The problem I can see from the logs is that T++ uses a tool to read RPG Maker VX games, but that is failing.
looking at your log I looks like it isn't finding the files in the data folder. You should double check the files are all in the right place. so I'll just make a check list for you:
- In the .exe folder there should be no .rgss3a (if it is there remove it)
- There should be a "Data" folder in this folder (needs to be capital 'D')
- In this "Data" folder you should have a bunch of .rvdata* (* is ether 2 or 3 I think)
- There should be no folders in here, if there are (probably from your partial translation) you have installed it wrong
- Then open T++, new project, RPG Maker, select the game's .exe
- Select new project (in the bottom right ish) (Do Not Build From Cache)
- And it should (given you applied your Partial Translation) have some English text in the original text column in some files
If it is working properly you will get a popup command prompt looking thing with loading bars and things, which is the "patcher" that lets T++ read the files. If you don't see this window then you know 100% that the "patcher" is "bugged" or T++ failed to find the game's data files (most likely the second).
If you do see this popup and it still fails it may be that T++ doesn't have permission to read the "patched" data folder. If this happens then I recommend running as Administrator.
#Note it's also a good idea to delete the cache stored at "C:\Users\Daniel\AppData\Local\Temp\" as this is where the patched files are sent to to be patched.