You know, maybe this is just me, but I kinda don't like how this game seems to occupy an awkward middle space between linear and sandbox. It's definitely not a sandbox game; even though there's a map with various locations you can navigate to, you don't have any real freedom of movement. When it's time for school, going to school is the only option. When it's time for work, work is all you can do. And even when you're free from those obligations, when your schedule is clear and the character is free to go wherever she wants and spend her time however she pleases, the player is still just limited to clicking Walk Around. You can't even go to bed early.
So it's essentially a story-driven VN that makes you go through the motions of clicking on locations like you would in a sandbox game, but without the freedom that usually entails. Which is usually a trade-off you make in exchange for the benefits of a linear, focused story. But this also doesn't have the main benefit of a linear VN, which is that the story is always moving forward at exactly the pace the game's writer intended. Something sexy might happen today, or it might not. I don't know, and the programmer doesn't either. If I want to see a specific scene, it's kinda hard to develop hints or walkthroughs for this game, because a lot of times the next step of progress is just "wait and hope for this other scene to come up." I did make a pretty extensive walkthrough mod for a previous version of the game, but it was a lot of work and I don't feel like redoing it every time a new version comes out.
Now don't get me wrong, I'm not saying this is a bad game. I really like the art, and the writing is solid, and I think the storylines have a good amount of kink without going too far over the top. I just kinda wish it would pick a side. If it were either a sandbox game where my actions had an impact on causing the next scene in a chain of events to trigger, or a purely linear VN where such actions were unnecessary, I think I'd probably be a lot more enthusiastic about playing it. Obviously, it's way too far in the development process to make such a drastic overhaul now, but maybe the devs might consider having like a "linear mode" option, where players can just walk through the scenes of a particular story arc, one after the other in sequence, without having to click on locations and wait for the next scene of that specific saga to randomly pop up amongst an assortment of other possibilities.