Soon there will be an update for the Steam version of ToML. Nothing new in terms of content, just merging the Alanna's extended ending into the core game, so that people don't have to download 2 separate games. Plus, there will be some bug fixes (no more multiple endings number 10). That update will also come with some extra stuff for Steam (emojis, wallpapers, badges, etc). However, it will truly be the last update for ToML.
So, I would like to use this opportunity to write a few words, thank some people and give you some possibly-interesting information you didn't know about this game.
I found this game almost 2 years ago and I really fell in love with it. I instantly became Novel's patron and eventually even his proofreader. Yes, that's right, I'm responsible for most of the remaining English mistakes/typos in the game .
It was quite a ride and I enjoyed it all, all the ups and downs this game had. I had the chance to talk to Novel many times during the development of this game and I even had the opportunity to influence a few small things.
Now I would like to tell you some hopefully interesting things that I remember from those 2 years of development.
Now I would like to thank a few people. The first and biggest thanks belongs to all the people who played the game and helped make it better (comments, reviews, support on Patreon....). THANK YOU for all that time, energy and possibly even money you invested into this game.
Plenty of the things people wanted to see in ToML were later implemented in Void's Calling, so your feedback really matters. I also enjoyed reading through all the comments in this thread, sometimes I found some pretty hilarious responses .
I would also like to thank UncleVT for all his help during these 2 years and for that list of endings he compiled and posted on our Discord, it was a crucial help during finding and fixing these wrong endings. Thank you again .
The last thanks belongs to the guy who worked on the English version alongside me. You know who you are, and thank you for all your hard work, my friend.
ToML will never be a perfect game, but it will always be a special one.
Thank you all again and that's all .
EDIT: A small gift for you. One of the wallpapers for Steam
Soon there will be an update for the Steam version of ToML. Nothing new in terms of content, just merging the Alanna's extended ending into the core game, so that people don't have to download 2 separate games. Plus, there will be some bug fixes (no more multiple endings number 10). That update will also come with some extra stuff for Steam (emojis, wallpapers, badges, etc). However, it will truly be the last update for ToML.
So, I would like to use this opportunity to write a few words, thank some people and give you some possibly-interesting information you didn't know about this game.
I found this game almost 2 years ago and I really fell in love with it. I instantly became Novel's patron and eventually even his proofreader. Yes, that's right, I'm responsible for most of the remaining English mistakes/typos in the game .
It was quite a ride and I enjoyed it all, all the ups and downs this game had. I had the chance to talk to Novel many times during the development of this game and I even had the opportunity to influence a few small things.
Now I would like to tell you some hopefully interesting things that I remember from those 2 years of development.
Now I would like to thank a few people. The first and biggest thanks belongs to all the people who played the game and helped make it better (comments, reviews, support on Patreon....). THANK YOU for all that time, energy and possibly even money you invested into this game.
Plenty of the things people wanted to see in ToML were later implemented in Void's Calling, so your feedback really matters. I also enjoyed reading through all the comments in this thread, sometimes I found some pretty hilarious responses .
I would also like to thank UncleVT for all his help during these 2 years and for that list of endings he compiled and posted on our Discord, it was a crucial help during finding and fixing these wrong endings. Thank you again .
The last thanks belongs to the guy who worked on the English version alongside me. You know who you are, and thank you for all your hard work, my friend.
ToML will never be a perfect game, but it will always be a special one.
It would be perfect for sure if you could give us some more extended endings like the Alanna ending ... Helena pregnant for example ... or Helena and Alex on the brink of a divorce ... a shame that this game had to come to an end ... so why not extend it a bit more!
It would be perfect for sure if you could give us some more extended endings like the Alanna ending ... Helena pregnant for example ... or Helena and Alex on the brink of a divorce ... a shame that this game had to come to an end ... so why not extend it a bit more!
It would be too difficult to focus on Void's Calling and this game as well. Novel felt like it was time to move on to something new and so we did. Right now there are no plans to create more extended endings, sorry.
Good News.
Hello,
I have two news for you and both of them seem to be quite good.
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The first news is about collection cards, they have finally been approved for release. You can get cards, badges, emoticons, even backgrounds to customize your Steam profile.
The second news is about Alanna's expanded ending that has been added to the Steam version of the game. Those who have already bought the game will receive this content for no additional cost. However, we will slightly raise the price of the game to reflect this change.
Thank you for your interest in our work.