Ah ok, yeah, all have v34d now just depends Basic/EX.
Latest Cheat Engine: 7.5 (+ if you self-compile)
So - you can enable/activate all scripts? (Except - I just saw with latest version the first "Change to" wont work .... because variables either changed name or got removed, need to look into. I do have an idea how to be more flexible here, because its not the first time that happened! Welp.)
Hmmm it sounds strange (because I expect an error if s.t. does not work). Let's check if the tables got added. Hit 2! times: CTRL+D - it will open 2 Tools (Memory Viewer - you can close it after: ) Structure dissect. Hit menue item "Structures" - do you see EItems_SF, EStats_SF, GlobalObjects_UW_SF ?
? Doubt that, it's supposed to work with any version be it base/ext and version#(v3xx) (at least for items/stats since v3 and "Change to" since v5). So you may test the new v5. First activate the options you want to use. load game/change an item and open stats screen (yes, you need to do st ingame to get the table to work. Btw just realized if you see values with ?? no need to check structure, just follow instructions!). If it still doesnt work send me the output of "Print debug infos".
I do wonder ... calling it very simple even from the beginning (which was v30 for this game - except you did play the real origin - curr up to v35), do we rly refer to the "same game" meaning UitC? It is what it is. I cant rly tell you since the options from where you rly did start from are too heavy. But let me try, if you did enjoy the graphics, animations and your last attempt was at least a year ago ... yeah sure, 'some updates', give it a try.
(my answer isnt clear enough? Well your question isnt. No answer to any post on that topic clearly means your a troll.)
I mean, you could. Although some famous games have particularly awful animation that's either not acknowledged by the community or is and laughed off amidst everything else.
I have 2 examples from the first Mass Effect. I make a female Shepard, then wonder why her knees are almost always bent when just standing still. Then later, awkward club dancing.
The Grand Theft Auto series has plenty of rigid, unnatural movement too. Then there's Kenshi, that odd-looking cult classic Sims-style desert survival experience where everything moves and looks unnatural.
So honestly, I'd rather not see time spent on walk cycle right now, because most people don't acknowledge it and then time is lost that could have been spent for something more worthwhile. Classic dev problem: improving something small while patrons already looked past that and want something big makes patrons upset that "time is wasted". Some would even play the "scam" blame game and say "the developer is wasting time working on nonsense", when someone merely suggested the work and the dev followed.
? Doubt that, it's supposed to work with any version be it base/ext and version#(v3xx) (at least for items/stats since v3 and "Change to" since v5). So you may test the new v5. First activate the options you want to use. load game/change an item and open stats screen (yes, you need to do st ingame to get the table to work. Btw just realized if you see values with ?? no need to check structure, just follow instructions!). If it still doesnt work send me the output of "Print debug infos".
i was able to make it work for one time (v4) but idk how.
but no worries it working completely fine now (v5).
thank you again i really appreciate your time and effort and i'm enjoying your ct
Possible to soft lock yourself by selling panties at night and go to bed but not having a high enough LW to go outside your bedroom while having a roommate.
It's not just money, nearly everything is 4B except where float is needed.
Yeah it's kinda grindy. Well, here is my first version. Only features items, not stats. Now with dynamic offsets too, and much more. It is for those who
like to speed things up by changing:
items (all items you can get in the game, change their amount *read notes*) or stats (with the option to freeze it so you dont have to always edit it) f.e. one did ask if he can disable pregnancy.
want to read items or stats without always opening diff. screens - current or upcomming ones - as hint what will be available.
want to use a version that "may" work forever (as long as the few hooks I choose arent done anew by dev)
be able to look into code before executing it as it's open source
want to learn a bit on CE / Unity
It is a Cheat Table for Cheat Engine (
You must be registered to see the links
) - also on Github (
You must be registered to see the links
- yes CE and the table are open source). It is packed using 7Zip (
You must be registered to see the links
- you may also use peazip, winrar or any archiving-tool
You must be registered to see the links
).
How to use ct tables (
You must be registered to see the links
) There is also a screenshot on useage attached - including how to freeze values so you don't always have to edit them. Other examles: Lilitales (else check about).
Crashes in v2 should be fixed now (since v3, sry about that, missed s.t.)! If it says about being unable to allocate give it a try, else close CE/Game and retry.
Generally keeping saves before/after is advised. WARNING: you can break game events if you set items or stats you f.e. are yet not supposed to have.
With v3 Offsets will also work on any future updates. This will work as long as CE supports the matching mono version. A modified dll (like f.e. this) works, but well, has to be done anew for each version. Though there is the patcher now. My script is version independend, and by now features way more, flexible to turn on/off. Intern cheats also done.
If comming from an older version you may want to start a new game, because position of Items will be likely off. This is due to the way the game handles saving/loading which could be better. I could only add a full load-reader, but thats unlikely.
(If you want to manually fix it open Enable script, search for "('Base", comment these out, then either edit entries by setting them to diff. values and find out which it actually is ingame, double click address column and adapt offsets. Or hit 2x STRG+D, enter either [pItems] or [pstats], menue item "Structures" select the table to edit and adept offsets there)
On any questions quote or if I miss it pm me.
WARNING: Bugs and issues caused by this modification should not be reported to the dev!
Possible to soft lock yourself by selling panties at night and go to bed but not having a high enough LW to go outside your bedroom while having a roommate.
Version: v33b+
For anybody interested in the cheats + additional dev features here you go:
Make sure you have
You must be registered to see the links
installed! Run this patcher and select all things you want to have while playing. If it crashes or if you see a runtime.log file in your folder send it to me on github or here in the DMs!
That was clear. And fixed. 2nd screen from Stats screen after creation (check TP and the long scrollbar, compared to nothing, just create) ... though it was a test, you dont want all traits. I didnt test implications though, if the 2nd hook is also used for hospital and any problems there. I dont expect problems. If anything it prob doesnt decrease OTHER_TRAIT_POINTS.
What do the trait points and experience you can get during gameplay do? Am I supposed to be able to pick new traits in the middle of the game as I gain trait points? If so, where (nothing is clickable in stats screen)?
Edit: found the glossary, that explained it. Hospital it is I guess.
I accidentaly visited public toilet at the park at the start of game. Then gloryhole event triggered, but I had too low lewd stats and I couldnt do it. And sice then the gloryhole is unavailable (the girl will say she wont do it).