Tool Translator++

5.00 star(s) 1 Vote

f969798

New Member
Sep 23, 2019
2
0
Can anyone upload the deepl addon for this? I grabbed a couple of the recent versions but they don't have the deepl addon and it's asking me for an account.
 

-Nynx-

Member
May 22, 2018
414
726
after much piracy I have decided to patreon since its only £1 p/m <3 I feel as the tool is at a really nice point in current state.
 

magicgirlriruru

New Member
Jul 10, 2021
1
0
I'm trying to translate a game that uses Kirikiri with translator++, but when I try to inject the translation I get this error. Does anyone know just what 'tag/macro 0' is referring to?
 
Apr 28, 2018
319
514
I can't even create the project bro. I don't know Japanese so I just wanted to machine translate the thing to an understandable degree, you could do that yourself (if you can open the game file in translator++ that is)
What you need to do is unpack the game executable into a different folder using enigma unpacker and then copy the www folder into it. THEN try to apply the machine translation using this program.
 

sinshock555

New Member
Mar 4, 2018
9
15
What you need to do is unpack the game executable into a different folder using enigma unpacker and then copy the www folder into it. THEN try to apply the machine translation using this program.
That kinda works, but Translator++ failed to parse one .json file - Map001.json, which is the one json file that contains like 80% of the game, so when I tried to export the translation to the game there are very little translation and it caused the game to bug out. I kinda gave up until a new version of Translator++ comes out.
 

phantomz

Member
Feb 17, 2020
486
510
i can translate anything anymore and thats weird bcuz i cant even translate some games i did translate in past !!!
 
Jun 24, 2021
14
8
so y have the exe of the game translate it and get a data file with all the translated game but the game itslef launch without care of the data file y translated as it did not exist before so how do y launch the game using the data file translated y made ?
 

ANON-IDK

Member
Dec 28, 2020
153
132
Someone, please help me I have been trying to figure this out for a long time. Some rpg maker games are left untranslated and I get this message Warning: mb_detect_encoding() : Illegal argument in C:\Users\ownag\Desktop\Translator++\www\php\function\trans.php on line 14
 

crosuck

New Member
Apr 23, 2018
6
0
Does the translator have to re-write the entire game every time I want to inject a small modification? Takes like 30 minutes just to apply some changes each time. There's no reason it needs to copy and paste every single asset.
 

Emerald_Gladiator

Well-Known Member
Jun 9, 2017
1,021
2,078
Does the translator have to re-write the entire game every time I want to inject a small modification? Takes like 30 minutes just to apply some changes each time. There's no reason it needs to copy and paste every single asset.
Dunno why it takes forever, but you can uncheck all the boxes of the maps you don't want to include in your translation changes (there's a little minus button in the bottom left window that will toggle the check/uncheck option). I'd imagine that would speed up the process, especially if you only need to make a change or two to a specific map.
 
5.00 star(s) 1 Vote