- Nov 9, 2020
- 9
- 3
You have to buy that upgrade, and then before you start the day, it will be on the left hand side of the screen while you're choosing which girls will work.How do I choose a speciality for a booth? thx beforehand
I would be happy to contribute too...Hey Tobe I love what you have going on here. Would you consider allowing people in the community to help with some of the development tasks? If so DM me. I'd be willing to donate some time.
If you want to find custom made girls go here.Does anyone have custom made girls to share?
Sweeet!If you want to find custom made girls go here.
https://f95zone.to/threads/girlpack-releases-for-venuss-club-tobe.54956/page-4#post-3801759
To my excuse that link was double hiddenThis is the case
I'd be on board too.Hey Tobe I love what you have going on here. Would you consider allowing people in the community to help with some of the development tasks? If so DM me. I'd be willing to donate some time.
That's very big of you, and shows a lot of maturity. You've created a wonderful system that lets a ton of people contribute to making a really cool game that even many more people can enjoy. You deserve a ton of credit. Its one of the best games on here, and even in its current form, is one that never really needs to "die", as people can always add more packs.Hey everyone!
Sorry for taking so long to speak here.
As Vicissitudo suspected, I have indeed lost interest in working on the game. I've tried to work on the game during these past two months, but a lack of time during April and some life unpleasantness during May basically stopped me. I should have told you sooner, but I also hoped motivation would come back.
It did not. And it started stressing me out instead of being a fun hobby... So, after some thinking, I decided to take a break for the next months to come, hoping that, in time, I would want to go back on working on the game, maybe after rethinking some things.
So, to be clear, I intend to take a break for an unknown amount of time. Hopefully not forever, but I don't know at this point.
Again, I'm very sorry I didn't speak earlier.
But, I'm also not willing to let the game die like that. I see that there is an interest and that people want more of it. So, what I want to do, is to make the game open source, so that interested people can fork off my code and do their own spin on the game, add and do what they want to the game. And, who knows, seeing people working on the game could motivate me to get back at it.
At the moment, I'm trying to find some time to do just that. If anyone has a suggestion on the best way to do it, I'd be happy to hear them.
As a note, if you are indeed interested in working on the game, do know that it is the work of a beginner in game making, that the game grew way bigger than I expected and got way more functionnalities and general stuff than it was ever designed for. The result is that the code is far from clean, not documented, barely commented and overall messy. I'm not exactly leaving you with an easy task here... But, I'm also willing to help you as much as I can, if you have questions.
As a final note, I just want to say thank you to everyone who participated, criticized, took an interest and/or played the game. Most of you are good people and in the end, the decision to take a long break was hard for me because I didn't want to let you down, since so many people invested their time and energy in the game.
So, basically, thank you, and I'm sorry...
TL;DR : I lost motivation on working on the game, I'm taking a break for an unknown amount of time, but I also intend to make the game open source so that other interested people can keep working on it if they so desire.
Just finish the storyline with the secretary. Honestly it should be the girl of the week maybe have a bar girl wanting to try out stripping etc. But leaving the story like that and finding another person to finish it won't be the same really.Hey everyone!
Sorry for taking so long to speak here.
As Vicissitudo suspected, I have indeed lost interest in working on the game. I've tried to work on the game during these past two months, but a lack of time during April and some life unpleasantness during May basically stopped me. I should have told you sooner, but I also hoped motivation would come back.
It did not. And it started stressing me out instead of being a fun hobby... So, after some thinking, I decided to take a break for the next months to come, hoping that, in time, I would want to go back on working on the game, maybe after rethinking some things.
So, to be clear, I intend to take a break for an unknown amount of time. Hopefully not forever, but I don't know at this point.
Again, I'm very sorry I didn't speak earlier.
But, I'm also not willing to let the game die like that. I see that there is an interest and that people want more of it. So, what I want to do, is to make the game open source, so that interested people can fork off my code and do their own spin on the game, add and do what they want to the game. And, who knows, seeing people working on the game could motivate me to get back at it.
At the moment, I'm trying to find some time to do just that. If anyone has a suggestion on the best way to do it, I'd be happy to hear them.
As a note, if you are indeed interested in working on the game, do know that it is the work of a beginner in game making, that the game grew way bigger than I expected and got way more functionnalities and general stuff than it was ever designed for. The result is that the code is far from clean, not documented, barely commented and overall messy. I'm not exactly leaving you with an easy task here... But, I'm also willing to help you as much as I can, if you have questions.
As a final note, I just want to say thank you to everyone who participated, criticized, took an interest and/or played the game. Most of you are good people and in the end, the decision to take a long break was hard for me because I didn't want to let you down, since so many people invested their time and energy in the game.
So, basically, thank you, and I'm sorry...
TL;DR : I lost motivation on working on the game, I'm taking a break for an unknown amount of time, but I also intend to make the game open source so that other interested people can keep working on it if they so desire.