, if you do have some free time, please be aware that there are numerous free ways you can support the project, including leaving me comments, feedback, and reviewing and liking the game's posts on f95 and TFGS. Reader endorsements are incredibly powerful and I'm very grateful to all my generous patrons and those that contribute anything that could potentially benefit the community. Every dollar, idea, and like I get improves the game for everyone. Thank you.I'm glad to know that the project is underway, I think it has a good future, and I would like to be your patreon, but with the coronavirus out there I will have to wait for life to return to its course, before I can be patreon, sorry, These are hard times.
I will complete an html version with the current real life picture style as my first objective. If I remake it with a different art style I could still use html but probably not since, once I have the assets, Ren Py is definitely far better looking and more immersive since it allows an on screen depiction at all times instead of just text. I am still experimenting with a few features but hope to enter Transfigure's beta over the next few months. I only have one remaining complicated feature to add that I have no idea how to implement.I actually like the non caprice stuff. It still feels like the same character, and is immersive in that sense just as much, and gives you a lot more options to media choice to fit a scene.
I hope you keep it html. It is one of the biggest draws for me. Both in terms of formatting and flow, and the fact I can't play renpy on my phone or tablet. Which is my primary mode of consumption.