Tool Translator++

5.00 star(s) 1 Vote

wasd123333

Member
Jun 27, 2017
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The only advice I can give is to use different versions of the program. There is a chance that an older version will do the job. I myself have mostly encountered problems with RenPy and checking different versions of the program helps.
So close...yet so far. I tried an older version 3.1 and it just hung on this indefinitely :(

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doomdaydevice

New Member
Sep 27, 2022
6
1
119
Good afternoon, I have a problem with the translation rpgmaker project. In some events, the file name disappears. More specifically in the show picture function. Only map objects were translated, no function text found in cell for translation. This problem does not occur on all lines, only one or two per file.
Example:
 

edem1978

Active Member
Apr 2, 2018
620
166
191
Hello, I have a question trying to translate games as a newbie, why doesn't Translator++ translate all texts.
The short, normal texts are all translated, but long sentences of 2 or 3 rows are not translated. Can I set this in Translator+++ and how can I set it?
 

Dark Pixel

Member
Nov 28, 2022
158
456
172
Hello, people. I wanted to ask you to help me.
I'm trying to translate the game, but I can't open it in the translator, it gives an error. Tell me what to do.
Perhaps because of the presence of Cyrillic letters in the directory paths...
 

Alex(GoD)

Member
May 1, 2022
218
518
120
Does anyone have a fresh DeepL Translator Ver.0.6.3. I use DeepL Translator Ver.0.5 taken from the Russian version of Translator++_4.8.31_x64_admin, on the new Translator++_5.3.31B_x64_[4a44d9ef], everything works, but I would like the latest version of DeepL Translator Ver.0.6.3, if you bought for 500 points, you can share the files in www/addons/transDeepl/ ?

Still interested in JSON Parser 0.2
 
Apr 11, 2021
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anyone knows how to fix this? "
Error occured! Please see console window(F12) for more information
TypeError: trans.openFromTransObj is not a function"
 
Nov 2, 2021
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im pressing it but i wont do anything
That's not good. Something must have gone wrong. There's no general solution to this kind of problem. I don't think you'll get a better answer than starting over.

That only works in the developer version of Translator++. The normal version doesn't even have the console.
No idea why on earth Dreamsavior did it that way.
Yes? I downloaded the developer's version and I've encountered the need to see the log only in it, so I thought it was the same here. Hmm. My mistake.
But not the answer, there's nothing we can do about that bug.
 

Shisaye

Engaged Member
Modder
Dec 29, 2017
3,470
6,172
676
anyone knows how to fix this? "
Error occured! Please see console window(F12) for more information
TypeError: trans.openFromTransObj is not a function"
What version of Translator++ are you using?
What exactly are you trying to do with it?
At what point does the error show up?
 

Shisaye

Engaged Member
Modder
Dec 29, 2017
3,470
6,172
676
In case someone actually has access to the latest paid version right now it would be neat if they could share me the folders in their www > addon folder called:

rmmv
rmmz
rmrgss
rm2k2k3

They are part of the base package and should not be tied to your account in any way. So sharing them should be completely safe.

Also if possible:
(But only if you did not have to pay extra for them and they are not potentially tied to your account.)

customParser
ESParser
sheetParser
xmlTrans
renParser
kspParser
kagParser
pylivemakerParser
jsonParser
wolfJs

I want to try to edit those parsers to be functional in the cracked 4.9.28.

Of course it would be ideal if you could just share me your entire Translator++ folder so I also have all the dependency packages, but only if you send it to me privately via pm, or you know what you are doing and you definitely removed all traces of your account from it. (This is not worth you getting banned.)
 

sex_maker69

Newbie
Aug 8, 2023
17
5
38
can anyone help? I'm always stuck here every time i extract but if I translate other games just using their index I can but when it comes to extracting it's always stuck in here
 

Shisaye

Engaged Member
Modder
Dec 29, 2017
3,470
6,172
676
Can translator++ convert a CSV file into a RPG maker MV json file?
I don't think Translator++ can do that, but I'm not sure I even understand your question.
How did you even make a csv that has the necessary information to generate a RPGM MV json file?

Or do you mean you have a csv file with "Original Japanese, English Translation" columns and you want to insert them into an existing RPGM MV json? (If so how did you actually make that csv? Usually programs that do that also have some way of patching it back in, making that less complicated. Otherwise you could try to import the translations in line by line mode.)

Or do you mean you want Translator++ to properly parse the translateable text of a csv file so you can comfortably batch-translate it?
(That's actually fairly easy using the custom Parser addon, you just need a regex pattern for it.)

Or do you mean converting the information of a csv file into a generic json file (array)?
(But why would you need Translator++ for that?)
 
Last edited:

satren3845

Newbie
Jun 3, 2018
44
185
168
Is there a way to make translator++ display duplicate strings at all occurrences in the main editing view?
I am using translator++ as an interface for output from an almost raw string extractor, where there is no context but object names and labels are often right before or after their relevant strings. So being able to see default names like "New Event" or "New Character" next to sets of strings would be pretty useful for helping understand context.
 
5.00 star(s) 1 Vote