Take all the time you need. Hope this is just your guess getting more accurate the more the project continues, and not IRL hardships/complications though.
I just went through both games and had a fantastic time. I was extremely impressed by the writing and creative depravity on display, and I found myself really liking all of the women of both casts, thoroughly enjoying their progression.
I love society/world-building focused smut, and this fits that to a tee.
The alternate Inquisitor route was extremely interesting, and I loved how it fleshed out the lore and worldbuilding, but I feel it petered off near the end and was narratively unsatisfying, especially in the girls arcs and relationships with eachother. I did really enjoy the military tactics/combat scenes, and seeing the girls dominate the battlefield to the shock and awe of those around them was hot.
I loved all of the character designs and transformations for the women, I'm a big fan of the gyaru and bimbo aesthetics. The focus on curvy hourglass figures, feminine fitness, and hyper proportions is perfect. My favourite design was Victoria post transformation, her fiery red hair, huge jiggly breasts, milfy figure and queenly yet seductive dress were excellent. Samira post transformation is a close second, an incredibly sexy figure, taboo nun attire, and her very underutilised harem outfit.
I actually really liked all of the girls from the first game and thought they were underated (especially princess Tila), I was kind of hoping to see updated models for them in cameos.
Valdana's main campaign felt like a dramatic improvement in the variety and creativity of the sex scenes (although it was missing a final group orgy), and I loved the larger focus on lesbian content. I also really liked the little vignettes of the girls slowly getting turned on looking at the other beautiful women during the mid-stages of their transformations.
The more sapphic scenes between the girls the better. I would also love if pregnancy was a bigger focus rather than just an endstate.
I really enjoyed a lot of the games kinks (cum addiction, rough sex, sapphic sex, blowjob orgasms, hypersensitivity and overwhelming pleasure, hyper endurance, light masochism), although I feel the animations didn't match the fast steamy pace described in the text and through the audio. The transformation scenes and their focus on overwhelming the women with blissful orgasms were really hot, although they got a bit repetitive; listening to the girls inner voice as they were mid transformation might have been fun.
I was a little sad seeing Samira's lieutenant get executed, and Cassandra's corporal get injured through abuse. Hypocritically, I don't like seeing women get harmed, and part of the fun for me is women in the society embracing evil and sexual servitude whilst the men are cucked and humiliated.
I was really glad to see Serena cameo in Valdana, and the references to (soon to be) Queen Tila. Searching the thread, I'm a bit sad to hear that the next game won't have many cameos from previous girls, as I love the idea of seeing how they've progressed and what evil they've been up to behind the scenes. I actually like the girls most post corruption, and want to see more of them as I've grown attached to them and the budding harem romance between eachother.
It seems the harem, Nao and Villers are sabotaging both the Alliance and Confederacy, forcing a stalemate for personal gain, as they infiltrate institutions through women of power behind the scenes and essentially create a secret cabal that will eventually conquer the galaxy.
I like this idea more than just kowtowing to the Federalists, instead leaning into the new depraved social dynamic: a hypersexualised society of authoritative, superhuman women dominating the world, whilst relishing in evil, wickedness, and debased submission to their masters.
Extremely well done, best of luck with your next project!
That's not too bad of a delay. I am really looking forward to this one even if you say it'll be a different perspective in this game. I actually like the idea of the two playthroughs you mentioned.
Not to be a pain, but I'm wondering if you'd be able to share any preview pics? Of course that's up to your discretion, but I am really curious to see the aesthetic of this game, and would love to glean any information I can from it. No pressure, but if you have something you're willing to share, I'm sure this community would be very grateful.
Tjord had mentioned it earlier in this thread I think, it will still be intergalactic with the same setting, the premise would be an all women strike team.
It would be the final installment of the galatic setting for now.
Okay, I think it's time to announce my next project. I am gradually losing motivation to continue, but since the script is 90% complete, I'd really like to push it through and be done with it.
Valkyrie: The Fall will be the next and most likely last installment in the series. However, you can expect some major changes compared to Isis and Valdana. First and foremost, POV - no longer from the perspective of the villain, but one of the protagonists. In fact, there's argument to be made that Valkyrie won't have a main villain in traditional sense of the word - I'll leave details to your imagination. Second main change is the structure of the game. Player will be able to choose between normal route and full route: the first one shows the stroy only from single POV, while the latter will reveals everything that goes in the background of the main plot. It is recommended to first read normal route and then experience full route, but for those impatient, the full route will be available right from the start.
The story will follow an elite squad within the Allied Forces, the titular Valkyries, and their mission to dismantle a dangerous Neo-Terran research project. If you liked political machinations of our favourite archbishop you might be disappointed, but fans of old school action flicks might find something they like in this new adventure. The main cast will be smaller (4 girls), and the game will be considerably shorter than the main route of Valdana (around 70-80%, judging by the number of lines).
I'll be careful and set the estimated ETA of Valkyrie to early December. Also, this is definitely my last game on using Honey Select sprites. I am too tired fighting that engine.
Right, I forgot to mention, but unlike Isis/Valdana, the advancement of corruption will become more visible, including more visual cues. There'll be also slightly more variety than usual machine->machine-> corrupted slut sequence.
The transformations are tied to the mystery (at least in the normal route), so I can't reveal much without spoiling the entire story. I'll just say that final results will be closer to Isis than Valdana's main route. No womb tattoos though.
Here's a small compilation of Tjord's most descriptive comments/replies concerning the next title, for new people coming who'd like info about it without having to scour the thread/their reply history.