same problemHello everyone, i have a problem than i want translate rpg game,
Warning: Unknown: failed to open stream: No such file or directory in Unknown on line 0 Fatal error: Unknown: Failed opening required 'autoInit.php' (include_path='.;./php/includes') in Unknown on line 0 Error opening file : undefinedTypeError [ERR_INVALID_ARG_TYPE]: The "path" argument must be of type string or an instance of Buffer or URL. Received undefined
Someone help me ?
Initial data :
%translator++ path%\www\php\cache\c1f6aae02423684921af373e23bf0d37\initial.json
DONE!
Error! File list not found in init file at : %translator++ path%\www\php\cache\c1f6aae02423684921af373e23bf0d37\initial.json
Ah yes, that. Could be anything, but oftentimes, I've found it's a problem with the Scripts file, or the filepath (e.g. the name of the game program, folder, or game name listed in the info file is too long or contains strange characters).I'm getting this error in all RPG VX ACE games, even in a new clean project.
(that %translator++ path% what edited by me to obfuscate my system path, but in the error message it would be something like "C:\Translator++\")Code:Initial data : %translator++ path%\www\php\cache\c1f6aae02423684921af373e23bf0d37\initial.json DONE! Error! File list not found in init file at : %translator++ path%\www\php\cache\c1f6aae02423684921af373e23bf0d37\initial.json
This is happening with all versions (tested in 1.6.17 to the newest ones).
Is this a new DRM? Or something may be wrong in my PC?
Sadly I already tried to move the project and translator++ to simple folders (like D:\a and D:\b), and also tried with a lot of Translator++ versions.Ah yes, that. Could be anything, but oftentimes, I've found it's a problem with the Scripts file, or the filepath (e.g. the name of the game program, folder, or game name listed in the info file is too long or contains strange characters).
I actually had that same problem while getting a RPGMaker VX Ace file a few days ago, and it turned out that it was my version of Translator++. That program, while incredibly helpful, is also super buggy and finicky, and I hate that the programmer/dev doesn't really address any of the issues surrounding it, instead just releasing new features on each update. Anyway, I have about a dozen of his versions on my computer, just chose a different (older) version and went from there.
No, I meant did you try renaming your game folder, game program, and game program name in the info file of your game directory? Could also be a Scripts file issue (such as an unrecognized character or string error, so perhaps test with another game's working Scripts file.Sadly I already tried to move the project and translator++ to simple folders (like D:\a and D:\b), and also tried with a lot of Translator++ versions.
I even tried to run this in a clean Win 7 instalation in a Virutal Machine and still no dice.
I'm having the same error code anyone have an idea for a fix?I have a problem
Error opening file : undefined
TypeError [ERR_INVALID_ARG_TYPE]: The "path" argument must be of type string or an instance of Buffer or URL. Received undefined