Hones

Forum Fanatic
Compressor
Aug 10, 2018
4,156
8,610
The old version was working fine for me
The devs have likely updated to a newer version of ren'py 7.4.x, there were posts of similar issues in other threads like Taboo Stories and Astra Lust. You will have to wait to see if the devs can find a fix, provide a build able to run on older versions of windows or if you can update your pc/os
 

ThugBear

Newbie
Oct 24, 2017
49
14
The devs have likely updated to a newer version of ren'py 7.4.x, there were posts of similar issues in other threads like Taboo Stories and Astra Lust. You will have to wait to see if the devs can find a fix, provide a build able to run on older versions of windows or if you can update your pc/os

My device is up to date as I check. So, I will wait for the dev to update an issue. BTW thank you all for the answers 1612283759171.png
 

drdeath4h

Member
Jul 18, 2020
160
109
It's crashing on Linux as well. Yes the file is set to be executable. Running under WINE (which normally works for any RenPy game) also crashes (both Uni.exe and Uni-32.exe).

While running game code:
File "renpy/common/00start.rpy", line 205, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 387, in script
$ __gl_test()
File "renpy/common/00start.rpy", line 205, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 387, in script
$ __gl_test()
File "renpy/common/00gltest.rpy", line 387, in <module>
$ __gl_test()
File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
_gl_performance_test()
File "renpy/common/00gltest.rpy", line 342, in _gl_performance_test
ui.interact(suppress_underlay=True, suppress_overlay=True)
Exception: Shader (u'renpy.geometry', 'renpy.solid') has not been given mesh attribute aPosition.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 326, in bootstrap
renpy.main.main()
File "renpy/main.py", line 617, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/00start.rpy", line 205, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 387, in script
$ __gl_test()
File "renpy/common/00start.rpy", line 205, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 387, in script
$ __gl_test()
File "renpy/ast.py", line 922, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2218, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00gltest.rpy", line 387, in <module>
$ __gl_test()
File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
_gl_performance_test()
File "renpy/common/00gltest.rpy", line 342, in _gl_performance_test
ui.interact(suppress_underlay=True, suppress_overlay=True)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3006, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3516, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2380, in draw_screen
renpy.display.draw.draw_screen(surftree)
File "gl2draw.pyx", line 813, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1294, in renpy.gl2.gl2draw.GL2DrawingContext.draw
File "gl2draw.pyx", line 1278, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1278, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1278, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1278, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1278, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1278, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1208, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1175, in renpy.gl2.gl2draw.GL2DrawingContext.draw_model
File "gl2shader.pyx", line 288, in renpy.gl2.gl2shader.Program.draw
File "gl2shader.pyx", line 250, in renpy.gl2.gl2shader.Program.missing
Exception: Shader (u'renpy.geometry', 'renpy.solid') has not been given mesh attribute aPosition.
 

drdeath4h

Member
Jul 18, 2020
160
109
After redownloading, deleting the first install, and reextracting the files, it's working under Linux now. Apparently when you just copy over, there's some left over files causing a conflict. Though texting Damien now causes an error requiring rollback. Mr D works at least.

Gallery looks much better, and includes some stuff that was missing that's been in the game for awhile.
 

loldobngs69

Newbie
Jul 23, 2017
19
40
It would be much much better if the updates are more linear and not these story snipped here, new CG (for a "old" story part) there, with the need to start a new game with every update.
With every replay it gets more and more boring to play
They update regularly enough that it's not a big deal to skip a few updates so there's a large amount of new content when you play it.
 
3.90 star(s) 101 Votes