Getting arrested for no reason and having to go through the court system is a hilarious bug that I don't really want to fix so I added in a catch so you can be released if you have no active crimes. I planned on adding a feature like that because the guards are corrupt but this will do for now.
Random guard "You're under arrest!". PC "What for?". Guard "Breathing!".
Sounds accurate.
Also I've done some more testing regarding spells disappearing and I've figured out some things. 90% of spells work fine just not:
1. Fireball (the upgraded wizard hat spell) shows up without the hat equipped. Disappears when the hat is equipped. So the opposite of how it should be.
2. Black Book is broken.
2a. Banish undead doesn't show up.
2b. Control undead and Drain both vanish from the spell list once equippeded.
2c. If forced unequipped by any means it doesn't remove them from the active spells. So resetting or changing classes doesn't remove them.
2d. Control undead doesn't work.
2e. Does raise undead just not work either?
3. Not sure how but necromancer is meant to be a single fight. After you beat he's hoard it's a 1v1 (or how ever many followers you have)? Because turns out he can have shadow clones.
3a. I thought that was funny.