What would you like me to add to the game in the next update?

  • The connection (police) mechanic. This would be a new "currency" and a new batch of upgrades.

  • More events and the possiblity for the packmakers to add some in their packs.

  • The possbility to train the skills of the girls

  • Progress the story and add story missions (mostly focused on Nicole)

  • Something else (tell me either by PM or in this thread).


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Disgruntler

Well-Known Member
Game Developer
May 2, 2021
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All I know is, when I clicked on the lottery button in Scramble mode, it recruited girls that weren't available (even after all the other girls were recruited) in the normal Recruit Girls screen.
The only filter I have for girls in Scramble Mode's recruitment is CJs. Otherwise, it clones a girl directly from the master data table without respect to the lottery.

Now the lottery should not be selecting CJs in Scramble Mode, but in the case of a small roster, undefined behavior gonna undefined.
 

rb813

Well-Known Member
Aug 28, 2018
1,589
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The only filter I have for girls in Scramble Mode's recruitment is CJs. Otherwise, it clones a girl directly from the master data table without respect to the lottery.

Now the lottery should not be selecting CJs in Scramble Mode, but in the case of a small roster, undefined behavior gonna undefined.
I'm playing a game with Scramble and CJs now, so whenever I've recruited everyone in the Recruit Girls screen, I'll do an inventory and see if anyone's left out again this time (it could take a while for me to get that point, I'm not in a hurry).
 

skinnynerd

New Member
Sep 25, 2020
8
11
118
What I forgot to do is check to see if a toggle was deactivated in the logic for checking if the toggle was set or not upon starting a gain. So what you're seeing is the abnormal behavior the game does when trying to do scramble+cjs with a low girl-count.
Interesting. I am running 340 girlpacks, so I don't know if the count is causing the problem on my end. I tried updating to .2, but still no dice. Thanks for the quick reply!
 

rbaxt

Member
Nov 4, 2017
195
322
269
Never said anything about the wonky behavior because it wasn't game breaking, and was in the test build. I only discovered it when I was testing packs I was working on and not knowing the code was taking a guess as to why packs not noted as such were ending up in the lotto and that made the most sense.
 

Disgruntler

Well-Known Member
Game Developer
May 2, 2021
1,059
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Never said anything about the wonky behavior because it wasn't game breaking, and was in the test build. I only discovered it when I was testing packs I was working on and not knowing the code was taking a guess as to why packs not noted as such were ending up in the lotto and that made the most sense.
Oh no, it's fine, I'm not being pedantic to be a dick about it, I'm being pedantic to help myself troubleshoot and eliminate causes and actually solve the problem and hopefully help to get a workaround while I slowly fuck around with *everything else I need to get fixed in this build.*

I actually don't really know the behavior (for post 8.1) for girlpack-counts that are fairly low or the behavior of what happens when you hire 'all the girls' because that's not really feasible with the girlpack-count that I have--so there's certain things I need to fix in that regard as well, technical debt I've earned for myself through changes I've made to accomodate large girlpack counts.
 
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Disgruntler

Well-Known Member
Game Developer
May 2, 2021
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This game appears to be dead?
Will there be an update?
The game's been more or less complete for a while. I have some plans for expansion.

New content is made for it almost every week though, so 'dead' is probably the wrong word for it. It's not really about the updates to the game itself though, it's about the user content for this kid.
 

Logan1377

Well-Known Member
Feb 13, 2023
1,413
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One could argue that this game will get more new content than any other. People can create girlpacks forever if they want to.
 
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grunt0815

Newbie
Apr 20, 2019
26
12
145
Does club level passively increase skill?
All my Girls gain +2 in every skill despite me not buying cam shows/making sure they all have the energetic trait.
-no lounge/trainer/leader or investor traits(except free classes that I never send them to maybe?)
-bought but never used the broker

Also for some reason, all Girls start with 0 in Dance and 10 in every other skill although I edited all to 0.
 

Disgruntler

Well-Known Member
Game Developer
May 2, 2021
1,059
1,141
229
Does club level passively increase skill?
All my Girls gain +2 in every skill despite me not buying cam shows/making sure they all have the energetic trait.
-no lounge/trainer/leader or investor traits(except free classes that I never send them to maybe?)
-bought but never used the broker

Also for some reason, all Girls start with 0 in Dance and 10 in every other skill although I edited all to 0.
There's a bonus to skills applied as you unlock various policies.

One could argue that this game will get more new content than any other. People can create girlpacks forever if they want to.
Yeeeep.
 

rb813

Well-Known Member
Aug 28, 2018
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And also, there are a ton of visual novels out there already. Some of us like games with a focus on something besides clicking through endless text.
 

jggold

Member
Jun 22, 2019
398
942
281
Yeah but nobody does story lines in the girlpacks so it gets old quick
Putting together lessons for the girlpacks is pretty straightforward. I think there are templates floating around the thread (or even anchored in the first column). Those can be used to customize packs and create story lines, since you can determine when the lessons appear by setting min/max openness. You can set your own stories for the packs with a couple of hours of effort.

That's the thing about VCHH (and VCOG, too). The game can be almost fully configured to how individual players want to play it. Oh sure, there are some elements that are constant but it's highly unlikely that there are two players playing the game the exact same way, particularly with 1,100 girlpacks floating around and the randomness element the two developers have included and/or reconstituted.
 
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rb813

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Aug 28, 2018
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I've been playing a game called "Football, Tactics, and Glory," which is frustrating because I really want to play a good turn-based sports game, but I'm stuck with the only turn-based sports game (other than Blood Bowl, which has similar issues). People on this site might appreciate more than others having a desire for a particular type of game that most people don't care about, so most devs aren't trying to make games like that. You're lucky to be a fan of Vampire Survivors clones, there seem to be a million of those.
 
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