Vgamer

Newbie
Aug 16, 2017
34
22
Jesus, they're releasing updates like there's no tomorrow.
Well from what the site said, he's getting burned out and having a depressive episode so he's taking a break for awhile after this from what I saw. Here's a couple of quotes~

"I have no writing projects near completion, and I’ve been dealing with a moderate depressive episode on and off for the last month or two"

But I think there will still be patches because of what's below but who knows...:

"I’m going to step away from trying to make myself write and code things for the next couple weeks and just try to relax and sort out the entire, massive backlog of user submissions, maybe do a bit of coordination with my employees and community writers to line up a patch in the meantime (or add to a bigger patch when I’m back at this full on)."
 

iamnuff

Well-Known Member
Sep 2, 2017
1,494
1,041
So... what sort of builds do people like to go for? Not transformation stuff (that's usually just whatever fetishes you're into) but equipment and stat-wise.

Currently I've got a tech specialist, which is fairly new. Focusing mostly on Overcharge for damage, which mandates an energy weapon.
A lot different from my last character, which made heavy use of Volley to get multple attacks per turn with high-damage ballistic weapons.

Never really paid much attention to armour either, but now I'm focusing on stuff that boosts Evade to crazy levels, like the jumper-belt, the star-viper armour, Jetpack accessory. Widow's Kiss (evasion boosting sword)
Bows also boost evasion, but I can't exactly use those given my glaring need for an energy weapon at the moment.

For a while I had a setup of fully transparant clothes, so I had to carry around a cloak accessory so I could walk around in public, which is a pretty interesting mechanic, actually.
I also tried that omnisuit, since it's a unique item, but it's stats look kinda crappy, compared to the other stuff I found.

I've been looking at the Warden shield and thinking about making a melee-only character. It's attack-stats look pretty shitty, but for a character that never plans to use the 'shoot' button, it's a pure defence boost, right? Not entirely sure how useful that boost is though.

All-in-all, I'm just not sure how flags like 'penetrating' effect combat, or how useful evasion, fortification or critical hits even are.
Anyone bother with that stuff? My first character just brute-forced it with like... seven attacks per turn.

I also make use of the wiki to find shit, since there's a stupid amount of content locked away in what often seems like a small out-of-the-way area.
 
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nowayman69

Member
May 21, 2017
141
175
So... what sort of builds do people like to go for? Not transformation stuff (that's usually just whatever fetishes you're into) but equipment and stat-wise.

Currently I've got a tech specialist, which is fairly new. Focusing mostly on Overcharge for damage, which mandates an energy weapon.
A lot different from my last character, which made heavy use of Volley to get multple attacks per turn with high-damage ballistic weapons.

Never really paid much attention to armour either, but now I'm focusing on stuff that boosts Evade to crazy levels, like the jumper-belt, the star-viper armour, Jetpack accessory. Widow's Kiss (evasion boosting sword)
Bows also boost evasion, but I can't exactly use those given my glaring need for an energy weapon at the moment.

For a while I had a setup of fully transparant clothes, so I had to carry around a cloak accessory so I could walk around in public, which is a pretty interesting mechanic, actually.
I also tried that omnisuit, since it's a unique item, but it's stats look kinda crappy, compared to the other stuff I found.

I've been looking at the Warden shield and thinking about making a melee-only character. It's attack-stats look pretty shitty, but for a character that never plans to use the 'shoot' button, it's a pure defence boost, right? Not entirely sure how useful that boost is though.

All-in-all, I'm just not sure how flags like 'penetrating' effect combat, or how useful evasion, fortification or critical hits even are.
Anyone bother with that stuff? My first character just brute-forced it with like... seven attacks per turn.

I also make use of the wiki to find shit, since there's a stupid amount of content locked away in what often seems like a small out-of-the-way area.
Ummmm I'll be honest here, I usually just max out my shit with the save editor and just play the game for the smut XD idk, maybe i'll actually start a legitimate playthrough eventually.
 
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Assblasta9k

Member
Apr 22, 2018
169
176
Does anyone know how to use custom input (V-ko) on Android? Because whenever I type anotherbrickinthewall, nothing seems to happen and I just get an error about wrong input or something..

There was a post about using hacker's keyboard application because of some weird stuff going on but that didn't help either.


Anyone have had any luck with cheats on Android?
 

iamnuff

Well-Known Member
Sep 2, 2017
1,494
1,041
Does anyone know how to use custom input (V-ko) on Android? Because whenever I type anotherbrickinthewall, nothing seems to happen and I just get an error about wrong input or something..

There was a post about using hacker's keyboard application because of some weird stuff going on but that didn't help either.


Anyone have had any luck with cheats on Android?
You don't type cheats into V-ko. I'm pretty sure you just type them anywhere.
88mph works anywhere, that's for sure.
 

Sin-xix

Member
Feb 21, 2018
435
550
so any idea if Anno or Stella will get new content and any time soon at that?
also if Syri can be added as a follower.
best girls aren't getting enough love imo.
 

vultron

Active Member
May 19, 2018
997
1,292
This is a rather minor thing compared to other work this game needs but I think the game should have far more starting races like pretty much every race or just a bunch more than 6 or all the core world races.
 

UndeadEve

Active Member
Aug 22, 2017
973
1,010
This is a rather minor thing compared to other work this game needs but I think the game should have far more starting races like pretty much every race or just a bunch more than 6 or all the core world races.
I agree with you on that, they also promised some kind of psychic class or something similar.
Don't get me wrong, I like having new things to do, having new places to visit and meeting new people, but the core of the game was the MC, and it feels a little lacking sometimes.
 
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