the sad part is, this project was doomed from the start.
this would never come even close to its target promisses, because there were too many, and the game was a jumbled mess.
now, this could still deliver something great, if only they focused on something, instead of trying to do everything at once.
if anything, i hope developers start to realize that, while it may sound nice to promisse the moon, and every other celestial body in existance, it would do them well to just go for one thing at a time, and work it enough before moving on to the next target.
this game had alot of promisse, but the convoluted vision and unfocused design really made it something that would never deliver.
this would never come even close to its target promisses, because there were too many, and the game was a jumbled mess.
now, this could still deliver something great, if only they focused on something, instead of trying to do everything at once.
if anything, i hope developers start to realize that, while it may sound nice to promisse the moon, and every other celestial body in existance, it would do them well to just go for one thing at a time, and work it enough before moving on to the next target.
this game had alot of promisse, but the convoluted vision and unfocused design really made it something that would never deliver.