Manual. You need to look for this setting in the game files, it is definitely there and change FALSE to TRUE.Time Killer1981,
How to enable word wrap on RPGMaker MV games? ?w?
(Looked through all the files in "JS" folder and got no hits besides comment ones. >w> )
"Word Wrapping": "true",
I don't understand. "Screenshot_1.jpg" does not appear for me ( site problem again I think)Start a new project in the new version of the program, using an already unpacked game. Next, select import View attachment 1907642
The second method is slow, one item at a time, it imports only the translation. Sometimes you have to use it because the first method does not work. It depends on the game, so take your time and move everything one by one with the second method. I copied the screenshots for you to an external site, link:I don't understand. "Screenshot_1.jpg" does not appear for me ( site problem again I think)
I tried to reopen the game as a new project and tried to import the already translated text (trans file), but it didn't import anything.
The second image is again not displayed. Can you upload the picture somewhere? (imgur, discord..etc)The second method is slow, one item at a time, it imports only the translation. Sometimes you have to use it because the first method does not work. It depends on the game, so take your time and move everything one by one with the second method. I copied the screenshots for you to an external site, link:
1 method:You must be registered to see the links
2 method:You must be registered to see the links
View attachment 1908239 View attachment 1908240
using an already unpacked game.Start a new project in the new version of the program, using an already unpacked game. Next, select import View attachment 1907642
translation file, saved in the previous version of the program on the same game.using an already unpacked game.
Is it imported from an RPG? Or is the translation file saved in Translation++ imported into it?
I can't find a way to save this". Trans" filetranslation file, saved in the previous version of the program on the same game.
Thanks for the update, but what is the password?Translator 4.6.29 2022
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DeepLYou must be registered to see the links
[4.6.29] Fix: Remove tags fixed Update : Custom parser 0.3.8
Add : Custom parser - mechanism to prevents circular reference
Add : Option to revert data back to original.
Update : RMMV & RMMZ 2.6.2
Add : Variable name & Switches names are visible to the project now
Thanks for the update, but what is the password?
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