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Aetheras

Newbie
Jan 17, 2023
39
67
Alright so I played it does not seem to much to it currently but I will drop some feedback anyway.
You just have to repeat the same spend time with action a few times to get new scences to trigger with no indication as to how many or that it is doing anything, very unintuative.
I thought that was it for the game right away the only reason I found out there was more was because I thought there has to be more given the download size. Should be some stats to be tracked or better yet remove having to do the same thing over to proc scenes.
Having to just guess where the next event will be by clicking on each room then rolling back if its not in the room you clicked on sucks.
There must be some kind of pop up or text informing you when you hit the end of content in games like this.

Sorry to be so negative but I to give feedback on things that can be improved.
Any feedback is appreciated, even negative feedback, because I can use it to improve the game. As for the events, you should be able to click the journal icon and then the characters image and it will show you what to do next, your current affection score, etc. I just realized though that I don't think I even stated anywhere that you can do that, so that's my fault.

As for the 'doing everything repeatedly' that's a combined issue of me not knowing how else to do it and it taking a long time to code things when I started, so I went with the simplest approach. I'm definitely trying to figure out a better alternative.
 
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Aetheras

Newbie
Jan 17, 2023
39
67
Same energy as "She's not a loli because she is a ten thousand year old dragon."

But seriously, shota and loli at least in this context refer to young-looking characters, not their age.
It's a tag for the body type, not whether or not they are adult. A 10 year old build like a Jojo character isn't a "shota" for example.

So if your MC look like a young boy in comparison to every other characters, I think the tag should stay.
I honestly don't care if people consider it Shota, but I want that there because Patreon gets very upset with tags like shota and loli, and it's better safe than sorry in my opinion.
 

Aetheras

Newbie
Jan 17, 2023
39
67
Would be really nice if I could change the mc's name.

View attachment 4348428

I also didn't quite realize this was the mc as I thought it was just another one of the girls.

Anywho,
Best of Luck w your game.
The name won't be changeable, due to the main character not being a self-insert character. He has a set personality and a set past etc, so I wanted him to have a set name as well.
 
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Aetheras

Newbie
Jan 17, 2023
39
67
Lmao at the devs message that it is not shota. So the devs themselves have no control over what tags are added? Interesting. But just looking at the front picture I mean.... what else is it?
I put in a ticket requesting ownership of this thread and the dev tag and got neither. This was back when I made this post.

Edit: It was my fault for not checking the ticket again, nothing wrong on the staff side, I'm just dumb.
 
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Thedude715

Active Member
Nov 6, 2017
711
1,171
Any feedback is appreciated, even negative feedback, because I can use it to improve the game. As for the events, you should be able to click the journal icon and then the characters image and it will show you what to do next, your current affection score, etc. I just realized though that I don't think I even stated anywhere that you can do that, so that's my fault.

As for the 'doing everything repeatedly' that's a combined issue of me not knowing how else to do it and it taking a long time to code things when I started, so I went with the simplest approach. I'm definitely trying to figure outa better alternative.
Good attitude there mate wish you luck, futa on male games are few and far in between. So I will give the game a shot again in the future for sure.
 

LinkBox88

Member
Feb 22, 2020
190
380
I really didn't care for this one.

The way the writer gatekeeps the important knowledge from us is what I tend to call intrigue teasing. There's a traitor amongst us, but don't worry about that for now and live happily with us. None of us want to tell you what this war is about but we're the good guys even though we're fighting a goddess you've previously known to be a pacifist so just go on missions with us. They even said ''I hope you'll still be on our side when you learn the truth''. It shouldn't be optional to tell this stuff to the hero you've awakened from a 1000 year sleep.

The prologue was frustrating but once you finish that, the sandbox was pure hell. Already viewed scenes just remaining there creating a messy system where you can't easily tell what is new or not. Pointless ''spend time with blank'' that just bump up a variable but don't offer any dialog or scenes.

This game teases you with a few interesting mysteries but then doesn't let you pursue them and just makes you play house with a bunch of strangers you don't care about.
 

Aetheras

Newbie
Jan 17, 2023
39
67
I really didn't care for this one.

The way the writer gatekeeps the important knowledge from us is what I tend to call intrigue teasing. There's a traitor amongst us, but don't worry about that for now and live happily with us. None of us want to tell you what this war is about but we're the good guys even though we're fighting a goddess you've previously known to be a pacifist so just go on missions with us. They even said ''I hope you'll still be on our side when you learn the truth''. It shouldn't be optional to tell this stuff to the hero you've awakened from a 1000 year sleep.

The prologue was frustrating but once you finish that, the sandbox was pure hell. Already viewed scenes just remaining there creating a messy system where you can't easily tell what is new or not. Pointless ''spend time with blank'' that just bump up a variable but don't offer any dialog or scenes.

This game teases you with a few interesting mysteries but then doesn't let you pursue them and just makes you play house with a bunch of strangers you don't care about.
Sorry you don't like it. I'll address a few of the points here.

The 'there's a traitor among us but don't worry' thing isn't so much 'don't worry' as it is 'if I question the wrong person/dig for info in the wrong place, it could go really wrong really fast'. If he was sealed away before, why wouldn't he believe it could be done again if he isn't careful?

You're supposed to be frustrated by the 'nobody will tell me anything' attitude. The entire point of this is you and the character both know something isn't adding up, but why would people just come out and give info that's highly confidential to the guy they've never met and only know through stories, and risk pissing off the guy who killed one of the strongest people to ever live, regardless of whether the people in charge are justified or not?

The sandbox is definitely bad and needs to be changed drastically, but I'm not exactly a god of coding, I'm just a guy who's trying to make a game with the coding skills he's picked up so far. I could make it more linear, but the point is you only have to interact extensively with people you want to interact with beyond the story requirements. Don't like Alice, for example? Don't interact with her outside of the story. This applies for all of the characters.

As for 'playing house with a bunch of strangers you don't care about', how exactly am I supposed to make you care about a character you've just met besides having them in the main story and letting you speak to them and learn more about their personality and views?

As for not being able to pursue the mysteries, I'm a solo game dev who isn't doing this for a living. I can only put out story content, animated scenes, cgs and events for characters etc so fast. I'm sorry if you don't like having to wait for more story content but my life doesn't revolve around making this game and pumping out updates as fast as possible, I have other things to do like work to pay rent and eat.

Hopefully that address' all the points you brought up and at least explains my reasoning for them, even if you still disagree with them.
 
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