К сожалению, нет, все зарубежные покупки нам доступны.
[/ЦИТИРОВАТЬ] Здарова! прекрасно понимаю тебя в этом! Сам мучаюсь)
You see? Nobody reads the changelogs, everAlso noticed Kevin is a lot more gropey, now he's also grabbing Jane while she's helping customers at their table rather than just when she's standing behind the register. New addition?
Enjoy bugs, lads! I'm officially leaving support for F95. Hopefully good hero paw_beans will take care of answering and explaining all the problems you might encounter from now on. Cheers!Upload + Mirrors for v33a EX Patreon
Because i shared your patreon build on a piracy forum you are active on? You do know that's the main thing here right? I have even stopped updating my modded assembly which you always wanted. You pretty much said i should rather share the patreon builds than making a modded assembly.Enjoy bugs, lads! I'm officially leaving support for F95. Hopefully good hero paw_beans will take care of answering and explaining all the problems you might encounter from now on. Cheers!
Yeah, and you are fully aware of v33 still being in "beta" phase, and thus pretty bugged. And as always, I keep working on the latest major release until I believe it's playable, and then I officially announce that I leave the support. v32 reached "c", v31 reached "d", while v30 is the record holder with "l" suffix. And v33 is still in "a", so make a guess.Because i shared your patreon build on a piracy forum you are active on? You do know that's the main thing here right? I have even stopped updating my modded assembly which you always wanted. You pretty much said i should rather share the patreon builds than making a modded assembly.
well to be honest with your game it was more of a "version a, b, c, d, e" thing where i just thought this is how you do versioning.Yeah, and you are fully aware of v33 still being in "beta" phase, and thus pretty bugged. And as always, I keep working on the latest major release until I believe it's playable, and then I officially announce that I leave the support. v32 reached "c", v31 reached "d", while v30 is the record holder with "l" suffix. And v33 is still in "a", so make a guess.
Major updates (v30, v31, v32 etc.) add new features, and because I work alone and my game is open-world, I don't have time to spend hours testing every single thing I do, so I only test them in the prepared "closed" scenarios, thus bugs always happen. That's why I release Minor updates (v32a, v32b, v32c) as the part of the major update, and those are mainly hotfixes, but as I work on multiple things (to not get bored and to keep content flowing), I also add new content in the mentioned minor updates, coz I see no point in hoarding something that is ready, while instead I could make new major update more attractive and earn more $$$ this way.well to be honest with your game it was more of a "version a, b, c, d, e" thing where i just thought this is how you do versioning.
Well if the version number from the archive says v33 Alpha/Beta/Full, at least people would see it.if people here won't even know (coz they don't care reading)
So if i understand it correctly you have the major updates that increment numerically e.g. v30, v31, v32 etc. and the fixes for the current version increments alphabetically which would be a, b, c, d etc. which to me is pretty standard in the development space. If I understood all of this correct then I'm sorry but i don't see the issue you are having here with me sharing this particular build.Major updates (v30, v31, v32 etc.) add new features, and because I work alone and my game is open-world, I don't have time to spend hours testing every single thing I do, so I only test them in the prepared "closed" scenarios, thus bugs always happen. That's why I release Minor updates (v32a, v32b, v32c) as the part of the major update, and those are mainly hotfixes, but as I work on multiple things (to not get bored and to keep content flowing), I also add new content in the mentioned minor updates, coz I see no point in hoarding something that is ready, while instead I could make new major update more attractive and earn more $$$ this way.
Why not make a simple flag you can toggle in the code that shows a quick popup/disclaimer ingame that the current version is in alpha/beta stage and its probably riddled with bugs. Personally this seems to me like you make an issue out of something you shouldn't. All of this can be fixed/avoided on the development side with simple things. Additionally on the ingame version that is visible why not add -alpha/-beta to it? e.g. v33a-beta EX. You already have dev and such there if i remember correctly so adding this is pretty straight forward.they are playing early-beta versions that are supposed to be riddled with bugs and are in testing phase.
With "big" are you referring to AAA games or big games on here specifically? If you mean AAA games then that is something different since they are made by big companies which have the resources to release it rather bug-free if they actually cared. If you are talking about games here then I'm sure that the people that actually care about the game will see and know its a leaked/early build and will tailor their expectations to it accordingly.(check every big game that got leaked before being released, and see how people shit on those games).
From what i have seen and experience in the piracy scene you can "win" in a way. Don't implement roadblocks for pirates, if you want and can share your own "pirate" builds directly (i have seen quite a few devs do this and it actually made pirates buy and support their game and it tends to stick to your name/brand if done)I won't win with piracy
FYI fixing released content without adding more content that could introduce new problems is a proven strategy. I don't think your supporters mind waiting a little longer when it reduces the number of bugs they'll encounter.I also add new content in the mentioned minor updates, coz I see no point in hoarding something that is ready, while instead I could make new major update more attractive and earn more $$$ this way.
If i were to hazard a guess, it would be because you shared the EX version, which is basically the version people get by paying for it. A non-EX version would likely not have caused much of an issue as those are to convince people to visit Patreon.So if i understand it correctly you have the major updates that increment numerically e.g. v30, v31, v32 etc. and the fixes for the current version increments alphabetically which would be a, b, c, d etc. which to me is pretty standard in the development space. If I understood all of this correct then I'm sorry but i don't see the issue you are having here with me sharing this particular build.
Personally, i assume everything i play has bugs in it, regardless if its version number is 1.3 or 0.00219a. Regardless though, there actually IS a mention that it's in beta right on the title screen:Why not make a simple flag you can toggle in the code that shows a quick popup/disclaimer ingame that the current version is in alpha/beta stage and its probably riddled with bugs. Personally this seems to me like you make an issue out of something you shouldn't. All of this can be fixed/avoided on the development side with simple things. Additionally on the ingame version that is visible why not add -alpha/-beta to it? e.g. v33a-beta EX. You already have dev and such there if i remember correctly so adding this is pretty straight forward.
There is. If you're playing a build with EX in it, it's either because you paid for it or it got leaked. If you want a relatively stable version, grab a copy without EX in it. It'll not have the shiny new features, but those that are there will have been tested.With "big" are you referring to AAA games or big games on here specifically? If you mean AAA games then that is something different since they are made by big companies which have the resources to release it rather bug-free if they actually cared. If you are talking about games here then I'm sure that the people that actually care about the game will see and know its a leaked/early build and will tailor their expectations to it accordingly.
Unaware was here giving active support, wasn't he? Same title screen even mentions that he's giving away game releases for free if anyone runs into a gamebreaking bug, which is ALSO in the News section of the game's title screen. So much for reading comprehension eh?From what i have seen and experience in the piracy scene you can "win" in a way. Don't implement roadblocks for pirates, if you want and can share your own "pirate" builds directly (i have seen quite a few devs do this and it actually made pirates buy and support their game and it tends to stick to your name/brand if done)