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Tool Translator++ 4.9.28 Standard Version / Developer Version

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wibuntr

Member
Jan 16, 2023
252
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Here you have the Translator++ v4.9.28 download and set up.
This is (mostly) a workaround, but it works.
Thanks to Shisaye for putting together the crack code and certain russians (out site) for the download source.

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View attachment 2332056
View attachment [VIRUS] Crack.zip

can not download the crack
and wher you find the "RUNTranslator++.exe" is just "RUNTranslator++.bat"
 

Shisaye

Engaged Member
Modder
Dec 29, 2017
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View attachment [VIRUS] Crack.zip

can not download the crack
and wher you find the "RUNTranslator++.exe" is just "RUNTranslator++.bat"
You can find my versions here:
https://f95zone.to/threads/translator-4-9-28-standard-version-developer-version.60101/post-9904155
The executable is flagged as virus because it makes changes to your firewall. (For exactly 30 seconds then it reverts everything back to normal.)

If absolutely necessary I could encrypt the executable so it is no longer flagged, but on desktop you should have a download anyway option.
 
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Bard11

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Whotfisthis

Well-Known Member
May 30, 2021
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So like I'm trying to run this game through Translator++

Problem is CommonEvents.json is somehow 4 megabits of text and coding which means anything would take forever to parse it
What should I do?
 

Shisaye

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Dec 29, 2017
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So like I'm trying to run this game through Translator++

Problem is CommonEvents.json is somehow 4 megabits of text and coding which means anything would take forever to parse it
What should I do?
Depending on your setup you can go to the options menu and enable more processes for Translator++, that can speed it up by using more of your CPU cores, or it will make everything crash and explode. :KEK:

But in case that's what you mean, no that is not a bug. Some devs basically stuff their entire game into Commonevents, and so it just takes a while to parse all that. I've worked on a game that literally parsed for 1.5h.
Usually there's also one of the Maps that mirrors it so be prepared to wait a second time.

Trying to split the file will most likely just break it, I wouldn't risk that.

Edit: If it absolutely doesn't work, it seems stuck in a loop or something like that, parse just the Commonevents with the legacy parser, that should be quite a bit faster. (Might not grab everything anymore though, so there might be missing translations as a result.)
I've noticed more looping issues with 4.9 as opposed to 4.7 so if everything fails you could also try that older more stable version.
 
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Shisaye

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What shod I do if the translation get cut in the game? View attachment 2464781
Word wrapping.

Mark the objects you want to wrap (Usually that's Armors, Items, Commonevents, MapXX, Weapons, and Troops) and then Right-click one of them.
You will have an option "with x selected" called "wrap", choose it, tell it the column your translations are in (ex. Initial), then choose a column further to the right (ex. Machine Tranlsation), and then finally choose the amount of characters that can fit in the dialogue box of that game.

That number can be drastically different from game to game, here are just some examples for the standard RPGM font and font size:
If the game has character portraits on the left cutting off parts of the box usually, only 41 characters fit in a line without changing the font.
Around 55 characters will fit for a box with a portrait with a font size of 16.
If there's no portrait, around 50 characters will fit without changing the font.
Around 69 characters will fit for a box without portrait if you change the font size to 16.
If you use ultra condensed font you can generally get away with 88 characters.

As for how to change the font, or the font size, that is different depending on the engine and is done outside of Translator++.

Edit: Another thing to mention for some VX Ace games (Not super common, but it happens.):
The dialogue box has the standard amount of 4 lines, but some devs increase the spacing between the lines to make the moonrunes easier to read.
As a result the 4. line gets cut-off and the dev didn't care because none of their boxes have 4 lines, but that means if you translate the runes to English you will most likely now have more than 3 lines and your 4. line will not be readable.
If you are only using Translator++ your only option is to find all cells with 4 or more lines and push the 4. line to the 5. to force the game to make a new box for it.
Otherwise using the official editor you could reduce the number of lines per box to 3, or reduce the line spacing.
 
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wasd123333

Member
Jun 27, 2017
212
263
Does anyone know how to make .ybn files work in translator++? I know they require a key and are encrypted, but when I use translator++'s VN tool to start the project, it only captures a few of the .ybn files and does not include the rest. I assume this is because it fails to capture the correct KOR key and thus just gives up.

If anyone has experience or would like to share for .ybn files it would be much appreciated.
 

wibuntr

Member
Jan 16, 2023
252
131
Any one knows what kind of engine is this game

I tired to use unity base engine but get stuck and I tired to use ReiPatcher manually but didn't translate to. Other game from the same developer (kokoratory) have the same problem

Is game from this developer can't be translate IMG_20230317_161508.jpg IMG_20230317_161636.jpg IMG_20230317_161545.jpg IMG_20230317_161531.jpg
 
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Arku3

New Member
Aug 13, 2022
10
17
It automatically translates "old" lines, how can I prevent this?
I'm having the same problem. The only thing you can do is add a # sign before old.
#old "I'll take it"
new "I'll take it"

After translation, you need to remove
See previous posts.
 
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Shisaye

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Dec 29, 2017
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View attachment 2481178
it stays like this after cracking.
That normally means a corrupted profile.
Please try to delete your translator++ folder in Appdata > Local and then extract the crack profile in there again to make sure there is no old data left.
Then try launching the game with the crack executable again.
That "should" fix it.
 

s10x

New Member
Jun 3, 2021
2
0
That normally means a corrupted profile.
Please try to delete your translator++ folder in Appdata > Local and then extract the crack profile in there again to make sure there is no old data left.
Then try launching the game with the crack executable again.
That "should" fix it.


thanks for the information
 

the gentelman

New Member
Sep 16, 2018
12
18
Do you actually mean in Translator++, or in general?
Also you have python installed right? There's different python installation types. (Depending on if you choose install for all users, or not, and they conflict with each other.)
It could be that your version is fucked and you need to completely remove all traces of it before reinstalling.

If you go into the Sugoi "Code" folder and you start the "Sugoi-Translator-Offline.bat", do you get 2 cmd windows and a blue window with the text "Text copied to the clipboard manually or programmatically will show up here along with the translation."?
If so do you actually get a translation in that window if you copy Japanese to your clipboard. or does your Sugoi simply not work in general?

Edit:
I might as well already add a installation tutorial.
Basically get the toolkit here:

Get v4 here (provided by llyama):


Put the model in Code/backendserver/program-backend/Sugoi-Translator-Offline/offlineTranslation/fairsec/japanesemodel.

Then either use the "Sugoi-Toolkit (click here).bat" or go to the "Code" folder and run the "Sugoi-Translator-Offline.bat" directly.
This is how it's supposed to look like:
View attachment 2339353

Once you have that working and it accepts stuff from your clipboard get the Red Sugoi addon from Reddo9999.

(You can also have it downloaded automatically by Translator++.)
Hey, you seem to be willing to help everyone in this post, so I might as well abuse of your kindness too.
So I can't seem to make sugoi translator work , I installed the last version V.4 and I followed this tutorial: ,in the end, I didn't get that GPU slider, and when I try to start the servers, it gives me an error about torch not being found.

If you go into the Sugoi "Code" folder and you start the "Sugoi-Translator-Offline.bat", do you get 2 cmd windows and a blue window with the text "Text copied to the clipboard manually or programmatically will show up here along with the translation."?
it gives me an error :
Copied text is Japanese. Initiate translation process
(node:18824) UnhandledPromiseRejectionWarning: FetchError: request to failed, reason: connect ECONNREFUSED 127.0.0.1:14366

I have windows 10 and use x64, and I'm using the translator++ 4.9.28

Put the model in Code/backendserver/program-backend/Sugoi-Translator-Offline/offlineTranslation/fairsec/japanesemodel
I'm sorry, I didn't get this part. what model? I have the sugoi translator V4 file but I dont know what u want me to put in it
 

Shisaye

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Dec 29, 2017
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Hey, you seem to be willing to help everyone in this post, so I might as well abuse of your kindness too.
So I can't seem to make sugoi translator work , I installed the last version V.4 and I followed this tutorial: ,in the end, I didn't get that GPU slider, and when I try to start the servers, it gives me an error about torch not being found.



it gives me an error :
Copied text is Japanese. Initiate translation process
(node:18824) UnhandledPromiseRejectionWarning: FetchError: request to failed, reason: connect ECONNREFUSED 127.0.0.1:14366

I have windows 10 and use x64, and I'm using the translator++ 4.9.28


I'm sorry, I didn't get this part. what model? I have the sugoi translator V4 file but I dont know what u want me to put in it
The way I use Sugoi is separate from Translator++.
You get the toolkit from the Sugoi dev.
I'm personally still using v2.5 because I can't be bothered to update, but the process for the current one should be the same.
You can get the v4 toolkit here:

Since V4 is public now I don't think you need to get the V4 model separately anymore. I'm not sure though.

You need to have python installed and during installation you must have told it to add itself to PATH.
(If you care about CUDA it needs to be either python 3.9 or python 3.10.9, and not the latest version.)

You just extract the toolkit somewhere and then either run the "Sugoi-Toolkit(click here).bat", or you run it directly by going in the Code folder and using the "Sugoi-Translator-Offline.bat".
That will open 3 windows. While you have those open you can use Sugoi in Translator++ by using the RedSugoi addon by Reddo9999. It should already be installed in the 4.9.28 version provided here and generally provides a better result than the Dreamsavior one.

By default Sugoi will just use your CPU. If you want it to use your GPU instead (only makes sense with a 1080 or higher) you can use this mod:
 
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the gentelman

New Member
Sep 16, 2018
12
18
The way I use Sugoi is separate from Translator++.
You get the toolkit from the Sugoi dev.
I'm personally still using v2.5 because I can't be bothered to update, but the process for the current one should be the same.
You can get the v4 toolkit here:

Since V4 is public now I don't think you need to get the V4 model separately anymore. I'm not sure though.

You need to have python installed and during installation you must have told it to add itself to PATH.
(If you care about CUDA it needs to be either python 3.9 or python 3.10.9, and not the latest version.)

You just extract the toolkit somewhere and then either run the "Sugoi-Toolkit(click here).bat", or you run it directly by going in the Code folder and using the "Sugoi-Translator-Offline.bat".
That will open 3 windows. While you have those open you can use Sugoi in Translator++ by using the RedSugoi addon by Reddo9999. It should already be installed in the 4.9.28 version provided here and generally provides a better result than the Dreamsavior one.

By default Sugoi will just use your CPU. If you want it to use your GPU instead (only makes sense with a 1080 or higher) you can use this mod:
so to summarise, download V4, open Sugoi-Translator-Offline.bat and run your translation using red sugoi. I did that but it still have this error. Also I already installed python and had that box checked. and I didn't get 3 windows when I open the toolkit, just 2. Screenshot 2023-03-20 170326.jpg
 

Shisaye

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Dec 29, 2017
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so to summarise, download V4, open Sugoi-Translator-Offline.bat and run your translation using red sugoi. I did that but it still have this error. Also I already installed python and had that box checked. and I didn't get 3 windows when I open the toolkit, just 2. View attachment 2482463
Well you need to find out why the third window isn't opening.
I've downloaded a fresh V4 toolkit just to test for you, but I cannot reproduce an issue.
I've just extracted it, used the "Sugoi-Translator-Offline.bat" and it opened these 3 windows as it should.
1.png
Started Translator++4.9.28, opened a project and started a random batchtranslation. This is how its supposed to look like.
2.png

I'm not entirely sure what to tell you. Except random obvious stuff you most likely already did. :confused:
Maybe run ithe bat as admin? (You really shouldn't have to do that though.)
Download the toolkit again in case it got corrupted.
Install Torch through pip and see if that changes anything.
Try reinstalling a different version of python.
Check if your system has anything that could prevent it from opening for whatever reason like a weird AV program or special firewall, a leftover CUDA installation fucking with things. Maybe a broken Powershell installation messing with CMD.
Use the CUDA mod and tell it to reset the toolkit.
Launch the bat through cmd and look for errors.
 
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