This is literally that kristen stewart movie Adventureland: let her lead and you are saved.
MC is clueless and lowest ranked in his pack of friends, so while going to walk the plank,
sent once more for the sheer lol-s by his friends, as they be looking only to revel
in his utter failure, we get to mingle in his lines and by the sheer miracle
of our intuition and a little nudge by them fates, wanting to giggle
at those friends for once, there is this gorgeous babe who is going for
a successful night out by calling us out.
Make no mistake, this is a game about powerful mezmerizing women battling it out
some looking to humiliate and belittle MC, one looking to take MC for her prize.
We should call ourselves lucky the man eater wins us for a prize, as the game becomes interesting.
Unity, much like Unreal, is for serious studious who know their C++ and GUI full set of choices.
Smaller game teams with Unity games the size of peanuts (250MB and smth) know how to roll back
and code one UI nimble and useful.
These devs here do not seem too keen about the QOL features
that big gaming studios all strive to provide
to all their hugely acclaimed games across the globe.
The huge size and the goofy lacking UI are a tell tale they are not good enough to play in the big leagues, essentially when you know your Unity or Unreal, the troubles we have here never happen.