- Oct 2, 2017
- 6,391
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Dank? How so?this is gonna be so DANK!
Dank? How so?this is gonna be so DANK!
Unfortunately no, as the rest of the mod's completion relies on me being given elements such as maps and scenes from other people, which I don't like to continue mentioning as I feel that puts unneeded pressure on them. I could release an update with what I have completed, as it does contain add a lot on it's own, but I would like to do my own test playthrough of the game myself to make sure everything is in order, as I'd rather not give out a buggy build. My apologies. I suppose after update 3 is finally finished I could try to rely less on others when working on the mod, though I would personally see that as me being rude to people that just want to help. :/Do you have any sort of ETA? I don't mean to be rude but it seems like you've made a lot of progress the last few days.
Your memory is kinda failing you, it was A Zombie's Life that had that feature not Urban Demons. An easy mistake as they were developed by the same person after all. Also that bug you mentioned is already well know. It's an issue with the game itself trying to make too many events happen in the same room in such a short amount of time. All you need to do is transfer maps after the first event (Mrs Jennings and Ms Taylor's talk) and then return to the map with Ms Taylor and talk to her, the scene will then play out normally. I should really update Ms Taylor's walkthrough guide with this information. I actually encountered a similar issue recently as I was testing what I had added in, it didn't freeze the game but it prevented another event from properly playing. Let's just say that in the next update try to go to the bar as soon as you hear about it from Dizzy in order to avoid that one.Pardon me lads, but I've noticed something and I'm not sure whether it's an issue with my memory or an actual issue with the game.
I seem to recall that in the original UD during a sex scene you could choose to go 'back', not just 'forward'. What I mean by that is that instead of increasing the speed of the pumping/thrusting/etc. by pressing the right arrow key, which leads to new dialogue, you could also hit the back arrow key to make things slow down. If you did this you usually got one more extra dialogue, since there was usually about five pieces of progression dialogue but only four speeds. This option doesn't seem to be there in this version. It's been a while since I played UD though, so I'm wondering if I just dreamed it or something? I'm almost sure I didn't though.
Any info would be appreciated. By the way, great work on the mod, ChillyScholar! it feels awesome to play the game again after so long and see all this amazing new stuff!
Edit: Small bug report, by the way. After Miss Jennings tells Miss Taylor about Peter's abnormal penis size, when you enter the room after Miss Jennings leaves and talk to Miss Taylor, she asks to see it. Everything progresses as normal but after Peter says okay and the dialogue box disappears, the game enters a soft freeze. Music still plays but nothing happens, I can't move or bring up the phone, powers menu, nothing.
Dude I really REALLY love you man that would be so fucking awesome, she is my favourite MILF x3, also no homo intended xD, but seriously, good job man lo.olNew other world ally
View attachment 123156
Ahh, I see. I was misremembering it after all. Thanks a lot for clearing things up for me and for that piece of advice on the new build as well.Your memory is kinda failing you, it was A Zombie's Life that had that feature not Urban Demons. An easy mistake as they were developed by the same person after all. Also that bug you mentioned is already well know. It's an issue with the game itself trying to make too many events happen in the same room in such a short amount of time. All you need to do is transfer maps after the first event (Mrs Jennings and Ms Taylor's talk) and then return to the map with Ms Taylor and talk to her, the scene will then play out normally. I should really update Ms Taylor's walkthrough guide with this information. I actually encountered a similar issue recently as I was testing what I had added in, it didn't freeze the game but it prevented another event from properly playing. Let's just say that in the next update try to go to the bar as soon as you hear about it from Dizzy in order to avoid that one.
I should also mention that the event in the bar isn't a scene. It's an actual scripted event that, if what is said to occur in 1.0 of the official release is to be believed, would lead to a few scenes in future. The issue is that the event happens during the evening on weekends and if another event hasn't occurred yet (that being you noticing Mrs Jennings and her husband being there) that event will play instead and prevent the other one from occurring. And the only way for you to fix it would be to mess around with the change day and time cheats.Ahh, I see. I was misremembering it after all. Thanks a lot for clearing things up for me and for that piece of advice on the new build as well.
I'll definitely keep it in mind when that release drops. Stuff like that is to be expected I guess, games like this push RPGmaker to its absolute limits by implementing stuff way beyond the scope of the original engine. It's a wonder things even work as well as they do.I should also mention that the event in the bar isn't a scene. It's an actual scripted event that, if what is said to occur in 1.0 of the official release is to be believed, would lead to a few scenes in future. The issue is that the event happens during the evening on weekends and if another event hasn't occurred yet (that being you noticing Mrs Jennings and her husband being there) that event will play instead and prevent the other one from occurring. And the only way for you to fix it would be to mess around with the change day and time cheats.
You can now ignore what I said about the bar, mentioning it with you gave me the drive to try and fix it. And I did fix it. The weekend switch is broken that is the problem.I'll definitely keep it in mind when that release drops. Stuff like that is to be expected I guess, games like this push RPGmaker to its absolute limits by implementing stuff way beyond the scope of the original engine. It's a wonder things even work as well as they do.
By the way, I feel, uhh, a little embarassed to ask, but could I ask for the solution to the blue plant/red plant riddle in the underworld? It's jamming me up.
Edit: Heh, nevermind. Solved it. I guess I should have waited for the exclamation mark on top of the characters head to disappear before jumping to any conclusions.
Heh! That's pretty cool of you, feels neat I was even tangentially involved.You can now ignore what I said about the bar, mentioning it with you gave me the drive to try and fix it. And I did fix it. The weekend switch is broken that is the problem.
Anyways the planet solution is the last bridge, the bottom-most bridge aka the sixth one. See plants will always say numbers that add up to six.
OH!! You're still playing Version 1! Please download version 2.5 from the first page! The Dizzy and Sydney threesome was removed but the Ms Taylor and Mrs Jennings one has the image files along with other scenes with missing image files gaining them. The update also has several bug fixes and new scenes and the like. MAKE SURE TO START A NEW SAVE TO AVOID GLITCHES AND ISSUES!!Heh! That's pretty cool of you, feels neat I was even tangentially involved.
I'm sorry to bother you so much, by the way. There's just one last thing, and my apologies if this is a known issue: when I go to the teleportation room and check the characters' scenes, I'm blocked off from some of the newer ones. For instance, the DizzyxSister threeway scene. Come to think of it it's mostly threeway scenes that are giving me errors, but not all of them, and some of the newer threeway scenes are functional. In any case, the error is ERROR LOADING: dizzyxsis-diz (1) IMAGE FILE. I click on it, I get the first line of dialogue, but the bodies don't load and that's the message I get before it kicks me back out to the teleport room.
Was really excited by that Amos/Daughter/Peter scene. Don't know who was responsible for that but it was extremely hot. Would love to see more of that kind of stuff.
I can could use this somehow, I have an idea on how to implement it in game, at least in the memory roomView attachment 123407 Kaylee--cow--BJ (fan animation)