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Tool Translator++ 4.9.28 Standard Version / Developer Version

5.00 star(s) 1 Vote

-FibaG-

Member
Nov 9, 2018
289
472
I just try it the new version...so far I can tell it work more smoth than ther older version...no more crash when I translate batch...red sugoi work with v4 and red piggyback work well no crash it translate correctly even with heavenly batch if something appear I let you know, thanks for sharing the new version with us and I looking forward if you guys decide to share the new on.

edit: anyone know if you can I change the background color??? that white color kill my eyes...
 
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shiny-kuki

Member
May 6, 2020
326
272
Two questions, has anyone heard of the new Deepl Write . And do you think we'll get an add-on to use it in T++?

Secondly, where do people go to talk about Textractor? discord channel or something. There's no Textractor thread on F95
 
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fantasmic

Member
Modder
Nov 3, 2021
398
974
Two questions, has anyone heard of the new Deepl Write . And do you think we'll get an add-on to use it in T++?
I looked at it just now and it seems like a decent way to automatically clean up an mtl. We'd probably have to wait until an API gets released (if at all). It seems a bit more handy for people who want to release something in English but aren't native speakers. Y'know, smooth the edges a bit without needing to find and wrangle a copy-editor.

I ran a random chunk of Japanese through Deepl Write to see what happened:
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I think it's a little better after Deepl Write and if the chain of JP->MTL->Deepl Write can be automated then it'd probably be a decent option.
 

-FibaG-

Member
Nov 9, 2018
289
472
the next level of translation it would be chatgpt translation, AI translation would be the future.

so anyone have a idea how to change background of translator++??? the white color it's so anoying...on addon night mode is activate but it still white on everything
It's a bug? it's like don't want to apply even if is activate...

nevermind somehow I did it to force the addon to work.
 
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shiny-kuki

Member
May 6, 2020
326
272
I looked at it just now and it seems like a decent way to automatically clean up an mtl. We'd probably have to wait until an API gets released (if at all). It seems a bit more handy for people who want to release something in English but aren't native speakers. Y'know, smooth the edges a bit without needing to find and wrangle a copy-editor.

I ran a random chunk of Japanese through Deepl Write to see what happened:
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I think it's a little better after Deepl Write and if the chain of JP->MTL->Deepl Write can be automated then it'd probably be a decent option.
yes, the MTL to Deepl Write is not so big an improvement but for actual translations (as in, a manual translation) it becomes a very good tool.
 
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assartha

Newbie
Jul 12, 2019
34
19
I have a small problem. I managed to translate a Wolf rpg game but the game won't start. I think it's because the translator decrypted the Data.wolf file into a Data folder somehow breaking it. I tried googling how to recrypt the Data folder into Wolf.data with no luck. Anyone know if you can somehow recrypt the Data folder into Wolf.data?
 

archedio

Well-Known Member
Modder
Apr 18, 2019
1,090
3,521
Is sugoitranslator.com dead or something? The site is still up, but can't translate anything for the past 3 days.
 

Arku3

New Member
Aug 13, 2022
10
17
Can you make it so that it doesn't translate all "old" lines by Custom escaper?
"old" is the original text there.
These are translation files generated by renpy sdk, then translated by Translator++

Przechwytywanie.PNG
 

Arku3

New Member
Aug 13, 2022
10
17
old Rename to #old . After translating back to old.
Thanks for the answer.
Exactly as you wrote, I already did it before you even wrote it back, and it works. The problem is that it takes a long time to do it by hand.
I partially automated this by writing a semi-automatic autohotkey script that adds # and then removes it after translation.
What I wanted, however, was to use this built-in tool. If this worked, then it would be easy and quick to translate every renpa game.

Przechwytywanie.PNG
 

Arku3

New Member
Aug 13, 2022
10
17
With me it takes 30 sec. to change everything. With Notepad++ no problem.
Change everything in 30 seconds? How?
I'm talking about all the files in the game\tl\language name\script folder
In my case it was 150 files.
Large and small.
 

Hein Daddel

Active Member
Modder
Nov 22, 2019
594
1,162
For me it is up to 500 lines and more with:

translate german strings:
old .............>>............ #old
new ........................... new

or

#old ...........>>............. old
new .......................... new


In 30 sec.
 
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Shisaye

Engaged Member
Modder
Dec 29, 2017
3,209
5,574
Dats gonna take a while. X3

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Before someone shares and risks their account.
A normal copy doesn't actually help us.

There is additional data being downloaded every time you launch one of the new versions and stored outside of the normal folder in a hidden container.
To crack it you need to have an active account, (I was told it also needs to be the highest tier version) then find and extract the data from that container and merge it into the original "fake" data.
Then you need to have the data of that account in your local folder and prevent Translator++ from phoning home. Otherwise the account will immediately be banned and your current data will be destroyed.

So it's a bit of an annoying process, you constantly need to backup everything, and even if everything goes perfectly the account will still be connected to that version, meaning if dreamsavior gets their hands on the crack version they still see the acc and ban it.
(The crack version will continue to work even after the acc is banned, but that still means whoever shares it will most likely loose their acc.)
 

Arku3

New Member
Aug 13, 2022
10
17
I'm using version 4.8.31, which is not listed in this topic.
You can find it here:


A bit older version, but you don't have to mess with launching from a .bat file.
Interestingly, there is a patch of a newer version , but you can't update it.
Even for updating from a file, it requires an internet connection to check if you have the original version and will not allow updates. If you turn off the internet, it will also wait for the internet connection.
Perhaps someone can get around this.

By the way does anyone know javascript?
I tried to use custom escaper function for generated game translation on renpy engine to:

gg.PNG
1. It also translated the original dialogues as you can see in the image. Only when I add the "#" character it doesn't translate, but adding and removing manually takes a lot of time.

ssa.PNG
2. Translates the subtitles in square brackets, which is why it throws errors while playing.

Does anyone know how to make it detect so that it does not translate lines with 4 spaces and the word "old"?
And not translate the text in square brackets?
 
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5.00 star(s) 1 Vote