- Nov 2, 2021
- 281
- 223
If it is in the game, most likely the game font does not know your encoding and you should change the font to the one you choose. (Try to choose a slightly larger, non-wider font, try a few times until you get a good read.) Having chosen your font, rename yours to the one in the FONTS folder in the game and replace it."Éliás" it will turn into "Éliás" in-game and in the game's editor.(this is just an example i tried out before jumping too deep)
I'm 99% convienced that it is to do with character encoding, but in Rm2k3 there is no option to fiddle with thatand I have not found any option on Translator++ side either.
Do you have any idea how to fix this?
Thank you in advance
If the encoding changes in Translator ++ itself, it's a problem with Patterns. Look in the settings. But they can adjust only geniuses, I do not understand how).