_Oir_

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Aug 19, 2018
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AggAggAgg Stealing the suitcase makes Jack angry, because he will find out it's you. And mad Jack = no work at Kinky Nymph. I'll make it a little more obvious.

Tristin4857 There are 2 random events with Ben's drinking. You need to trigger the one at the weekend when you go with him for a drink. It will unlock asking him to drink with you.

JustAl It's kind of funny how my game stopped being compared to Insexsity, which was my main inspiration, and now it's compared to Pizza Hot instead, as if I took ideas from them, while my game came out first and I never really played it :p Anyway, as a rule, I'm not gonna shit on fellow devs, but our games are not alike, as we have different goals, approaches and put emphasis on other stuff, so I fully understand that someone who likes one game can hate the other one. My game has its flaws, but I listen to the feedback and with each update I try to fix the mentioned problems, and I believe that majority of balance problems will disappear with v34 release, as I'll add unlockable traits mid-game, so players themselves will be able tweak the game aspects they struggle the most with. Thanks a lot, mate!

doctor321 I know that we, devs, aren't humans, but mere money making machines, who always stay calm, nice, professional, tough & emotionless, while you all can get mad at us, insult us, shit on our projects, ruin them for fun or even send us death threats. We basically become enemies to many just because we decided to make our own projects instead of working 9-5, regardless if they are mods, free to play, buy to play, with DLCs etc., it's always the same thing - it will trigger some people, because they simply exist. So yeah, I'm sorry that from time to time I get angry and show emotions, as I try to defend myself and my project against such people who appear basically on a daily basis. Sometimes I forget that as a dev I'm not allowed to, because everything I do & say can (and will) be used against me and make people run away.

Monki0 Now that's a great comparison, thanks :D I was thinking about multiple monetization systems over the years and I believed that cheats + beta & experimental stuff was the most fair. Cheats are non-mandatory as I'm balancing the game without them in mind, while releasing beta/experimental content to the public always ended bad... With my previous team we also had some bonus content paywalled, like X-Ray, but I removed it in the end, as it felt wrong. Although looking at the other games after all these years, probably locking the public release a few versions behind would earn me more money, but I wanted my game to be free, thus I'm sticking to the cheats. Stuff like bonus clothes or events for real money felt the worst in this project, and I'm never doing it. No DLCs or similar crap, even on itch.io and Steam. And the same content for both versions - Basic & Extended. Cheers!

bro111 Pregnancy is kinda hard to add traits for, as it's more of a kink thing rather than gameplay mechanic like cleanliness. Whether people really love or hate pregnancy, they all will still try to pick traits to make it easier or harder, thus I decided that all traits affecting it in any way will be positive and cost TP. And yes, I can add stronger version of traits for people who really want fast pregnancy, but I can't add 10 of them for people who want 3, 4, 5 or 7 days only. With all the "it's a single player game, you should be able to do whatever you want" I disagree. Some people (including me) wants their games to be balanced with some rules set, while making exploits visible (really powerful traits/items) makes it really tempting for people to use them, or they might be unaware it's an exploit and use it, fucking up their balanced experience. I personally lose interest very fast when game is too easy or when I get to access all the stuff too fast. I never play games in which I can do everything from the start. And regardless, you can customize your gameplay experience with the mentioned traits, perks and items, and I'm actively working on further expanding the arsenal. More ways - sure. Unlocking everything easily - nope. That's the approach I chose for this project. And thanks for the suggestion with backstory-oriented traits, I can do that. Cheers!

Penitensary Welcome back! There was a bug (already fixed in v33a) where Event Sheet lost connection and didn't update events' info after loading a save, but I'll take a look into Record Holder and your save. I'm glad that tips system added in v32 is doing its job. Soon I'll expand it onto other places, like glory hole etc. Those messages should be hidden and only one of them triggered, will check it out. Lottery events got fixed in v33. Thanks a lot! Much appreciated!

fiqaveronica Hey, 30 mins is not that bad. For many people it crashes after 10 mins :D It crashes (most likely) due to running out of RAM, as 8 GB is strongly recommended right now, as it really depends on how your phone is bloated with all apps etc., but I'm working on optimization and I might have some good news soon!

papiree Hey there and welcome to F95! It's nice to hear that some people can see that it's not another mindless porn game and that I put a lot of emphasis on RPG elements. Damn, I knew that fade in was annoying and I drastically reduced how often it plays over the development, but had no idea it could hurt eyes. Transitions happen, because NPCs load their positions, animations & clothes during that time and it's very unsightly. But I'll think of something. You can edit the frequency of how often they play by reducing their chance, look for the "Expression Sound Chance" in the settings (O button), while moan audio can be lowered in the sound settings (L button). Regarding sex content, I'm 100% sure that my game has more sex scenes than already finished Insexsity game, but since UiTC is not linear, you have to look for them and there are various requirements to trigger them. But game is far from finished and more will come. Thanks a lot for the feedback!

Sadly, some people are unaware of how motivating it is to hear something nice, and on contrary how destructive it is when people shit on the project without any constructive feedback. Cheers, lads!
No one here did any of what you mentioned and you still reacted how you did. You also put words into other peoples mouths. Me saying this is nowhere near a death threat. You seem really irrational in your response so I won't even bother anymore. If your only excuse for being like that are other people then you can have it.

Good luck with your game, I have no ill will towards you regardless.
 
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Mr. Unaware

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fiqaveronica If you made Jack mad, there's no going back. Helping him with suitcase awards a bit of reputation only, while making him mad removes a lot of it, anyway.

KosMos94 If you mean that game is played horizontally only, then yes. You wouldn't see anything vertically.

holaaeee It's not out yet.

MarcoPoolo If you are Aristocrat, then it is $2000. Will be fixed. Cheers.

doctor321 No offence, mate, but you lack basic comprehension skills, but I'll give you a small hint - in my last post while talking about people in overall, I just listed the stuff that happens to game devs all the time, and never said that you or paw guy sent me death threats. Regarding death threats/wishes, I read 4 since I started working on hentai games, and much, much more when I worked on non-hentai indie games back in the day. You could even see them in the Unaware of the World thread's reviews & comments, but such shit get deleted by moderators, even on the pirate porn forum, but also as you admitted, you didn't even read all the posts regarding the subject, yet here you are playing advocate and arguing that no such stuff happened, so... Ye, this conversation is indeed pointless, so I won't bother either. Thanks and good luck to you, too.
 
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Penitensary

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The second project ideas look interesting, though i feel a lot of criticism for the choice is wariness that the dev would end up spreading themselves too thin, with only so many hours to spend on game development in a day. As long as you're careful that, even if the second project explodes, you won't end up burning yourself out, having a little side project can work. Maybe even do the side project in Unity so you get some experience under your belt as a form of practice.

I'd honestly go for the third idea there as there is the least overlap between that and UitC, though personally i'd prefer actually going out and doing stuff over assigning people to jobs and clicking 'End Turn'. But i don't need to be a dev to know which would be way easier to make :p

Optimizing Ram is always nice, it speeds up the game and subsequently increases the amount of stuff the game is capable of doing without everything lagging and/or crashing.

-----

As for the game, it would be nice to be able to save outfit sets too, so you don't need to go through every drawer in her wardrobe to wear a specific set of clothing. Also, i know i need a certain amount of Lewdness to go out without bra and/or panties, but it would be nice of the game to inform me how much i would need (my guess is 25 and 50). I take it the same would apply to other layers of clothing as well?

Edit: Also, an option to automatically use the Charm and Lewdness magazines from the inventory each day, and an option to discard (or sell) unwanted items would be nice. Practicing cooking is great and all until you're carrying 50+ meals around, most of whom you'll never use because you can make better ones now.
 
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bro111 In my defense I can say that feet will be re-made & customizable, too :p Dunno when, but definitely still this year. I decided for male MC this time to preserve my sanity, as I've spent the last 5 years trying to think as my ex, who was my main inspiration for Jane. Cheers!

Penitensary Yeah, saw it many times, so I expect to get some beating and quitting patrons, too. In my youth I would work on 2-3 projects simultaneously, as I'm not a person who can do one thing - I was always a multi-tasker (and that's why you can see new content for UiTC even in mere hotfixes). But back then I was single, living in my parent's basement and with not much to do. Now I'm living with wife & daughter (and have 2nd kid on the way), working on a big solo project and dealing with shitloads of health issues. So I'm fully aware that I can't take 2 big projects solo, because you would see UiTC progress get cut in half. That's exactly why I need to get more funds and hire more people for UiTC, and then get actual team for the 2nd project, which I will mostly design & supervise the works. I'm not a Unity noob and more or less I expect the work needed, but if it was to kill UiTC, I wouldn't be even trying to pull it off. But ye, UiTC progress speed will still be somewhat affected, but definitely not split in half.

The 1st & 2nd ideas are much easier than the 3rd one (speaking of involving my time), because I could even re-use some chunks of code from UiTC, while majority of gameplay would come from UI. You have no clue how much more effort is required to make open-world game where your character can go anywhere and talk to anyone, rather than making linear gameplay or locking all characters within one building and doing stuff by clicking on UI. I'm not saying I can copy-paste stuff and make new game within few months, hell no. All art, writing, animations and majority of code would be created from scratch, and even if I started still this month (which I won't), you wouldn't get to play it in 2024.

The 3rd idea is the best (for me), because just as you say, it would be totally different than what you get to see in UiTC, so also the most refreshing. I mainly worked with post-apo RPGs in the past, so it would be definitely my cup of tea, and I'm sure I would be able to produce something cool as I would feel home. Amount of work wouldn't beat UiTC, but definitely be higher than in the 1st or 2nd idea.

And no matter which project I end up with, it won't be a copy of anything that you got to play before, but it's still a distant future.

Regarding UITC, I wanted to add search bar to wardrobe, similar to traits & events, but I guess that preset would work too. I'll try adding saving presets around v34-v35 maybe, as there's also demand for saving a character as preset, too. Regarding lewdness, yes, it's 25 for bra and 50 for panties. Ye, I can add info about LW requirement. Currently there's no clothing locked behind stats, but some see-through are planned and will be indeed locked behind LW. But I'm not touching or adding clothing until I'm done with some stuff, first, or we will die from an overwork. Currently there's no easy way to make magazines automatic, and I won't make them auto by default, because some people don't want to have maxed out stats and it would ruin their games. The best thing that comes to my mind right now is adding an NPC that would exchange on-use item for automatic-usage one.

EDIT: Sellable items will come with shop UI re-make. You will have typical to RPGs window when you click on items from vendor & yours inventories and decide what to buy or sell. But as I hate working on UI from the bottom of my heart, I don't know when I'll do it.
 
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_Oir_

Newbie
Aug 19, 2018
99
83
fiqaveronica If you made Jack mad, there's no going back. Helping him with suitcase awards a bit of reputation only, while making him mad removes a lot of it, anyway.

KosMos94 If you mean that game is played horizontally only, then yes. You wouldn't see anything vertically.

holaaeee It's not out yet.

MarcoPoolo If you are Aristocrat, then it is $2000. Will be fixed. Cheers.

doctor321 No offence, mate, but you lack basic comprehension skills, but I'll give you a small hint - in my last post while talking about people in overall, I just listed the stuff that happens to game devs all the time, and never said that you or paw guy sent me death threats. Regarding death threats/wishes, I read 4 since I started working on hentai games, and much, much more when I worked on non-hentai indie games back in the day. You could even see them in the Unaware of the World thread's reviews & comments, but such shit get deleted by moderators, even on the pirate porn forum, but also as you admitted, you didn't even read all the posts regarding the subject, yet here you are playing advocate and arguing that no such stuff happened, so... Ye, this conversation is indeed pointless, so I won't bother either. Thanks and good luck to you, too.
Wow. No I don't. You are the one who went all dramatic and started talking about things not even relevant to what happened here. You are actually the most rude dev I have ever encountered in all my time here and there is no excuse for your bhvr. You obviously lack any respect towards people playing your game and you lash out at any criticism.

But keep it up I guess. Maybe I don't don't know the whole story but judging from your replies it is evident what kind of person you are. This is the first time for me here to get into argument with someone. That tells you everything. But I will stop here. It is indeed pointless to argue with someone like you.
 

fiqaveronica

Newbie
Feb 16, 2020
16
4
is there any guide on how to work at kinky nymp..how to make jack repu going up..or anything..just that if u can help me..i've done everything..but still..jack is mad..
 

Mr. Unaware

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fiqaveronica If you made Jack mad (probably stole his suitcase or bought RLD Street Hooker license), you can't work at Kinky Nymph anymore, so you need to start a new game. To work at the Kinky Nymph, you need 50+ Charm and talk to Jack at the diner in the evening. He will give you a test to pass, but high (50+) Lewdness is recommended before participating in the test.
 

fiqaveronica

Newbie
Feb 16, 2020
16
4
fiqaveronica If you made Jack mad (probably stole his suitcase or bought RLD Street Hooker license), you can't work at Kinky Nymph anymore, so you need to start a new game. To work at the Kinky Nymph, you need 50+ Charm and talk to Jack at the diner in the evening. He will give you a test to pass, but high (50+) Lewdness is recommended before participating in the test.
Tq 4 helping me
 
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Mr. Unaware

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morozic12 v33 is in beta testing phase currently. v33a is coming out for patrons tonight. It will become public some time in February.
 

morozic12

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Nov 14, 2019
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It's a pity that I can't buy a subscription to patreon because of the sanctions. The website does not work, as well as the bank card
 
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morozic12 Well, my game should be available on Steam in a few months, if that helps. And can't you access SubscribeStar either?

Unaware in The City v33a is out on &
 
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bro111

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morozic12 Well, my game should be available on Steam in a few months, if that helps. And can't you access SubscribeStar either?

Unaware in The City v33a is out on &
Waaaaa!! Tahankyou-Tahankyou-Thank-You!! ^w^

"Added Backstory Traits that requires, well, mentioned backstories to work. Only 1 for now.

Aristocrat - Infamous (3 TP) - Negative Fame will no longer trigger the GAME OVER event. Requires the Aristocrat Backstory.

Added the 2nd & 3rd rank (1 TP) of Premature Laborer trait.

Hatred For Trash (1 TP) - Can't search in trash bins."

Totally awesome!!
 
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Penitensary

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Unfortunately, no, all foreign purchases are not available for us
If it's Russia, then yes. They were kicked out of SWIFT around February 2022, the system that handles international payments for banks, so Visa, Mastercard, American Express, Paypal, all that stuff is unavailable. Only Visa and Mastercard issued in Russia work there, and only within Russia itself since they can't transfer money in and out of Russia to balance out the payments of foreign issued cards.

To use Patreon as an example:
 
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