- Jun 9, 2017
- 1,011
- 2,061
Does anyone with a deeper understanding of the tool know what the relationship between the actual project "cache" folder and the Appdata temp folders are to the Translator++ output, and to each other?
I'm running into a complex problem where no changes (e.g. translations) are being made to my actual game despite having the updated/translated data files in the game folder. (And no, I'm not new at this -- I removed the original rgssa file). It's incredibly frustrating, because it puts a dead halt on my translating, as I can translate for hours, but no changes will show in my game file.
I'm strongly suspecting that it's because I temporarily moved the cache folder and the AppData folders (and moved them back), and now Translator++ won't make any changes despite successfully updating my game data files. It's a huge problem for me because I wanted to update to a newer version of Translator ++, but I'm at a loss as to how to import my current project to the new version from the old one (and again, no, I tried using the "import" function on the newest version of Translator ++ and every single option fails to work properly for me).
I'm also asking the question because it's extremely stupid to have to keep Temp files/cache files in order to maintain our translation projects; for instance, what happens when those Temp folders start to build up in storage size, or if they're accidentally deleted via CCleaner? Or do we need to keep every single version of Translator++ if we want to work on a translation project that we worked on with an older version of Translator ++?
Anyway, I'm actually a bit surprised this question hasn't been asked earlier, since I doubt I'm the only one who's ever had or run into this problem.
I'm running into a complex problem where no changes (e.g. translations) are being made to my actual game despite having the updated/translated data files in the game folder. (And no, I'm not new at this -- I removed the original rgssa file). It's incredibly frustrating, because it puts a dead halt on my translating, as I can translate for hours, but no changes will show in my game file.
I'm strongly suspecting that it's because I temporarily moved the cache folder and the AppData folders (and moved them back), and now Translator++ won't make any changes despite successfully updating my game data files. It's a huge problem for me because I wanted to update to a newer version of Translator ++, but I'm at a loss as to how to import my current project to the new version from the old one (and again, no, I tried using the "import" function on the newest version of Translator ++ and every single option fails to work properly for me).
I'm also asking the question because it's extremely stupid to have to keep Temp files/cache files in order to maintain our translation projects; for instance, what happens when those Temp folders start to build up in storage size, or if they're accidentally deleted via CCleaner? Or do we need to keep every single version of Translator++ if we want to work on a translation project that we worked on with an older version of Translator ++?
Anyway, I'm actually a bit surprised this question hasn't been asked earlier, since I doubt I'm the only one who's ever had or run into this problem.